Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheRealMVP888
Zhong Kui
Level 119
God Stats
15W - 9L
1,667 SR
Queue Stats
354W - 424L
1,409 Elo+
Solo
Artio
Artio
TriflinAF
Artio
Level 139
God Stats
1W - 0L
1,741 SR
Queue Stats
274W - 259L
1,532 Elo+
Solo
Sol
Sol
neonroach
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 215L
1,428 Elo+
Solo
Tyr
Tyr
zVenom
Tyr
Level 105
God Stats
5W - 5L
1,820 SR
Queue Stats
85W - 91L
1,491 Elo+
Solo
Team Averages
Level 119
1,645 SR
1,472 Elo+

VS

Team Averages
Level 102
1,626 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Midgetinatophat
Pele
Level 125
God Stats
7W - 9L
1,544 SR
Queue Stats
221W - 224L
1,529 Elo+
Solo
Yu Huang
Yu Huang
TONY2WEINERS
Yu Huang
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,429 Elo+
Solo
Odin
Odin
oscar2544
Odin
Level 52
God Stats
10W - 3L
2,031 SR
Queue Stats
138W - 143L
1,474 Elo+
Solo
Athena
Athena
zkGhostyy
Athena
Level 101
God Stats
14W - 10L
1,555 SR
Queue Stats
181W - 155L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 0 / 1
6,480
589
2,327
6,070
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheRealMVP888
Zhong Kui
11
1 / 0 / 4
6,209
564
3,481
4,810
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
TriflinAF
Artio
10
1 / 1 / 0
5,648
513
3,886
8,918
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 1 / 3
6,522
593
10,303
6,315
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
zVenom
Tyr
9
2 / 1 / 7
6,192
563
4,650
8,331
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 5 / 0
4,700
427
2,466
10,118
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 0
6,070
552
2,513
9,181
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
TONY2WEINERS
Yu Huang
6
0 / 3 / 0
4,493
408
2,142
3,737
1,254
Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
0 / 1 / 1
6,066
551
4,642
6,906
3,517
Athena
zkGhostyy
Athena
8
1 / 4 / 0
5,297
482
2,390
9,795
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
1
5.5
L
Charybdis
 
Charybdis
0
5
0
0
L
2
0
0
2
L
Yu Huang
TONY2WEINERS
Yu Huang
0
3
0
0
W
Zhong Kui
TheRealMVP888
Zhong Kui
1
0
4
3
W
Artio
TriflinAF
Artio
1
1
0
1
W
4
1
3
5.5
L
Odin
0
1
1
0.5
W
Tyr
zVenom
Tyr
2
1
7
5.5
L
Athena
zkGhostyy
Athena
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
14,153
34,444
Taken
39,737
18,060
Mitigated
16,914
13,549
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,327
414
0
250
6,070
2,221
894
567
5,027
0
36,796
L
Charybdis
 
Charybdis
2,466
1,421
0
3,381
10,118
2,962
0
5,881
4,237
0
28,974
L
2,513
543
0
2,553
9,181
3,300
0
1,688
7,457
0
44,329
L
Yu Huang
TONY2WEINERS
Yu Huang
2,142
645
0
660
3,737
1,254
0
1,539
2,198
16,413
0
W
Zhong Kui
TheRealMVP888
Zhong Kui
3,481
620
0
1,703
4,810
3,276
635
1,399
3,259
43,199
0
W
Artio
TriflinAF
Artio
3,886
573
462
4,672
8,918
4,168
0
144
8,774
27,802
0
W
10,303
6,708
0
3,476
6,315
1,869
3,280
758
5,557
54,133
0
L
Odin
4,642
1,577
0
500
6,906
3,517
50
3,004
3,444
0
41,365
W
Tyr
zVenom
Tyr
4,650
641
0
2,986
8,331
6,526
264
1,390
6,871
0
16,962
L
Athena
zkGhostyy
Athena
2,390
502
263
1,631
9,795
5,881
0
5,024
4,731
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
26,626
308
Minions Killed
270
0
Camps Cleared
0
992,757
Distance Traveled
939,941
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,480
589
68
6
0
212,417
0
L
Charybdis
4,700
427
42
4
0
195,506
1
L
Pele
6,070
552
83
8
0
216,094
0
L
Yu Huang
4,493
408
30
3
0
100,268
0
W
Zhong Kui
6,209
564
83
8
0
198,697
0
W
Artio
5,648
513
51
5
0
207,214
3
W
Sol
6,522
593
89
8
0
172,786
1
L
Odin
6,066
551
79
7
0
205,510
1
W
Tyr
6,192
563
17
2
0
201,643
2
L
Athena
5,297
482
36
3
0
222,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role