Player Matchup

Bakasura
Bakasura
GamrB34
Bakasura
Level 128
God Stats
6W - 4L
1,652 SR
Queue Stats
179W - 154L
1,568 Elo+
Party 2
Ra
Ra
MickDMadLad
Ra
Level 28
God Stats
3W - 1L
1,607 SR
Queue Stats
86W - 58L
1,577 Elo+
Party 2
Ishtar
Ishtar
x Rettenjou x
Ishtar
Level 120
God Stats
3W - 2L
1,163 SR
Queue Stats
147W - 125L
1,525 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,557 Elo+

VS

Team Averages
Level 62
1,187 SR
1,100 Elo+
Mercury
Mercury
Honored_speedy
Mercury
Level 89
God Stats
6W - 17L
1,044 SR
Queue Stats
156W - 208L
1,359 Elo+
Party 1
Yemoja
Yemoja
Humble_Heart5
Yemoja
Level 28
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 42L
1,004 Elo+
Party 1
Olorun
Olorun
Huntervoyage346
Olorun
Level 69
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 8L
937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GamrB34
Bakasura
14
4 / 0 / 6
9,838
703
14,111
10,511
6,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 8
9,937
710
10,164
7,714
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 4
9,828
702
9,210
4,708
2,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,607
543
7,273
13,682
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 0
8,646
618
2,731
10,680
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 0
7,541
539
4,890
13,250
5,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GamrB34
Bakasura
4
0
6
7
L
0
5
0
0
L
0
2
0
0
L
0
5
0
0
W
2
0
8
6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
14,894
22,933
Taken
37,612
11,793
Mitigated
20,890
6,662
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GamrB34
Bakasura
14,111
9,663
0
3,028
10,511
6,271
1,058
4,163
6,348
0
29,966
L
7,273
3,707
0
145
13,682
5,919
0
4,242
8,925
0
26,658
L
2,731
786
1,840
3,202
10,680
9,724
0
3,168
6,692
17,768
0
L
4,890
1,941
183
2,148
13,250
5,247
0
3,264
9,105
32,672
0
W
10,164
1,006
969
1,605
7,714
3,329
397
2,398
5,316
42,896
0
W
9,210
4,678
0
1,060
4,708
2,193
666
2,183
2,525
0
34,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
23,794
173
Minions Killed
130
10
Camps Cleared
2
790,883
Distance Traveled
713,198
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,838
703
61
4
7
287,408
4
L
Mercury
7,607
543
52
4
2
280,777
5
L
Yemoja
8,646
618
31
2
0
211,960
0
L
Olorun
7,541
539
47
3
0
220,461
0
W
Ra
9,937
710
76
5
1
252,982
2
W
Ishtar
9,828
702
36
3
2
250,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role