Player Matchup

Bacchus
Bacchus
Belligerent8189
Bacchus
Level 128
God Stats
2W - 2L
1,468 SR
Queue Stats
145W - 129L
1,580 Elo+
Solo
Bastet
Bastet
DarAnhur
Bastet
Level 160
God Stats
3W - 1L
1,549 SR
Queue Stats
227W - 221L
1,670 Elo+
Solo
King Arthur
King Arthur
OllllDaffi
King Arthur
Level 149
God Stats
8W - 13L
1,240 SR
Queue Stats
860W - 843L
1,565 Elo+
Solo
Ishtar
Ishtar
Rainbow_Lich
Ishtar
Level 129
God Stats
7W - 7L
1,600 SR
Queue Stats
154W - 160L
1,580 Elo+
Solo
Ullr
Ullr
SonicStatus
Ullr
Level 124
God Stats
2W - 9L
1,669 SR
Queue Stats
196W - 169L
1,646 Elo+
Solo
Team Averages
Level 138
1,505 SR
1,608 Elo+

VS

Team Averages
Level 132
1,659 SR
1,589 Elo+
Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlueFire9862
Chiron
Level 111
God Stats
3W - 4L
1,541 SR
Queue Stats
41W - 42L
1,563 Elo+
Party 1
Ra
Ra
KriSpy CharMZ
Ra
Level 158
God Stats
33W - 36L
1,639 SR
Queue Stats
180W - 181L
1,602 Elo+
Solo
Sobek
Sobek
Wretched_Flow
Sobek
Level 129
God Stats
1W - 3L
1,817 SR
Queue Stats
97W - 78L
1,624 Elo+
Party 1
Loki
Loki
lamewing
Loki
Level 128
God Stats
1W - 1L
1,796 SR
Queue Stats
30W - 21L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,044
609
1,500
2,443
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
DarAnhur
Bastet
5
0 / 0 / 0
3,163
633
392
3,534
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OllllDaffi
King Arthur
6
1 / 1 / 0
3,617
723
2,398
4,108
1,456
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
5
0 / 0 / 0
3,161
632
1,308
1,361
307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
4,032
806
1,256
1,860
532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 1 / 0
3,365
673
2,712
4,554
1,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
6
1 / 0 / 0
3,324
665
1,496
1,582
455
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,478
696
203
2,548
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 1
3,454
691
847
3,827
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
1
0 / 0 / 0
930
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
0
1
0
0
L
Chiron
1
0
0
1
W
Bastet
DarAnhur
Bastet
0
0
0
0
L
0
1
0
0
W
King Arthur
OllllDaffi
King Arthur
1
1
0
1
W
Ishtar
0
0
0
0
W
1
0
0
1
L
0
0
1
0.5
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,854
Damage
5,258
13,306
Taken
12,511
4,458
Mitigated
4,823
6,313
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,712
841
0
1,818
4,554
1,684
0
0
4,554
0
15,488
W
1,500
523
0
693
2,443
1,266
0
498
1,945
5,883
0
L
Chiron
1,496
891
336
795
1,582
455
0
686
896
0
18,916
W
Bastet
DarAnhur
Bastet
392
0
0
2,480
3,534
897
0
97
3,437
0
14,496
L
203
0
0
656
2,548
652
0
0
2,548
20,108
0
W
King Arthur
OllllDaffi
King Arthur
2,398
737
0
1,407
4,108
1,456
0
0
4,108
0
17,414
W
Ishtar
1,308
1,072
0
983
1,361
307
0
349
1,012
0
13,215
W
1,256
560
0
750
1,860
532
29
106
1,754
0
20,370
L
847
507
0
2,571
3,827
2,032
0
814
3,013
8,793
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
14,551
151
Minions Killed
121
0
Camps Cleared
0
457,381
Distance Traveled
359,129
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,365
673
29
6
0
96,199
1
W
Bacchus
3,044
609
10
2
0
80,663
0
L
Chiron
3,324
665
37
7
0
78,667
1
W
Bastet
3,163
633
38
8
0
108,714
0
L
Ra
3,478
696
39
8
0
100,089
1
W
King Arthur
3,617
723
24
5
0
98,220
1
W
Ishtar
3,161
632
37
7
0
81,022
0
W
Ullr
4,032
806
42
8
0
88,762
1
L
Sobek
3,454
691
16
3
0
84,174
1
L
Loki
930
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role