Player Matchup

Sol
Sol
JustinTime4You
Sol
Level 86
God Stats
5W - 3L
1,331 SR
Queue Stats
44W - 39L
1,433 Elo+
Party 1
Chronos
Chronos
L9raziel
Chronos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,526 Elo+
Party 1
Chernobog
Chernobog
Quick Dead3255
Chernobog
Level 64
God Stats
5W - 1L
1,504 SR
Queue Stats
203W - 256L
1,391 Elo+
Solo
Yemoja
Yemoja
durrantte
Yemoja
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 44L
1,336 Elo+
Solo
Thor
Thor
qwerwerwe
Thor
Level 65
God Stats
4W - 1L
1,559 SR
Queue Stats
17W - 18L
1,344 Elo+
Solo
Team Averages
Level 69
1,479 SR
1,406 Elo+

VS

Team Averages
Level 97
1,391 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChaircatMeow
Ymir
Level 149
God Stats
5W - 15L
994 SR
Queue Stats
537W - 591L
1,436 Elo+
Solo
Ishtar
Ishtar
LejsuUuUu
Ishtar
Level 88
God Stats
8W - 5L
1,628 SR
Queue Stats
148W - 146L
1,443 Elo+
Party 2
Kali
Kali
MasterWarI
Kali
Level 98
God Stats
11W - 10L
1,507 SR
Queue Stats
77W - 76L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Sqeerix
Gilgamesh
Level 87
God Stats
6W - 11L
1,328 SR
Queue Stats
121W - 117L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,362
551
17,469
16,956
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
L9raziel
Chronos
17
10 / 0 / 0
11,128
655
17,122
14,016
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Quick Dead3255
Chernobog
17
3 / 0 / 1
10,973
645
12,917
8,147
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
durrantte
Yemoja
11
1 / 2 / 5
7,221
425
2,341
10,449
8,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
2 / 0 / 3
8,876
522
2,650
13,833
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 7 / 0
6,781
399
7,863
14,813
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 0
8,374
493
4,459
13,028
11,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
LejsuUuUu
Ishtar
11
2 / 4 / 0
6,863
404
10,389
14,128
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 5 / 0
6,349
373
5,637
16,280
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Sqeerix
Gilgamesh
9
0 / 3 / 2
6,440
379
4,783
14,852
14,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
2
2
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
7
0
0
L
0
1
0
0
W
3
0
6
6
W
Chronos
L9raziel
Chronos
10
0
0
10
L
Ishtar
LejsuUuUu
Ishtar
2
4
0
0.5
L
0
5
0
0
W
Chernobog
Quick Dead3255
Chernobog
3
0
1
3.5
L
Gilgamesh
Sqeerix
Gilgamesh
0
3
2
0.33
W
Yemoja
durrantte
Yemoja
1
2
5
1.75
W
Thor
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,499
Damage
33,131
63,401
Taken
73,101
31,722
Mitigated
45,614
29,552
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,863
1,026
71
1,934
14,813
6,597
0
10,102
4,711
50,245
0
L
4,459
1,604
0
3,181
13,028
11,477
0
1,141
11,887
59,137
0
W
17,469
7,442
0
7,737
16,956
6,353
3,797
1,007
15,909
80,283
0
W
Chronos
L9raziel
Chronos
17,122
7,408
0
4,188
14,016
7,201
3,366
6,249
7,767
76,740
9,946
L
Ishtar
LejsuUuUu
Ishtar
10,389
6,128
0
5,260
14,128
6,177
52
10,169
3,959
0
52,014
L
5,637
2,796
0
5,862
16,280
6,782
0
4,754
11,526
0
37,921
W
Chernobog
Quick Dead3255
Chernobog
12,917
9,168
0
4,155
8,147
3,804
1,290
3,392
4,621
0
97,890
L
Gilgamesh
Sqeerix
Gilgamesh
4,783
906
1,089
1,854
14,852
14,581
0
8,886
5,966
0
18,760
W
Yemoja
durrantte
Yemoja
2,341
992
3,468
2,599
10,449
8,502
100
896
9,553
13,388
0
W
Thor
2,650
405
0
7,405
13,833
5,862
346
1,655
12,116
0
66,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
34,807
564
Minions Killed
377
0
Camps Cleared
0
1,536,250
Distance Traveled
1,517,619
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,781
399
82
5
0
287,239
5
L
Ymir
8,374
493
149
9
0
282,824
1
W
Sol
9,362
551
126
7
0
315,828
2
W
Chronos
11,128
655
149
9
0
313,494
2
L
Ishtar
6,863
404
62
4
0
281,033
3
L
Kali
6,349
373
53
3
0
317,351
3
W
Chernobog
10,973
645
173
10
0
339,102
8
L
Gilgamesh
6,440
379
31
2
0
349,172
1
W
Yemoja
7,221
425
16
1
0
257,753
4
W
Thor
8,876
522
100
6
0
310,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role