Player Matchup

Neith
Neith
Nupsy
Neith
Level 43
God Stats
9W - 3L
1,654 SR
Queue Stats
50W - 55L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
Pactn1903
Nu Wa
Level 24
God Stats
13W - 13L
1,453 SR
Queue Stats
52W - 52L
1,460 Elo+
Solo
Mulan
Mulan
SonicCarbonX
Mulan
Level 99
God Stats
5W - 5L
1,427 SR
Queue Stats
155W - 168L
1,516 Elo+
Party 2
Sol
Sol
Xerrias
Sol
Level 49
God Stats
1W - 2L
1,550 SR
Queue Stats
26W - 36L
1,395 Elo+
Party 3
Amaterasu
Amaterasu
jimininycricket
Amaterasu
Level 29
God Stats
2W - 0L
1,911 SR
Queue Stats
42W - 56L
1,429 Elo+
Party 2
Team Averages
Level 49
1,599 SR
1,455 Elo+

VS

Team Averages
Level 80
1,565 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
dudulewizzer31
Morgan Le Fay
Level 33
God Stats
2W - 9L
1,194 SR
Queue Stats
22W - 31L
1,382 Elo+
Solo
Ra
Ra
gurkemeje
Ra
Level 29
God Stats
2W - 1L
1,827 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
mopoyser
Sun Wukong
Level 157
God Stats
4W - 2L
1,760 SR
Queue Stats
134W - 113L
1,525 Elo+
Solo
Hercules
Hercules
xXmomosxX74800xX
Hercules
Level 154
God Stats
8W - 5L
1,891 SR
Queue Stats
232W - 246L
1,459 Elo+
Party 1
Izanami
Izanami
xx-yann--xx
Izanami
Level 28
God Stats
2W - 9L
1,154 SR
Queue Stats
29W - 50L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nupsy
Neith
16
3 / 3 / 2
9,580
737
7,299
8,645
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Pactn1903
Nu Wa
18
4 / 0 / 10
10,650
819
16,841
2,764
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 1 / 11
9,595
738
14,448
15,459
14,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
18
3 / 3 / 5
10,494
807
10,617
12,411
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jimininycricket
Amaterasu
16
6 / 1 / 5
10,023
771
7,173
12,165
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
dudulewizzer31
Morgan Le Fay
15
1 / 1 / 1
8,391
645
4,270
6,781
2,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 3
9,231
710
7,916
11,972
5,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mopoyser
Sun Wukong
17
3 / 2 / 2
9,716
747
11,410
19,951
16,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 4 / 4
9,094
700
9,439
14,872
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xx-yann--xx
Izanami
14
0 / 6 / 4
8,293
638
4,039
11,850
5,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
18
Kills
8
8
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Nupsy
Neith
3
3
2
1.33
W
Nu Wa
Pactn1903
Nu Wa
4
0
10
9
W
2
1
11
7.5
W
Sol
3
3
5
1.83
L
Morgan Le Fay
dudulewizzer31
Morgan Le Fay
1
1
1
1.5
L
3
5
3
0.9
W
Amaterasu
jimininycricket
Amaterasu
6
1
5
8.5
L
Sun Wukong
mopoyser
Sun Wukong
3
2
2
2
L
1
4
4
0.75
L
Izanami
xx-yann--xx
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
37,074
51,444
Taken
65,426
35,407
Mitigated
39,258
13,497
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Nupsy
Neith
7,299
2,538
0
2,239
8,645
4,573
83
1,515
6,989
0
30,000
W
Nu Wa
Pactn1903
Nu Wa
16,841
4,459
0
534
2,764
1,237
2,424
338
2,382
55,442
0
W
14,448
1,281
0
4,209
15,459
14,602
118
4,750
10,571
0
26,713
W
Sol
10,617
4,536
0
4,626
12,411
5,338
1,915
2,739
9,530
53,968
0
L
Morgan Le Fay
dudulewizzer31
Morgan Le Fay
4,270
243
159
1,022
6,781
2,889
112
3,200
3,581
22,994
0
L
7,916
731
2,119
2,389
11,972
5,068
0
5,647
6,325
41,022
0
W
Amaterasu
jimininycricket
Amaterasu
7,173
3,128
0
1,889
12,165
9,657
70
2,844
9,142
0
20,150
L
Sun Wukong
mopoyser
Sun Wukong
11,410
2,818
82
7,412
19,951
16,696
0
8,051
11,900
0
37,313
L
9,439
1,811
0
2,708
14,872
9,543
0
6,328
8,544
0
30,928
L
Izanami
xx-yann--xx
Izanami
4,039
2,654
0
470
11,850
5,062
845
4,232
7,618
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
44,725
265
Minions Killed
255
0
Camps Cleared
0
1,280,639
Distance Traveled
1,112,403
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,580
737
54
4
0
241,841
2
W
Nu Wa
10,650
819
70
5
0
217,806
4
W
Mulan
9,595
738
32
2
0
294,160
4
W
Sol
10,494
807
85
7
0
247,670
4
L
Morgan Le Fay
8,391
645
37
3
0
164,556
1
L
Ra
9,231
710
68
5
0
242,741
2
W
Amaterasu
10,023
771
24
2
0
279,162
1
L
Sun Wukong
9,716
747
66
5
0
274,154
0
L
Hercules
9,094
700
48
4
0
220,867
2
L
Izanami
8,293
638
36
3
0
210,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role