Player Matchup

Olorun
Olorun
GlIock
Olorun
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 45L
2,065 Elo+
Party 1
Horus
Horus
Glơck
Horus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 20L
2,074 Elo+
Party 1
Da Ji
Da Ji
shootshotshout
Da Ji
Level 146
God Stats
4W - 1L
1,801 SR
Queue Stats
298W - 41L
2,071 Elo+
Party 1
Team Averages
Level 133
1,600 SR
2,070 Elo+

VS

Team Averages
Level 156
1,636 SR
1,634 Elo+
Izanami
Izanami
OneLovefarian
Izanami
Level 159
God Stats
4W - 11L
1,453 SR
Queue Stats
139W - 147L
1,654 Elo+
Solo
Hades
Hades
chainbound432
Hades
Level 148
God Stats
1W - 1L
1,880 SR
Queue Stats
234W - 250L
1,577 Elo+
Solo
Odin
Odin
erkiturkey
Odin
Level 160
God Stats
0W - 1L
1,576 SR
Queue Stats
101W - 83L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GlIock
Olorun
13
4 / 1 / 2
8,074
734
14,149
10,286
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Glơck
Horus
12
1 / 0 / 6
8,257
751
7,194
9,621
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 4
7,716
701
7,809
8,311
5,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 2 / 1
6,688
608
7,223
9,954
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 1
6,873
625
7,076
12,915
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,855
623
7,917
10,077
8,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
GlIock
Olorun
4
1
2
5
W
Horus
Glơck
Horus
1
0
6
4
L
Izanami
0
2
1
0.25
L
0
4
1
0.13
L
1
1
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
22,216
28,218
Taken
32,946
19,561
Mitigated
17,627
15,219
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GlIock
Olorun
14,149
6,426
1,317
5,782
10,286
5,760
1,044
3,223
7,063
42,755
4,888
W
Horus
Glơck
Horus
7,194
2,519
998
4,072
9,621
8,380
37
2,468
7,153
0
12,275
L
Izanami
7,223
2,773
0
1,681
9,954
3,824
0
3,713
6,241
0
30,541
L
7,076
648
313
4,822
12,915
5,796
0
4,009
8,906
21,480
0
L
7,917
609
678
1,571
10,077
8,007
0
4,907
5,170
0
16,932
W
7,809
1,579
0
3,050
8,311
5,421
612
1,762
6,549
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
20,416
118
Minions Killed
124
5
Camps Cleared
4
598,412
Distance Traveled
603,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,074
734
80
7
2
184,528
1
W
Horus
8,257
751
12
1
1
207,123
2
L
Izanami
6,688
608
62
6
2
191,357
1
L
Hades
6,873
625
44
4
1
200,528
2
L
Odin
6,855
623
18
2
1
211,351
1
W
Da Ji
7,716
701
26
2
2
206,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role