Player Matchup

Izanami
Izanami
Eastiin
Izanami
Level 65
God Stats
1W - 0L
1,619 SR
Queue Stats
40W - 18L
1,723 Elo+
Party 1
Hel
Hel
Propagandalf17
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,705 Elo+
Party 1
Sobek
Sobek
Yuumekai
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,663 Elo+
Party 1
Team Averages
Level 50
1,540 SR
1,697 Elo+

VS

Team Averages
Level 58
1,407 SR
1,345 Elo+
Hel
Hel
LocsiPapa
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,328 Elo+
Solo
Neith
Neith
sant-rique_83
Neith
Level 67
God Stats
4W - 8L
1,346 SR
Queue Stats
51W - 59L
1,466 Elo+
Solo
Bellona
Bellona
yeidegozalez898
Bellona
Level 65
God Stats
6W - 11L
1,376 SR
Queue Stats
80W - 174L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eastiin
Izanami
15
8 / 0 / 3
9,953
829
13,571
11,226
5,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 9
8,718
727
9,884
6,471
3,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Yuumekai
Sobek
12
1 / 0 / 7
8,871
739
3,772
13,574
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,794
566
5,202
13,504
5,541
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
7,081
590
9,675
8,955
3,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
7,076
590
4,910
11,440
11,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eastiin
Izanami
8
0
3
9.5
L
0
7
0
0
W
2
0
9
6.5
W
Sobek
Yuumekai
Sobek
1
0
7
4.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
19,787
31,271
Taken
33,899
26,538
Mitigated
20,722
14,821
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eastiin
Izanami
13,571
10,093
0
2,845
11,226
5,493
2,224
1,991
9,235
30
61,153
L
5,202
132
1,444
2,288
13,504
5,541
0
6,016
7,488
21,387
0
W
9,884
942
4,439
4,602
6,471
3,089
91
1,513
4,958
35,818
0
W
Sobek
Yuumekai
Sobek
3,772
249
0
2,935
13,574
17,956
109
1,869
11,705
7,219
0
L
9,675
3,197
0
1,936
8,955
3,693
0
4,474
4,481
0
34,964
L
4,910
506
38
325
11,440
11,488
0
3,527
7,913
0
11,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
20,951
157
Minions Killed
112
9
Camps Cleared
2
698,297
Distance Traveled
681,125
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,953
829
103
9
5
231,261
2
L
Hel
6,794
566
30
3
1
197,739
2
W
Hel
8,718
727
46
4
2
234,989
0
W
Sobek
8,871
739
8
1
2
232,047
0
L
Neith
7,081
590
63
5
1
236,764
4
L
Bellona
7,076
590
19
2
0
246,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role