Player Matchup

Sylvanus
Sylvanus
Silver III
BFA_-_Levon
Sylvanus
Silver III
Level 119
God Stats
2W - 0L
1,571 SR
Queue Stats
3W - 3L
1,512 MMR
Party 2
Yu Huang
Yu Huang
Silver I
ItsVinland
Yu Huang
Silver I
Level 69
God Stats
3W - 0L
1,995 SR
Queue Stats
86W - 77L
1,544 MMR
Solo
Loki
Loki
Gold V
Lyxziii
Loki
Gold V
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,541 MMR
Party 2
Izanami
Izanami
Gold I
Medicynal
Izanami
Gold I
Level 149
God Stats
21W - 22L
1,598 SR
Queue Stats
90W - 93L
1,630 MMR
Solo
Shiva
Shiva
Bronze V
Palplatine
Shiva
Bronze V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,633 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,585 SR
1,509 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
CpDaDon013
Hou Yi
Gold III
Level 128
God Stats
17W - 15L
1,525 SR
Queue Stats
228W - 219L
1,528 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
TTV_Moy
Tsukuyomi
Gold III
Level 129
God Stats
1W - 1L
1,826 SR
Queue Stats
36W - 33L
1,543 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
YourAverageJoe63
Kuzenbo
Gold V
Level 128
God Stats
0W - 2L
1,497 SR
Queue Stats
22W - 23L
1,610 MMR
Party 1
Chaac
Chaac
Silver II
unstopablepsyco
Chaac
Silver II
Level 104
God Stats
17W - 14L
1,578 SR
Queue Stats
24W - 25L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BFA_-_Levon
Sylvanus
17
1 / 4 / 15
12,432
497
8,788
29,067
38,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Yu Huang
ItsVinland
Yu Huang
19
5 / 5 / 14
13,604
544
29,130
21,260
11,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Lyxziii
Loki
20
14 / 5 / 9
14,769
591
21,643
25,008
13,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Medicynal
Izanami
20
5 / 1 / 5
13,934
557
22,995
26,042
14,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
20
9 / 2 / 6
14,860
594
38,119
32,415
46,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KaliArachneLancelotKing Arthur

VS

Bans
MercuryMedusaBaba YagaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 10 / 8
12,338
494
16,281
27,139
13,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
CpDaDon013
Hou Yi
17
2 / 4 / 6
10,427
417
13,174
21,697
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TTV_Moy
Tsukuyomi
17
4 / 8 / 6
11,066
443
16,917
30,673
13,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 7
11,453
458
12,354
31,391
38,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 6 / 3
10,841
434
12,871
33,413
31,725
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
34
Kills
17
17
Deaths
34
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
10
8
0.9
W
Sylvanus
BFA_-_Levon
Sylvanus
1
4
15
2.13
L
Hou Yi
CpDaDon013
Hou Yi
2
4
6
1.25
W
Yu Huang
ItsVinland
Yu Huang
5
5
14
2.4
W
Loki
Lyxziii
Loki
14
5
9
3.7
W
Izanami
Medicynal
Izanami
5
1
5
7.5
W
Shiva
9
2
6
6
L
Tsukuyomi
TTV_Moy
Tsukuyomi
4
8
6
0.88
L
3
6
7
1.08
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,675
Damage
71,597
133,792
Taken
144,313
124,831
Mitigated
106,649
49,669
Healing
42,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,281
1,455
3,522
6,826
27,139
13,335
0
10,749
15,942
83,475
0
W
Sylvanus
BFA_-_Levon
Sylvanus
8,788
1,667
7,451
10,014
29,067
38,269
1,266
6,923
22,144
23,530
0
L
Hou Yi
CpDaDon013
Hou Yi
13,174
5,870
0
5,023
21,697
9,627
0
6,691
14,720
0
79,439
W
Yu Huang
ItsVinland
Yu Huang
29,130
1,563
306
4,364
21,260
11,423
1,021
8,541
12,719
110,625
0
W
Loki
Lyxziii
Loki
21,643
6,308
0
7,549
25,008
13,891
3,617
7,043
17,965
0
123,499
W
Izanami
Medicynal
Izanami
22,995
15,183
0
10,792
26,042
14,416
11,277
3,637
22,405
51
162,890
W
Shiva
38,119
6,357
2,324
6,869
32,415
46,832
501
5,129
25,732
1,327
127,637
L
Tsukuyomi
TTV_Moy
Tsukuyomi
16,917
4,442
0
10,554
30,673
13,552
0
7,159
23,182
0
77,287
L
12,354
3,385
1,333
4,418
31,391
38,410
0
7,260
23,977
40,060
0
L
12,871
1,772
0
11,080
33,413
31,725
0
6,747
26,552
0
83,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,599
Gold Earned
56,125
746
Minions Killed
508
0
Camps Cleared
0
2,368,294
Distance Traveled
2,314,242
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,338
494
132
5
0
420,523
8
W
Sylvanus
12,432
497
20
1
0
440,032
0
L
Hou Yi
10,427
417
114
5
0
435,218
3
W
Yu Huang
13,604
544
165
7
0
448,831
4
W
Loki
14,769
591
153
6
0
526,590
5
W
Izanami
13,934
557
220
9
0
455,930
6
W
Shiva
14,860
594
188
8
0
496,911
8
L
Tsukuyomi
11,066
443
88
4
0
519,512
10
L
Kuzenbo
11,453
458
53
2
0
477,748
6
L
Chaac
10,841
434
121
5
0
461,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role