Player Matchup

Odin
Odin
Chnzhou
Odin
Level 104
God Stats
5W - 6L
1,497 SR
Queue Stats
197W - 208L
1,460 Elo+
Solo
Ishtar
Ishtar
DerProktologe
Ishtar
Level 138
God Stats
2W - 8L
1,167 SR
Queue Stats
899W - 913L
1,404 Elo+
Solo
Hera
Hera
Massif_Legund
Hera
Level 107
God Stats
10W - 3L
1,731 SR
Queue Stats
228W - 253L
1,426 Elo+
Party 2
Da Ji
Da Ji
MrDomoArigato
Da Ji
Level 119
God Stats
6W - 1L
1,729 SR
Queue Stats
252W - 275L
1,425 Elo+
Party 2
Geb
Geb
Nathuriel
Geb
Level 154
God Stats
25W - 11L
1,535 SR
Queue Stats
43W - 33L
1,441 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,431 Elo+

VS

Team Averages
Level 98
1,486 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JK_5314
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 1
Osiris
Osiris
Lm-Luchi10
Osiris
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
168W - 150L
1,422 Elo+
Party 1
Agni
Agni
Morthistt
Agni
Level 123
God Stats
3W - 3L
1,398 SR
Queue Stats
511W - 531L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chnzhou
Odin
20
4 / 1 / 4
12,536
570
11,360
14,656
13,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 3
11,203
509
15,716
20,109
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 4
10,963
498
9,136
9,886
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 0 / 6
12,112
551
18,474
22,263
11,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 0 / 9
10,306
468
10,107
14,509
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 3 / 2
10,576
481
11,456
16,752
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
15
2 / 5 / 2
9,191
418
14,558
18,442
6,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JK_5314
Kuzenbo
12
0 / 2 / 1
7,777
354
6,673
16,158
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Lm-Luchi10
Osiris
15
0 / 5 / 1
9,287
422
6,649
20,273
14,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
0 / 7 / 2
8,968
408
7,848
17,137
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
6
6
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
2
1.67
L
Ullr
 
Ullr
2
5
2
0.6
W
Odin
Chnzhou
Odin
4
1
4
6
W
3
4
3
1.13
L
Kuzenbo
JK_5314
Kuzenbo
0
2
1
0.25
L
Osiris
Lm-Luchi10
Osiris
0
5
1
0.1
W
5
1
4
7
L
Agni
0
7
2
0.14
W
9
0
6
12
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,793
Damage
47,184
81,423
Taken
88,762
53,777
Mitigated
53,292
22,150
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,456
2,946
0
5,489
16,752
8,507
0
2,456
14,222
0
92,971
L
Ullr
 
Ullr
14,558
6,841
0
1,208
18,442
6,574
0
3,358
15,036
0
88,295
W
Odin
Chnzhou
Odin
11,360
2,400
0
1,375
14,656
13,867
0
595
14,061
0
106,866
W
15,716
9,223
301
10,665
20,109
8,958
2,405
2,349
17,760
0
108,703
L
Kuzenbo
JK_5314
Kuzenbo
6,673
2,534
268
3,699
16,158
16,726
0
5,096
11,021
24,058
0
L
Osiris
Lm-Luchi10
Osiris
6,649
3,328
0
5,064
20,273
14,927
0
1,817
18,422
0
69,187
W
9,136
2,471
231
1,127
9,886
4,418
0
3,573
6,313
62,965
0
L
Agni
7,848
467
77
1,735
17,137
6,558
0
6,119
10,818
67,583
0
W
18,474
4,401
0
6,314
22,263
11,851
84
4,023
18,240
0
110,083
W
10,107
1,008
0
2,137
14,509
14,683
0
3,981
10,528
53,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
45,799
661
Minions Killed
529
0
Camps Cleared
0
2,103,224
Distance Traveled
1,990,558
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,576
481
137
6
0
511,206
0
L
Ullr
9,191
418
117
5
0
349,610
1
W
Odin
12,536
570
184
8
0
411,588
3
W
Ishtar
11,203
509
162
7
0
366,814
2
L
Kuzenbo
7,777
354
30
1
0
423,361
6
L
Osiris
9,287
422
134
6
0
377,455
5
W
Hera
10,963
498
126
6
0
390,335
4
L
Agni
8,968
408
111
5
0
328,926
6
W
Da Ji
12,112
551
135
6
0
453,868
1
W
Geb
10,306
468
54
2
0
480,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role