Player Matchup

He Bo
He Bo
Ceasarna
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Ullr
Ullr
PetrolMotor
Ullr
Level 110
God Stats
1W - 4L
1,271 SR
Queue Stats
182W - 177L
1,505 Elo+
Party 1
Yemoja
Yemoja
Relfia
Yemoja
Level 109
God Stats
3W - 12L
1,515 SR
Queue Stats
37W - 40L
1,440 Elo+
Solo
Fenrir
Fenrir
Sumayee
Fenrir
Level 157
God Stats
25W - 22L
1,514 SR
Queue Stats
262W - 285L
1,393 Elo+
Solo
Cthulhu
Cthulhu
cellularcelery
Cthulhu
Level 46
God Stats
16W - 24L
1,531 SR
Queue Stats
18W - 26L
1,469 Elo+
Party 1
Team Averages
Level 93
1,466 SR
1,408 Elo+

VS

Team Averages
Level 87
1,527 SR
1,646 Elo+
Cerberus
Cerberus
Ameer1337
Cerberus
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 24L
1,776 Elo+
Party 2
Medusa
Medusa
Corvenuss
Medusa
Level 84
God Stats
68W - 68L
1,471 SR
Queue Stats
123W - 148L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mhhen
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 53L
1,828 Elo+
Party 2
Yu Huang
Yu Huang
Safi1337
Yu Huang
Level 157
God Stats
17W - 4L
1,873 SR
Queue Stats
283W - 94L
1,806 Elo+
Party 2
Athena
Athena
pitivier56
Athena
Level 35
God Stats
5W - 4L
1,291 SR
Queue Stats
70W - 90L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ceasarna
He Bo
9
0 / 3 / 0
4,882
488
4,455
6,744
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 0
4,390
439
4,549
8,012
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Relfia
Yemoja
8
0 / 3 / 1
4,787
479
1,968
8,836
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Sumayee
Fenrir
9
2 / 3 / 0
5,690
569
4,514
9,061
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,268
527
5,265
8,316
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ameer1337
Cerberus
11
1 / 0 / 2
6,165
617
4,463
8,702
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Corvenuss
Medusa
10
5 / 1 / 3
5,817
582
10,207
7,787
3,109
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Mhhen
Tsukuyomi
10
5 / 1 / 3
6,337
634
5,699
5,674
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Safi1337
Yu Huang
11
2 / 0 / 1
6,253
625
3,790
6,110
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
pitivier56
Athena
9
2 / 0 / 7
6,150
615
3,364
5,173
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ameer1337
Cerberus
1
0
2
2
L
He Bo
Ceasarna
He Bo
0
3
0
0
W
Medusa
Corvenuss
Medusa
5
1
3
6.5
W
Tsukuyomi
Mhhen
Tsukuyomi
5
1
3
6.5
L
0
4
0
0
L
Yemoja
Relfia
Yemoja
0
3
1
0.17
W
Yu Huang
Safi1337
Yu Huang
2
0
1
2.5
L
Fenrir
Sumayee
Fenrir
2
3
0
0.67
L
0
3
0
0
W
Athena
pitivier56
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
27,523
40,969
Taken
33,446
18,369
Mitigated
15,606
10,973
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ameer1337
Cerberus
4,463
552
0
3,039
8,702
3,958
0
4,642
3,656
41,043
0
L
He Bo
Ceasarna
He Bo
4,455
344
0
830
6,744
2,346
0
3,152
3,592
32,072
0
W
Medusa
Corvenuss
Medusa
10,207
3,412
0
1,780
7,787
3,109
260
892
6,895
0
42,262
W
Tsukuyomi
Mhhen
Tsukuyomi
5,699
2,125
0
2,249
5,674
2,050
0
461
5,155
0
36,163
L
4,549
1,605
0
464
8,012
2,040
0
1,457
6,555
0
31,653
L
Yemoja
Relfia
Yemoja
1,968
1,131
1,729
2,113
8,836
4,542
0
1,363
7,473
9,164
0
W
Yu Huang
Safi1337
Yu Huang
3,790
447
0
2,196
6,110
2,702
44
4,155
1,955
48,780
0
L
Fenrir
Sumayee
Fenrir
4,514
809
0
4,237
9,061
3,438
0
802
8,259
0
36,482
L
5,265
532
0
1,600
8,316
6,003
140
4,479
3,473
29,634
0
W
Athena
pitivier56
Athena
3,364
1,380
285
1,936
5,173
3,787
52
1,076
4,097
17,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
30,722
257
Minions Killed
369
0
Camps Cleared
0
1,001,503
Distance Traveled
1,060,997
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,165
617
120
12
0
200,756
0
L
He Bo
4,882
488
55
6
0
206,314
3
W
Medusa
5,817
582
67
7
0
183,356
1
W
Tsukuyomi
6,337
634
75
8
0
262,823
0
L
Ullr
4,390
439
42
4
0
177,937
0
L
Yemoja
4,787
479
22
2
0
181,910
2
W
Yu Huang
6,253
625
88
9
0
196,384
3
L
Fenrir
5,690
569
67
7
0
230,095
1
L
Cthulhu
5,268
527
71
7
0
205,247
1
W
Athena
6,150
615
19
2
0
217,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role