Player Matchup

Baron Samedi
Baron Samedi
FlashyTengenUzui
Baron Samedi
Level 123
God Stats
10W - 5L
1,591 SR
Queue Stats
56W - 73L
1,469 Elo+
Party 2
Nike
Nike
HypedTakiaa
Nike
Level 44
God Stats
1W - 1L
1,441 SR
Queue Stats
41W - 37L
1,487 Elo+
Party 2
Chaac
Chaac
Methose2000
Chaac
Level 142
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,493 Elo+

VS

Team Averages
Level 71
1,343 SR
1,319 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Explin
Nike
Level 48
God Stats
1W - 2L
1,455 SR
Queue Stats
46W - 77L
1,350 Elo+
Party 1
Izanami
Izanami
Супинатор
Izanami
Level 6
God Stats
0W - 4L
1,075 SR
Queue Stats
14W - 35L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlashyTengenUzui
Baron Samedi
14
5 / 3 / 12
10,251
732
14,408
15,866
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 12
11,171
798
13,388
20,077
23,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 1 / 8
11,421
816
15,864
24,307
25,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 5 / 4
9,721
694
18,611
10,591
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Explin
Nike
14
3 / 6 / 1
9,281
663
12,680
20,157
17,267
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 8 / 5
8,813
630
8,674
17,294
6,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
4
1
L
Nike
Explin
Nike
3
6
1
0.58
W
Baron Samedi
FlashyTengenUzui
Baron Samedi
5
3
12
3.67
W
6
3
12
4
W
8
1
8
12
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,660
Damage
39,965
60,250
Taken
48,042
57,861
Mitigated
27,779
19,601
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,611
441
0
1,852
10,591
3,784
0
3,455
6,710
50,940
0
L
Nike
Explin
Nike
12,680
2,004
0
500
20,157
17,267
0
6,103
13,093
0
23,499
W
Baron Samedi
FlashyTengenUzui
Baron Samedi
14,408
1,068
4,233
5,272
15,866
8,299
1,060
7,622
7,764
35,147
0
W
13,388
1,636
0
941
20,077
23,976
664
3,957
15,797
0
30,354
W
15,864
2,467
0
9,155
24,307
25,586
195
6,239
17,654
0
48,197
L
8,674
4,912
0
524
17,294
6,728
0
5,317
11,108
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
27,815
144
Minions Killed
131
4
Camps Cleared
6
774,115
Distance Traveled
683,978
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,721
694
73
5
3
251,718
2
L
Nike
9,281
663
21
2
1
236,778
0
W
Baron Samedi
10,251
732
42
3
3
227,606
0
W
Nike
11,171
798
38
3
0
256,387
2
W
Chaac
11,421
816
64
5
1
290,122
2
L
Izanami
8,813
630
37
3
2
195,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role