Player Matchup

He Bo
He Bo
CAnderson937705
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Mira6425
Horus
Level 126
God Stats
8W - 9L
1,501 SR
Queue Stats
470W - 507L
1,363 Elo+
Solo
Xing Tian
Xing Tian
Shanesdad25
Xing Tian
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 73L
1,384 Elo+
Solo
Fenrir
Fenrir
VioletSorrow107
Fenrir
Level 109
God Stats
10W - 3L
1,798 SR
Queue Stats
245W - 268L
1,399 Elo+
Solo
Amaterasu
Amaterasu
casual-shark2
Amaterasu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,370 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,403 Elo+

VS

Team Averages
Level 39
1,330 SR
1,332 Elo+
Da Ji
Da Ji
ASDA DryWipe
Da Ji
Level 67
God Stats
1W - 1L
1,136 SR
Queue Stats
53W - 46L
1,398 Elo+
Solo
Sylvanus
Sylvanus
EasterEggi
Sylvanus
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 18L
1,207 Elo+
Solo
Sol
Sol
R0R005
Sol
Level 18
God Stats
1W - 1L
1,245 SR
Queue Stats
27W - 44L
1,066 Elo+
Solo
Geb
Geb
geðrofssjúkdómur
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,665 Elo+
Solo
Janus
Janus
johanzzonn
Janus
Level 64
God Stats
2W - 1L
1,465 SR
Queue Stats
61W - 63L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,974
532
1,350
12,014
5,687
Horus
Mira6425
Horus
16
1 / 6 / 4
9,525
635
14,676
32,741
31,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Shanesdad25
Xing Tian
15
2 / 6 / 0
9,399
627
12,675
18,693
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
7,028
469
4,915
6,741
3,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
casual-shark2
Amaterasu
20
5 / 4 / 2
12,042
803
12,725
24,017
25,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 7
12,397
826
17,412
14,788
9,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
EasterEggi
Sylvanus
18
2 / 0 / 19
11,689
779
10,713
13,176
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
R0R005
Sol
17
4 / 2 / 12
10,587
706
14,261
12,433
6,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 20
10,483
699
11,669
21,402
26,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
19
4 / 1 / 16
11,502
767
24,949
9,665
5,294
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
8
Kills
26
26
Deaths
8
9
Assists
74
Player
Kills
Deaths
Assists
KDA
W
14
4
7
4.38
L
0
7
2
0.14
W
Sylvanus
EasterEggi
Sylvanus
2
0
19
11.5
L
Horus
Mira6425
Horus
1
6
4
0.5
W
Sol
R0R005
Sol
4
2
12
5
L
Xing Tian
Shanesdad25
Xing Tian
2
6
0
0.33
L
0
3
1
0.17
L
Amaterasu
casual-shark2
Amaterasu
5
4
2
1.5
W
2
1
20
12
W
Janus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,341
Damage
79,004
94,206
Taken
71,464
89,021
Mitigated
62,851
33,254
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,412
8,000
930
2,304
14,788
9,415
1,682
1,784
13,004
0
24,488
L
1,350
331
0
0
12,014
5,687
0
7,322
4,692
4,125
0
W
Sylvanus
EasterEggi
Sylvanus
10,713
4,130
6,654
4,974
13,176
14,729
1,205
3,379
9,797
19,774
0
L
Horus
Mira6425
Horus
14,676
6,197
4,987
13,751
32,741
31,952
0
20,057
12,684
0
28,987
W
Sol
R0R005
Sol
14,261
3,708
680
2,560
12,433
6,849
3,479
1,706
10,727
35,360
0
L
Xing Tian
Shanesdad25
Xing Tian
12,675
922
449
955
18,693
22,049
0
12,456
6,237
21,958
0
L
4,915
787
817
2,511
6,741
3,561
0
4,795
1,946
0
7,239
L
Amaterasu
casual-shark2
Amaterasu
12,725
3,720
1,709
8,075
24,017
25,772
0
16,962
7,055
0
38,652
W
11,669
3,039
2,001
4,302
21,402
26,564
0
3,955
17,447
21,525
0
W
Janus
24,949
3,298
2,729
1,441
9,665
5,294
1,121
3,201
6,464
47,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
56,658
135
Minions Killed
123
0
Camps Cleared
0
1,019,575
Distance Traveled
1,382,660
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,397
826
9
1
0
278,145
0
L
He Bo
7,974
532
10
1
0
181,309
2
W
Sylvanus
11,689
779
13
1
0
251,314
2
L
Horus
9,525
635
33
2
0
232,289
0
W
Sol
10,587
706
30
2
0
272,407
4
L
Xing Tian
9,399
627
15
1
0
213,285
2
L
Fenrir
7,028
469
1
0
0
120,091
0
L
Amaterasu
12,042
803
76
5
0
272,601
3
W
Geb
10,483
699
21
1
0
302,813
1
W
Janus
11,502
767
50
3
0
277,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role