Player Matchup

Discordia
Discordia
Bronze III
JeffSmalls
Discordia
Bronze III
Level 107
God Stats
0W - 2L
1,694 SR
Queue Stats
7W - 17L
1,502 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Uebi01
Cu Chulainn
Bronze III
Level 109
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Silver V
rap_solo04
Amaterasu
Silver V
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
211W - 246L
516 MMR
Solo
Rama
Rama
Bronze I
safe-canoe0
Rama
Bronze I
Level 108
God Stats
8W - 7L
1,280 SR
Queue Stats
429W - 467L
389 MMR
Solo
Thanatos
Thanatos
Bronze III
zCoLt_Primo
Thanatos
Bronze III
Level 126
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,460 SR
1,082 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,463 SR
1,043 MMR
Set
Set
Gold I
BYFRAN67
Set
Gold I
Level 149
God Stats
1W - 1L
1,648 SR
Queue Stats
166W - 158L
1,523 MMR
Solo
Mulan
Mulan
Silver V
Fy Onimike
Mulan
Silver V
Level 145
God Stats
1W - 1L
1,277 SR
Queue Stats
170W - 188L
548 MMR
Solo
Chang'e
Chang'e
Bronze III
INSPEKTOR_DINO
Chang'e
Bronze III
Level 98
God Stats
79W - 70L
1,455 SR
Queue Stats
346W - 379L
45 MMR
Solo
Ullr
Ullr
Gold III
Rothers8
Ullr
Gold III
Level 144
God Stats
3W - 6L
1,357 SR
Queue Stats
351W - 350L
1,521 MMR
Solo
Ares
Ares
Gold II
TuMenditaBebe
Ares
Gold II
Level 106
God Stats
3W - 5L
1,579 SR
Queue Stats
68W - 68L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JeffSmalls
Discordia
18
3 / 3 / 4
11,547
502
15,461
14,648
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Uebi01
Cu Chulainn
16
0 / 4 / 5
10,757
468
19,164
27,209
30,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
rap_solo04
Amaterasu
15
0 / 5 / 3
8,991
391
7,681
26,770
24,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 2 / 0
10,761
468
2,285
12,255
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
zCoLt_Primo
Thanatos
19
7 / 5 / 2
11,979
521
22,720
23,987
14,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesHeimdallrLoki

VS

Bans
GebKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
12,223
531
17,999
21,682
14,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
18
4 / 3 / 6
11,505
500
22,327
30,460
26,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 5
10,434
454
7,391
22,710
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
5 / 1 / 3
13,514
588
14,775
15,321
8,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 8
12,300
535
16,699
21,970
29,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
19
19
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
Mulan
4
3
6
2.33
W
1
3
5
1.17
L
Discordia
JeffSmalls
Discordia
3
3
4
1.67
W
Ullr
5
1
3
6.5
W
4
1
8
8
L
Cu Chulainn
Uebi01
Cu Chulainn
0
4
5
0.63
L
Amaterasu
rap_solo04
Amaterasu
0
5
3
0.3
L
0
2
0
0
L
Thanatos
zCoLt_Primo
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,311
Damage
79,191
104,869
Taken
112,143
82,211
Mitigated
88,265
38,260
Healing
32,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,999
11,669
0
1,945
21,682
14,842
1,586
1,860
19,822
0
132,301
W
Mulan
22,327
3,423
0
15,270
30,460
26,168
1,628
2,383
28,077
194
95,100
W
7,391
296
3,603
7,736
22,710
9,514
1,407
9,783
12,927
58,845
0
L
Discordia
JeffSmalls
Discordia
15,461
830
0
420
14,648
6,727
425
3,696
10,952
90,693
0
W
Ullr
14,775
6,705
0
875
15,321
8,484
1,472
151
15,170
0
143,903
W
16,699
324
0
2,890
21,970
29,257
872
2,060
19,910
51,564
0
L
Cu Chulainn
Uebi01
Cu Chulainn
19,164
3,598
0
4,158
27,209
30,521
0
5,453
21,756
0
87,823
L
Amaterasu
rap_solo04
Amaterasu
7,681
2,135
0
9,032
26,770
24,797
702
9,549
17,221
0
42,772
L
2,285
1,814
0
5,499
12,255
5,350
426
835
11,420
0
110,807
L
Thanatos
zCoLt_Primo
Thanatos
22,720
6,332
0
19,151
23,987
14,816
1,164
4,528
19,307
0
105,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
59,976
666
Minions Killed
665
0
Camps Cleared
0
2,027,525
Distance Traveled
2,158,680
18
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,223
531
167
7
0
461,955
1
W
Mulan
11,505
500
138
6
0
418,558
5
W
Chang'e
10,434
454
107
5
0
430,929
10
L
Discordia
11,547
502
140
6
0
405,475
8
W
Ullr
13,514
588
205
9
0
402,321
8
W
Ares
12,300
535
48
2
0
444,917
16
L
Cu Chulainn
10,757
468
150
7
0
397,843
2
L
Amaterasu
8,991
391
67
3
0
395,092
2
L
Rama
10,761
468
169
7
0
362,987
4
L
Thanatos
11,979
521
140
6
0
466,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role