Player Matchup

Bakasura
Bakasura
Adam200118
Bakasura
Level 83
God Stats
16W - 13L
1,585 SR
Queue Stats
376W - 391L
1,443 Elo+
Party 2
Atlas
Atlas
Dino_Yeet
Atlas
Level 37
God Stats
3W - 4L
1,362 SR
Queue Stats
296W - 304L
1,442 Elo+
Party 2
Hel
Hel
GhostedII6155
Hel
Level 65
God Stats
3W - 0L
1,513 SR
Queue Stats
55W - 59L
1,385 Elo+
Solo
Team Averages
Level 62
1,487 SR
1,423 Elo+

VS

Team Averages
Level 117
1,449 SR
1,459 Elo+
Chaac
Chaac
ShadowE102yr
Chaac
Level 160
God Stats
7W - 8L
1,586 SR
Queue Stats
614W - 574L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
YouEnd05
Yu Huang
Level 36
God Stats
0W - 2L
1,171 SR
Queue Stats
6W - 10L
1,291 Elo+
Solo
Chang'e
Chang'e
ħãčħìķð
Chang'e
Level 154
God Stats
9W - 5L
1,589 SR
Queue Stats
202W - 188L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adam200118
Bakasura
17
12 / 3 / 3
12,187
812
24,930
18,871
14,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Dino_Yeet
Atlas
16
1 / 1 / 12
10,568
705
13,193
17,753
21,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 10
9,843
656
11,516
14,741
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,268
685
15,692
24,359
24,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
YouEnd05
Yu Huang
12
3 / 11 / 3
9,498
633
11,265
16,055
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 4
10,119
675
13,551
16,752
13,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adam200118
Bakasura
12
3
3
4.5
W
Atlas
Dino_Yeet
Atlas
1
1
12
7
W
2
3
10
2.33
L
2
2
4
2
L
Yu Huang
YouEnd05
Yu Huang
3
11
3
0.41
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,639
Damage
40,508
51,365
Taken
57,166
44,966
Mitigated
45,856
29,027
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adam200118
Bakasura
24,930
14,006
0
4,890
18,871
14,819
140
8,559
10,312
0
59,948
W
Atlas
Dino_Yeet
Atlas
13,193
6,112
959
2,914
17,753
21,960
82
9,084
8,669
34,865
0
W
11,516
617
10,602
9,662
14,741
8,187
62
9,078
5,663
29,290
0
L
15,692
3,296
537
9,893
24,359
24,584
72
7,882
13,438
2,059
43,348
L
Yu Huang
YouEnd05
Yu Huang
11,265
482
178
327
16,055
7,378
153
7,631
7,436
22,979
0
L
13,551
673
4,141
7,511
16,752
13,894
0
9,346
6,609
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
29,885
181
Minions Killed
154
12
Camps Cleared
2
955,899
Distance Traveled
827,990
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,187
812
116
8
11
335,870
1
W
Atlas
10,568
705
38
3
0
312,675
1
W
Hel
9,843
656
27
2
1
307,354
0
L
Chaac
10,268
685
78
5
1
303,639
4
L
Yu Huang
9,498
633
24
2
0
220,628
1
L
Chang'e
10,119
675
52
3
1
303,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role