Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gingerbreadman46
Cerberus
Level 15
God Stats
3W - 0L
1,688 SR
Queue Stats
51W - 7L
1,909 Elo+
Party 1
Cliodhna
Cliodhna
Rejuvenated
Cliodhna
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 45L
1,810 Elo+
Party 1
Izanami
Izanami
ShuraTheSamurai
Izanami
Level 122
God Stats
14W - 7L
1,790 SR
Queue Stats
89W - 98L
1,477 Elo+
Solo
Team Averages
Level 100
1,596 SR
1,639 Elo+

VS

Team Averages
Level 83
1,447 SR
1,482 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BigOunce0814
Chang'e
Level 107
God Stats
1W - 3L
1,183 SR
Queue Stats
223W - 225L
1,498 Elo+
Solo
Anhur
Anhur
Blackinsmack
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
TheGameYouLose
Kuzenbo
Level 75
God Stats
5W - 4L
1,594 SR
Queue Stats
384W - 426L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
secretlygay
Gilgamesh
Level 29
God Stats
24W - 29L
1,457 SR
Queue Stats
99W - 119L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 2
6,738
674
4,124
7,455
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
 
Thor
10
4 / 1 / 3
5,970
597
5,603
7,156
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 3
5,784
578
4,777
5,903
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Rejuvenated
Cliodhna
10
2 / 2 / 2
5,788
579
7,261
8,015
3,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,519
552
4,861
4,798
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 2 / 1
5,547
555
6,267
11,341
6,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
BigOunce0814
Chang'e
9
0 / 2 / 0
5,415
542
5,110
7,445
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,016
502
3,506
6,547
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,676
468
2,216
8,507
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
secretlygay
Gilgamesh
8
1 / 5 / 0
4,889
489
4,525
9,053
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
W
Thor
 
Thor
4
1
3
5.5
L
Achilles
 
Achilles
2
2
1
1.25
L
Chang'e
BigOunce0814
Chang'e
0
2
0
0
L
1
1
0
1
W
3
0
3
4.5
W
Cliodhna
Rejuvenated
Cliodhna
2
2
2
1.5
W
2
1
0
2
L
0
3
1
0.17
L
Gilgamesh
secretlygay
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
21,624
33,327
Taken
42,893
12,696
Mitigated
21,625
10,952
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,124
1,619
128
4,948
7,455
3,136
0
4,609
2,846
62,710
0
W
Thor
 
Thor
5,603
1,863
0
728
7,156
2,437
0
1,258
5,898
0
27,136
L
Achilles
 
Achilles
6,267
1,954
0
4,900
11,341
6,622
0
244
11,097
0
36,669
L
Chang'e
BigOunce0814
Chang'e
5,110
805
299
2,314
7,445
2,804
0
2,934
4,511
42,823
0
L
3,506
2,332
0
2,096
6,547
1,811
0
1,511
5,036
0
27,620
W
4,777
435
137
2,297
5,903
2,899
0
809
5,094
19,693
0
W
Cliodhna
Rejuvenated
Cliodhna
7,261
2,379
0
1,771
8,015
3,009
0
305
7,710
0
39,206
W
4,861
2,775
0
943
4,798
1,215
810
345
4,453
0
49,429
L
2,216
635
0
1,800
8,507
6,143
0
2,771
5,736
11,390
0
L
Gilgamesh
secretlygay
Gilgamesh
4,525
1,243
0
1,895
9,053
4,245
0
1,441
7,612
0
30,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
25,543
359
Minions Killed
257
0
Camps Cleared
0
1,036,302
Distance Traveled
945,423
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,738
674
115
12
0
201,789
3
W
Thor
5,970
597
48
5
0
207,087
4
L
Achilles
5,547
555
61
6
0
210,640
3
L
Chang'e
5,415
542
80
8
0
190,476
6
L
Anhur
5,016
502
45
5
0
177,546
1
W
Cerberus
5,784
578
38
4
0
224,582
4
W
Cliodhna
5,788
579
67
7
0
218,744
2
W
Izanami
5,519
552
91
9
0
184,100
1
L
Kuzenbo
4,676
468
16
2
0
182,952
1
L
Gilgamesh
4,889
489
55
6
0
183,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role