Player Matchup

Zhong Kui
Zhong Kui
GdlWizard
Zhong Kui
Level 160
God Stats
22W - 21L
1,537 SR
Queue Stats
782W - 725L
1,603 Elo+
Solo
Lancelot
Lancelot
Joaquin103
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,520 Elo+
Solo
Loki
Loki
Penguinmadman
Loki
Level 150
God Stats
15W - 10L
1,698 SR
Queue Stats
731W - 715L
1,606 Elo+
Solo
Heimdallr
Heimdallr
Raventooth8
Heimdallr
Level 145
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 3L
1,776 Elo+
Solo
Ra
Ra
iTheRoOkie
Ra
Level 44
God Stats
0W - 1L
1,326 SR
Queue Stats
196W - 170L
1,582 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,617 Elo+

VS

Team Averages
Level 124
1,461 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Atherus42
Merlin
Level 67
God Stats
1W - 2L
1,536 SR
Queue Stats
89W - 87L
1,639 Elo+
Solo
Ganesha
Ganesha
mellis9907
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,221 Elo+
Solo
Ra
Ra
rickh_1024
Ra
Level 129
God Stats
3W - 4L
1,268 SR
Queue Stats
219W - 234L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GdlWizard
Zhong Kui
14
2 / 4 / 0
8,875
592
9,451
12,806
12,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Joaquin103
Lancelot
13
0 / 6 / 7
8,670
578
7,448
16,016
8,369
17
1 / 3 / 3
9,664
644
7,472
12,304
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Raventooth8
Heimdallr
17
3 / 5 / 1
9,634
642
9,373
15,049
7,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 3 / 2
10,040
669
4,033
10,004
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
9 / 3 / 5
12,108
807
11,822
18,906
20,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
 
Zeus
17
4 / 3 / 6
10,597
706
22,263
8,762
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Atherus42
Merlin
18
4 / 1 / 9
10,706
714
12,165
7,551
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
mellis9907
Ganesha
17
0 / 3 / 20
10,285
686
7,020
20,127
27,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 1 / 11
11,469
765
7,374
7,583
9,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
21
21
Deaths
11
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
3
5
3.83
W
Zeus
 
Zeus
4
3
6
2.33
W
Merlin
Atherus42
Merlin
4
1
9
8.5
L
Zhong Kui
GdlWizard
Zhong Kui
2
4
0
0.5
L
Lancelot
Joaquin103
Lancelot
0
6
7
0.58
L
1
3
3
0.83
L
Heimdallr
Raventooth8
Heimdallr
3
5
1
0.7
L
1
3
2
0.67
W
Ganesha
mellis9907
Ganesha
0
3
20
3.33
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
60,644
66,179
Taken
62,929
39,405
Mitigated
65,773
23,382
Healing
23,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,822
5,051
2,098
2,654
18,906
20,091
2,353
7,252
11,654
3,417
28,771
W
Zeus
 
Zeus
22,263
302
1,348
679
8,762
4,673
1,618
1,141
7,621
32,874
0
W
Merlin
Atherus42
Merlin
12,165
1,452
773
1,042
7,551
4,292
701
1,310
6,241
24,704
0
L
Zhong Kui
GdlWizard
Zhong Kui
9,451
941
369
2,766
12,806
12,044
58
8,161
4,407
19,925
0
L
Lancelot
Joaquin103
Lancelot
7,448
1,701
1,443
2,778
16,016
8,369
33
12,248
3,546
0
11,005
L
7,472
1,569
1,176
2,659
12,304
6,945
0
10,843
1,144
0
17,691
L
Heimdallr
Raventooth8
Heimdallr
9,373
3,523
1,137
1,650
15,049
7,462
43
10,622
4,147
0
24,719
L
4,033
519
5,875
3,529
10,004
4,585
0
6,643
3,319
33,299
0
W
Ganesha
mellis9907
Ganesha
7,020
729
1,713
2,031
20,127
27,625
1,383
2,702
17,425
19,029
0
W
7,374
959
8,276
3,345
7,583
9,092
1,591
1,079
6,504
33,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
55,165
152
Minions Killed
173
0
Camps Cleared
0
1,316,901
Distance Traveled
1,501,802
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,108
807
46
3
0
319,850
0
W
Zeus
10,597
706
28
2
0
285,580
5
W
Merlin
10,706
714
21
1
0
342,670
0
L
Zhong Kui
8,875
592
29
2
0
230,228
3
L
Lancelot
8,670
578
9
1
0
296,898
2
L
Loki
9,664
644
14
1
0
251,076
0
L
Heimdallr
9,634
642
26
2
0
268,259
1
L
Ra
10,040
669
74
5
0
270,440
0
W
Ganesha
10,285
686
0
0
0
293,396
1
W
Ra
11,469
765
78
5
0
260,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role