Player Matchup

Tyr
Tyr
CounterKillerYT
Tyr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Merlin
Merlin
HΣnry
Merlin
Level 158
God Stats
3W - 2L
1,249 SR
Queue Stats
170W - 168L
1,589 Elo+
Solo
Bastet
Bastet
heerther
Bastet
Level 122
God Stats
1W - 0L
1,331 SR
Queue Stats
263W - 176L
1,618 Elo+
Solo
Team Averages
Level 122
1,360 SR
1,567 Elo+

VS

Team Averages
Level 111
1,593 SR
1,524 Elo+
Ishtar
Ishtar
Dìno
Ishtar
Level 125
God Stats
9W - 4L
1,745 SR
Queue Stats
60W - 40L
1,679 Elo+
Party 1
Ares
Ares
SUICIDEWΛVЕ
Ares
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,261 Elo+
Solo
Scylla
Scylla
kidure
Scylla
Level 127
God Stats
5W - 5L
1,533 SR
Queue Stats
103W - 82L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,750
729
5,362
12,570
7,597
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
HΣnry
Merlin
15
4 / 1 / 10
9,400
783
12,927
11,029
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
heerther
Bastet
15
8 / 3 / 7
9,581
798
14,322
14,047
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dìno
Ishtar
10
0 / 7 / 2
6,959
580
9,573
13,414
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 1
8,912
743
8,679
13,824
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
kidure
Scylla
10
2 / 6 / 1
7,507
626
4,438
9,198
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
5
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Ishtar
Dìno
Ishtar
0
7
2
0.14
W
Merlin
HΣnry
Merlin
4
1
10
9
L
3
2
1
1.75
W
Bastet
heerther
Bastet
8
3
7
3.83
L
Scylla
kidure
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
22,690
37,646
Taken
36,436
19,026
Mitigated
25,323
12,228
Healing
1,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
877
0
3,246
12,570
7,597
344
4,128
8,442
0
11,963
L
Ishtar
Dìno
Ishtar
9,573
5,656
0
250
13,414
5,786
0
4,977
8,437
0
29,651
W
Merlin
HΣnry
Merlin
12,927
1,235
621
4,010
11,029
4,967
492
4,957
6,072
64,205
0
L
8,679
703
0
769
13,824
16,903
0
6,357
7,467
11,104
0
W
Bastet
heerther
Bastet
14,322
2,518
0
4,351
14,047
6,462
1,089
4,729
9,318
0
37,089
L
Scylla
kidure
Scylla
4,438
739
0
500
9,198
2,634
0
1,593
7,605
13,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
23,378
159
Minions Killed
81
11
Camps Cleared
0
711,370
Distance Traveled
501,102
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,750
729
23
2
1
248,487
1
L
Ishtar
6,959
580
61
5
0
184,363
5
W
Merlin
9,400
783
88
7
6
205,769
2
L
Ares
8,912
743
2
0
0
182,301
0
W
Bastet
9,581
798
48
4
4
257,114
2
L
Scylla
7,507
626
18
2
0
134,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role