Player Matchup

Athena
Athena
 
Athena
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
TheRapFather
Ishtar
Level 26
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 3
Cerberus
Cerberus
moonlight1124
Cerberus
Level 22
God Stats
3W - 5L
1,177 SR
Queue Stats
20W - 28L
1,358 Elo+
Party 2
Osiris
Osiris
oked20999
Osiris
Level 91
God Stats
4W - 3L
1,559 SR
Queue Stats
309W - 359L
1,417 Elo+
Solo
Merlin
Merlin
simonalvarez3
Merlin
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 51L
1,326 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,384 Elo+

VS

Team Averages
Level 59
1,478 SR
1,520 Elo+
Achilles
Achilles
LefErgin
Achilles
Level 31
God Stats
6W - 6L
1,702 SR
Queue Stats
210W - 213L
1,540 Elo+
Solo
Hou Yi
Hou Yi
MasterGunzX
Hou Yi
Level 90
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 1
Hun Batz
Hun Batz
bastarau2119
Hun Batz
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 42L
1,465 Elo+
Solo
Yemoja
Yemoja
ro_567
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 1
Neith
Neith
samoo00
Neith
Level 38
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
1 / 0 / 0
3,383
677
948
2,623
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
4
0 / 0 / 1
2,958
592
936
909
269
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
moonlight1124
Cerberus
5
0 / 0 / 1
3,231
646
349
2,888
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
oked20999
Osiris
4
1 / 0 / 1
3,283
657
1,977
2,430
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 0
3,425
685
817
922
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LefErgin
Achilles
5
0 / 1 / 0
3,226
645
2,195
3,116
1,072
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
4
0 / 1 / 0
2,931
586
1,646
2,748
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
bastarau2119
Hun Batz
4
0 / 0 / 0
3,024
605
282
2,835
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ro_567
Yemoja
4
0 / 0 / 0
3,118
624
543
773
272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
samoo00
Neith
3
0 / 0 / 0
2,926
585
185
983
364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
0
1
L
Achilles
LefErgin
Achilles
0
1
0
0
L
Hou Yi
0
1
0
0
W
Ishtar
0
0
1
0.5
L
Hun Batz
bastarau2119
Hun Batz
0
0
0
0
W
Cerberus
moonlight1124
Cerberus
0
0
1
0.5
W
Osiris
oked20999
Osiris
1
0
1
1.5
L
Yemoja
ro_567
Yemoja
0
0
0
0
L
Neith
samoo00
Neith
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,027
Damage
4,851
9,772
Taken
10,455
4,434
Mitigated
3,336
3,244
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
948
322
0
1,201
2,623
1,262
0
358
2,265
5,029
0
L
Achilles
LefErgin
Achilles
2,195
732
0
1,069
3,116
1,072
0
349
2,767
0
13,758
L
Hou Yi
1,646
1,161
14
641
2,748
859
0
689
2,059
0
14,054
W
Ishtar
936
555
0
199
909
269
0
103
806
0
10,547
L
Hun Batz
bastarau2119
Hun Batz
282
0
0
1,638
2,835
769
0
325
2,510
0
9,486
W
Cerberus
moonlight1124
Cerberus
349
30
0
1,176
2,888
1,299
300
0
2,888
8,828
0
W
Osiris
oked20999
Osiris
1,977
886
0
418
2,430
1,406
0
82
2,348
0
10,249
L
Yemoja
ro_567
Yemoja
543
149
767
250
773
272
0
259
514
3,403
0
L
Neith
samoo00
Neith
185
98
0
426
983
364
0
492
491
0
7,370
W
817
145
0
250
922
198
185
0
922
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,280
Gold Earned
15,225
80
Minions Killed
90
0
Camps Cleared
0
498,455
Distance Traveled
429,695
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,383
677
6
1
0
112,662
1
L
Achilles
3,226
645
18
4
0
91,632
1
L
Hou Yi
2,931
586
26
5
0
91,007
0
W
Ishtar
2,958
592
26
5
0
86,490
0
L
Hun Batz
3,024
605
23
5
0
102,368
1
W
Cerberus
3,231
646
10
2
0
91,072
0
W
Osiris
3,283
657
14
3
0
118,710
1
L
Yemoja
3,118
624
7
1
0
94,173
0
L
Neith
2,926
585
16
3
0
50,515
0
W
Merlin
3,425
685
24
5
0
89,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role