Player Matchup

Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Ciccro
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Chaac
Chaac
Ratharex
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
Senjino
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,420 Elo+
Solo
Ganesha
Ganesha
SmitiHikka
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,546 Elo+
Party 3
Team Averages
Level 52
1,500 SR
1,472 Elo+

VS

Team Averages
Level 54
1,491 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Khrezza
Camazotz
Level 158
God Stats
4W - 1L
1,401 SR
Queue Stats
171W - 130L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
Remijotragon
Sun Wukong
Level 44
God Stats
2W - 1L
1,555 SR
Queue Stats
112W - 90L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
blankiii
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,412 Elo+
Solo
Serqet
Serqet
hans-im-pech1
Serqet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 23L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
10 / 6 / 8
12,650
904
29,473
25,362
18,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Ciccro
Merlin
17
4 / 6 / 8
10,220
730
16,651
11,794
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ratharex
Chaac
15
1 / 8 / 10
9,195
657
12,395
24,186
22,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Senjino
Ares
16
4 / 7 / 10
10,090
721
9,942
23,976
33,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
SmitiHikka
Ganesha
15
0 / 8 / 15
9,145
653
12,232
25,106
30,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 2 / 21
12,258
876
33,274
11,386
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Khrezza
Camazotz
20
12 / 2 / 15
12,348
882
27,830
31,599
23,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Remijotragon
Sun Wukong
18
5 / 4 / 16
10,906
779
15,965
21,550
18,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
blankiii
Tsukuyomi
15
3 / 9 / 14
10,056
718
11,126
16,304
6,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 18
11,235
803
12,397
22,862
29,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
19
Kills
35
35
Deaths
20
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
10
6
8
2.33
W
Scylla
 
Scylla
10
2
21
10.25
L
Merlin
Ciccro
Merlin
4
6
8
1.33
W
Camazotz
Khrezza
Camazotz
12
2
15
9.75
L
Chaac
Ratharex
Chaac
1
8
10
0.75
W
Sun Wukong
Remijotragon
Sun Wukong
5
4
16
3.25
L
Ares
Senjino
Ares
4
7
10
1.29
L
Ganesha
SmitiHikka
Ganesha
0
8
15
0.94
W
Tsukuyomi
blankiii
Tsukuyomi
3
9
14
1.11
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,693
Damage
100,592
110,424
Taken
103,701
111,909
Mitigated
83,046
24,176
Healing
41,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
29,473
5,741
1,928
11,588
25,362
18,166
1,352
6,008
19,093
0
49,165
W
Scylla
 
Scylla
33,274
7,055
396
742
11,386
5,194
2,761
3,341
8,045
61,492
0
L
Merlin
Ciccro
Merlin
16,651
1,693
1,250
687
11,794
6,762
0
2,796
8,698
31,578
0
W
Camazotz
Khrezza
Camazotz
27,830
12,417
3,125
19,763
31,599
23,555
1,728
13,074
18,525
0
45,697
L
Chaac
Ratharex
Chaac
12,395
3,259
0
5,701
24,186
22,417
0
9,121
14,783
0
23,360
W
Sun Wukong
Remijotragon
Sun Wukong
15,965
3,298
1,904
5,838
21,550
18,167
588
8,167
13,383
0
30,580
L
Ares
Senjino
Ares
9,942
2,083
0
1,112
23,976
33,854
0
6,498
17,004
13,265
0
L
Ganesha
SmitiHikka
Ganesha
12,232
1,790
323
1,587
25,106
30,710
0
8,899
15,907
18,040
0
W
Tsukuyomi
blankiii
Tsukuyomi
11,126
2,884
1,865
1,145
16,304
6,967
1,069
5,938
10,366
0
15,596
W
12,397
3,153
2,028
5,183
22,862
29,163
687
8,305
14,557
484
19,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
56,803
109
Minions Killed
142
0
Camps Cleared
0
1,089,647
Distance Traveled
1,350,815
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,650
904
44
3
0
248,930
7
W
Scylla
12,258
876
54
4
0
264,874
0
L
Merlin
10,220
730
36
3
0
217,676
0
W
Camazotz
12,348
882
22
2
0
276,887
1
L
Chaac
9,195
657
22
2
0
210,633
1
W
Sun Wukong
10,906
779
27
2
0
280,946
1
L
Ares
10,090
721
7
1
0
209,046
0
L
Ganesha
9,145
653
0
0
0
203,362
4
W
Tsukuyomi
10,056
718
12
1
0
234,516
0
W
Serqet
11,235
803
27
2
0
293,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role