Player Matchup

Sobek
Sobek
Kirby3554
Sobek
Level 107
God Stats
1W - 3L
1,613 SR
Queue Stats
34W - 28L
1,620 Elo+
Party 1
Amaterasu
Amaterasu
MoonSeal
Amaterasu
Level 76
God Stats
1W - 1L
1,836 SR
Queue Stats
121W - 109L
1,457 Elo+
Party 1
Ishtar
Ishtar
PENTAKILL1999
Ishtar
Level 160
God Stats
19W - 28L
1,437 SR
Queue Stats
749W - 704L
1,555 Elo+
Party 2
Agni
Agni
dogzlife
Agni
Level 54
God Stats
12W - 11L
1,579 SR
Queue Stats
36W - 37L
1,483 Elo+
Solo
Sol
Sol
theMARTIN271203
Sol
Level 129
God Stats
2W - 5L
1,321 SR
Queue Stats
390W - 375L
1,559 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,535 Elo+

VS

Team Averages
Level 113
1,534 SR
1,526 Elo+
Bacchus
Bacchus
CUNE0207
Bacchus
Level 105
God Stats
2W - 1L
1,542 SR
Queue Stats
171W - 163L
1,519 Elo+
Party 3
Ishtar
Ishtar
DASH0108
Ishtar
Level 102
God Stats
4W - 4L
1,702 SR
Queue Stats
140W - 133L
1,527 Elo+
Party 3
Zhong Kui
Zhong Kui
NIGHTFURY301
Zhong Kui
Level 118
God Stats
1W - 2L
1,160 SR
Queue Stats
170W - 199L
1,422 Elo+
Solo
Chaac
Chaac
RapidlyBenched
Chaac
Level 99
God Stats
5W - 9L
1,559 SR
Queue Stats
131W - 123L
1,611 Elo+
Solo
Set
Set
xXRnGx2ELITEXx
Set
Level 142
God Stats
76W - 53L
1,708 SR
Queue Stats
296W - 300L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kirby3554
Sobek
10
0 / 2 / 2
6,218
415
4,381
12,918
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
MoonSeal
Amaterasu
12
0 / 3 / 2
6,934
462
4,290
12,998
11,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 0
7,423
495
7,764
12,081
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
9
0 / 3 / 0
6,026
402
2,221
5,642
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
7,009
467
3,844
9,863
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CUNE0207
Bacchus
12
1 / 0 / 8
8,247
550
6,624
8,846
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
DASH0108
Ishtar
14
2 / 0 / 0
8,687
579
5,765
7,808
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NIGHTFURY301
Zhong Kui
14
4 / 0 / 5
8,961
597
9,195
7,598
6,248
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 0
8,680
579
9,915
10,628
7,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 3
9,628
642
7,254
14,851
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CUNE0207
Bacchus
1
0
8
5
W
Ishtar
DASH0108
Ishtar
2
0
0
2
L
Sobek
Kirby3554
Sobek
0
2
2
0.5
L
Amaterasu
MoonSeal
Amaterasu
0
3
2
0.33
W
Zhong Kui
NIGHTFURY301
Zhong Kui
4
0
5
6.5
L
3
4
0
0.75
W
2
2
0
1
L
Agni
0
3
0
0
L
0
3
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
38,753
53,502
Taken
49,731
34,072
Mitigated
33,809
17,526
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CUNE0207
Bacchus
6,624
1,170
0
2,794
8,846
9,373
0
3,298
5,548
28,140
0
W
Ishtar
DASH0108
Ishtar
5,765
3,738
0
2,844
7,808
3,323
888
3,264
4,544
0
76,756
L
Sobek
Kirby3554
Sobek
4,381
687
0
4,914
12,918
11,910
0
6,162
6,756
16,057
0
L
Amaterasu
MoonSeal
Amaterasu
4,290
2,156
0
3,816
12,998
11,002
0
1,320
11,678
49
47,712
W
Zhong Kui
NIGHTFURY301
Zhong Kui
9,195
1,514
0
4,536
7,598
6,248
1,499
2,137
5,461
54,987
0
L
7,764
4,748
0
2,707
12,081
5,857
0
4,001
8,080
0
62,620
W
9,915
1,383
0
3,544
10,628
7,878
472
578
10,050
0
62,025
L
Agni
2,221
214
0
1,215
5,642
2,128
0
3,165
2,477
37,362
0
L
3,844
1,519
0
4,874
9,863
3,175
0
1,171
8,692
63,591
0
W
7,254
3,434
0
1,805
14,851
6,987
0
1,919
12,932
0
96,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
44,203
398
Minions Killed
493
0
Camps Cleared
0
1,317,021
Distance Traveled
1,447,219
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,247
550
37
2
0
326,785
5
W
Ishtar
8,687
579
118
8
0
284,930
6
L
Sobek
6,218
415
24
2
0
294,140
3
L
Amaterasu
6,934
462
96
6
0
298,753
2
W
Zhong Kui
8,961
597
100
7
0
266,343
0
L
Ishtar
7,423
495
100
7
0
279,234
2
W
Chaac
8,680
579
103
7
0
261,998
6
L
Agni
6,026
402
76
5
0
200,574
2
L
Sol
7,009
467
102
7
0
244,320
0
W
Set
9,628
642
135
9
0
307,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role