Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Diamond IV
InfernalShadow66
Osiris
Diamond IV
Level 157
God Stats
3W - 6L
1,397 SR
Queue Stats
247W - 210L
2,154 MMR
Party 2
Chaac
Chaac
Platinum III
alsk2012
Chaac
Platinum III
Level 134
God Stats
41W - 44L
1,557 SR
Queue Stats
279W - 374L
1,738 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,485 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,692 SR
2,134 MMR
Sun Wukong
Sun Wukong
Bronze III
HORT_LL9547
Sun Wukong
Bronze III
Level 63
God Stats
3W - 2L
1,502 SR
Queue Stats
3W - 3L
1,516 MMR
Solo
Neith
Neith
Masters
ScarZ_34
Neith
Masters
Level 146
God Stats
5W - 2L
1,800 SR
Queue Stats
686W - 472L
2,809 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
conman24-7
Baba Yaga
Diamond III
Level 124
God Stats
26W - 17L
1,776 SR
Queue Stats
275W - 233L
2,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 3 / 4
12,591
663
21,825
21,851
9,293
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 4 / 4
12,174
641
13,928
27,408
32,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
alsk2012
Chaac
17
3 / 3 / 3
12,079
636
16,680
31,115
37,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GaneshaAh Muzen CabBaron SamediAchillesAtlas

VS

Bans
FenrirSobekShivaBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HORT_LL9547
Sun Wukong
18
3 / 2 / 7
12,756
671
20,785
27,279
22,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ScarZ_34
Neith
18
3 / 3 / 3
13,105
690
22,738
22,193
11,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
conman24-7
Baba Yaga
18
4 / 1 / 5
12,636
665
25,146
15,619
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
10
10
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
4
1.33
W
Sun Wukong
HORT_LL9547
Sun Wukong
3
2
7
3.25
L
1
4
4
0.75
W
Neith
ScarZ_34
Neith
3
3
3
1.5
L
Chaac
alsk2012
Chaac
3
3
3
1.5
W
Baba Yaga
conman24-7
Baba Yaga
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,433
Damage
68,669
80,374
Taken
65,091
79,161
Mitigated
42,541
24,837
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,825
6,167
482
10,159
21,851
9,293
438
5,093
16,758
74,411
0
W
Sun Wukong
HORT_LL9547
Sun Wukong
20,785
5,110
580
12,197
27,279
22,977
282
11,416
15,863
0
45,031
L
13,928
3,577
643
5,784
27,408
32,133
0
9,784
17,624
0
42,305
W
Neith
ScarZ_34
Neith
22,738
8,304
0
8,453
22,193
11,584
1,141
5,756
16,437
0
91,357
L
Chaac
alsk2012
Chaac
16,680
1,858
452
7,317
31,115
37,735
0
11,069
20,046
388
35,333
W
Baba Yaga
conman24-7
Baba Yaga
25,146
642
0
5,581
15,619
7,980
610
5,492
10,127
56,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
38,497
203
Minions Killed
237
8
Camps Cleared
8
1,071,869
Distance Traveled
1,069,100
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,591
663
112
6
4
322,534
6
W
Sun Wukong
12,756
671
59
3
0
361,770
4
L
Osiris
12,174
641
53
3
2
370,705
4
W
Neith
13,105
690
131
7
8
345,806
1
L
Chaac
12,079
636
38
2
2
378,630
0
W
Baba Yaga
12,636
665
47
2
0
361,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role