Player Matchup

Zhong Kui
Zhong Kui
AlkingOsama
Zhong Kui
Level 106
God Stats
8W - 4L
1,745 SR
Queue Stats
311W - 335L
1,437 Elo+
Solo
Medusa
Medusa
R3CKL355
Medusa
Level 143
God Stats
1W - 3L
1,725 SR
Queue Stats
98W - 101L
1,457 Elo+
Party 1
Zeus
Zeus
Zanduras
Zeus
Level 126
God Stats
9W - 8L
1,602 SR
Queue Stats
682W - 778L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
iitzdaze
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,450 Elo+
Party 1
Yemoja
Yemoja
xxxxCHEVYxxxx
Yemoja
Level 119
God Stats
1W - 3L
1,816 SR
Queue Stats
247W - 271L
1,403 Elo+
Solo
Team Averages
Level 108
1,678 SR
1,448 Elo+

VS

Team Averages
Level 127
1,395 SR
1,435 Elo+
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
McChubbstar
Hel
Level 156
God Stats
2W - 1L
1,537 SR
Queue Stats
185W - 246L
1,401 Elo+
Party 3
Artio
Artio
McDeeBruhh92
Artio
Level 157
God Stats
8W - 9L
1,553 SR
Queue Stats
394W - 471L
1,424 Elo+
Party 3
Artemis
Artemis
MystiquakE208
Artemis
Level 82
God Stats
1W - 0L
1,079 SR
Queue Stats
9W - 5L
1,456 Elo+
Party 2
Lancelot
Lancelot
Reddemonboy
Lancelot
Level 103
God Stats
3W - 4L
1,305 SR
Queue Stats
152W - 186L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlkingOsama
Zhong Kui
14
4 / 8 / 4
8,944
688
13,596
20,376
20,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
R3CKL355
Medusa
19
8 / 1 / 6
10,231
787
11,689
10,029
4,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
2 / 5 / 11
9,352
719
20,255
11,979
5,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iitzdaze
Gilgamesh
15
2 / 5 / 8
8,741
672
9,413
17,206
14,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 9
8,266
636
3,699
12,717
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 3 / 15
11,099
854
11,591
19,915
27,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 15
10,001
769
5,995
13,019
6,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 13
10,821
832
9,038
17,832
20,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
18
7 / 2 / 12
10,594
815
24,678
14,926
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Reddemonboy
Lancelot
17
6 / 6 / 11
11,022
848
12,640
18,609
10,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
16
Kills
23
23
Deaths
16
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
15
3.83
L
Zhong Kui
AlkingOsama
Zhong Kui
4
8
4
0.75
W
3
2
15
5.25
W
3
3
13
3.17
W
Artemis
7
2
12
6.5
L
Medusa
R3CKL355
Medusa
8
1
6
11
W
Lancelot
Reddemonboy
Lancelot
6
6
11
1.92
L
Zeus
2
5
11
1.5
L
Gilgamesh
iitzdaze
Gilgamesh
2
5
8
1.2
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,652
Damage
63,942
72,307
Taken
84,301
52,961
Mitigated
73,767
21,689
Healing
46,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,591
749
2,162
4,282
19,915
27,884
452
4,733
15,182
17,324
0
L
Zhong Kui
AlkingOsama
Zhong Kui
13,596
629
809
4,012
20,376
20,851
72
8,314
11,860
26,145
0
W
5,995
432
13,340
6,673
13,019
6,907
1,015
8,330
4,689
17,979
0
W
9,038
1,377
6,888
6,962
17,832
20,738
326
7,028
10,804
18,097
0
W
Artemis
24,678
9,993
0
2,838
14,926
7,763
4,407
9,914
5,012
0
43,437
L
Medusa
R3CKL355
Medusa
11,689
5,312
998
2,764
10,029
4,960
443
4,380
5,549
0
23,404
W
Lancelot
Reddemonboy
Lancelot
12,640
2,295
0
2,868
18,609
10,475
982
7,545
11,064
0
31,138
L
Zeus
20,255
2,111
1,146
1,269
11,979
5,202
499
6,590
5,349
37,514
0
L
Gilgamesh
iitzdaze
Gilgamesh
9,413
2,040
1,556
2,197
17,206
14,272
476
4,671
12,398
0
13,680
L
3,699
752
5,488
1,450
12,717
7,676
220
2,148
10,527
8,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
53,537
115
Minions Killed
121
0
Camps Cleared
0
1,042,679
Distance Traveled
1,169,848
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,099
854
14
1
0
255,768
0
L
Zhong Kui
8,944
688
35
3
0
203,988
0
W
Hel
10,001
769
31
2
0
261,755
0
W
Artio
10,821
832
12
1
0
186,299
0
W
Artemis
10,594
815
34
3
0
209,530
0
L
Medusa
10,231
787
32
2
0
232,057
0
W
Lancelot
11,022
848
30
2
0
256,496
1
L
Zeus
9,352
719
32
2
0
213,367
1
L
Gilgamesh
8,741
672
6
0
0
241,992
0
L
Yemoja
8,266
636
10
1
0
151,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role