Player Matchup

Jormungandr
Jormungandr
Honored_speedy
Jormungandr
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
156W - 208L
1,364 Elo+
Party 1
Geb
Geb
Humble_Heart5
Geb
Level 28
God Stats
1W - 8L
1,142 SR
Queue Stats
7W - 42L
1,040 Elo+
Party 1
Ishtar
Ishtar
Huntervoyage346
Ishtar
Level 69
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Team Averages
Level 62
1,264 SR
1,173 Elo+

VS

Team Averages
Level 77
1,665 SR
1,463 Elo+
Chronos
Chronos
Rabbzki
Chronos
Level 159
God Stats
23W - 14L
1,736 SR
Queue Stats
863W - 546L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
Vraith
Cthulhu
Level 29
God Stats
2W - 0L
1,865 SR
Queue Stats
52W - 44L
1,581 Elo+
Party 2
Nike
Nike
WhyUMadTho3016
Nike
Level 44
God Stats
3W - 4L
1,393 SR
Queue Stats
22W - 55L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Honored_speedy
Jormungandr
12
2 / 7 / 1
8,325
640
17,626
21,717
16,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 3
8,526
656
6,259
17,046
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 1
9,094
700
10,571
17,189
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rabbzki
Chronos
17
15 / 0 / 5
11,726
902
29,819
21,457
11,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Vraith
Cthulhu
14
2 / 2 / 13
10,620
817
10,942
16,587
11,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 13
9,980
768
8,179
16,603
14,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
21
21
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Honored_speedy
Jormungandr
2
7
1
0.36
L
0
6
3
0.25
L
2
8
1
0.31
W
Chronos
Rabbzki
Chronos
15
0
5
17.5
W
Cthulhu
Vraith
Cthulhu
2
2
13
4.25
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
48,940
55,952
Taken
54,647
39,485
Mitigated
38,148
5,156
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Honored_speedy
Jormungandr
17,626
3,916
0
875
21,717
16,714
0
13,345
8,372
39,883
0
L
6,259
803
765
2,611
17,046
14,675
0
11,982
5,064
10,983
0
L
10,571
6,626
321
584
17,189
8,096
0
12,045
5,144
0
27,082
W
Chronos
Rabbzki
Chronos
29,819
13,568
0
10,535
21,457
11,809
2,976
9,100
11,895
57,185
7,204
W
Cthulhu
Vraith
Cthulhu
10,942
975
3,269
7,629
16,587
11,823
0
7,532
8,664
41,683
0
W
8,179
408
0
2,375
16,603
14,516
355
6,533
9,164
0
24,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
32,326
123
Minions Killed
157
4
Camps Cleared
8
609,530
Distance Traveled
755,431
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,325
640
64
5
2
225,069
3
L
Geb
8,526
656
11
1
0
198,354
0
L
Ishtar
9,094
700
48
4
2
186,107
0
W
Chronos
11,726
902
87
7
6
241,859
1
W
Cthulhu
10,620
817
43
3
1
231,674
1
W
Nike
9,980
768
27
2
1
281,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role