Player Matchup

Kali
Kali
Endolie
Kali
Level 56
God Stats
1W - 1L
1,287 SR
Queue Stats
178W - 194L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
HarmlessPyjama
Ao Kuang
Level 88
God Stats
3W - 5L
1,237 SR
Queue Stats
385W - 375L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
ITsnow
Cthulhu
Level 88
God Stats
3W - 2L
1,526 SR
Queue Stats
371W - 334L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
aniohaseoTimon
Kukulkan
Level 40
God Stats
2W - 6L
1,190 SR
Queue Stats
195W - 214L
1,423 Elo+
Party 3
Ymir
Ymir
kaveonik
Ymir
Level 62
God Stats
2W - 1L
1,786 SR
Queue Stats
8W - 13L
1,684 Elo+
Party 2
Team Averages
Level 67
1,405 SR
1,510 Elo+

VS

Team Averages
Level 88
1,506 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GRnikol85
Kukulkan
Level 107
God Stats
9W - 16L
1,485 SR
Queue Stats
969W - 1,033L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
HudsonSquad
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
Matya01
Chronos
Level 119
God Stats
4W - 6L
1,547 SR
Queue Stats
410W - 403L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
Smartlinks
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Endolie
Kali
19
4 / 4 / 14
12,030
668
13,406
27,761
19,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
14 / 2 / 10
13,495
750
19,411
24,595
15,362
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ITsnow
Cthulhu
20
2 / 2 / 21
12,058
670
24,747
26,232
35,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
6 / 3 / 4
12,185
677
21,242
13,564
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
2 / 1 / 17
12,576
699
6,406
26,627
31,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 6 / 4
10,991
611
20,224
16,157
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
GRnikol85
Kukulkan
15
1 / 7 / 5
9,857
548
19,314
12,208
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
HudsonSquad
Erlang Shen
19
3 / 5 / 7
10,441
580
7,672
21,871
22,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Matya01
Chronos
18
2 / 4 / 8
10,308
573
16,817
19,192
9,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Smartlinks
Baba Yaga
18
2 / 6 / 6
10,588
588
17,392
18,837
9,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
28
Kills
12
12
Deaths
28
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
4
1
W
Kali
Endolie
Kali
4
4
14
2.75
L
Kukulkan
GRnikol85
Kukulkan
1
7
5
0.5
W
Ao Kuang
14
2
10
9.5
L
Erlang Shen
HudsonSquad
Erlang Shen
3
5
7
1.3
W
Cthulhu
ITsnow
Cthulhu
2
2
21
6.25
L
Chronos
Matya01
Chronos
2
4
8
1.5
L
Baba Yaga
Smartlinks
Baba Yaga
2
6
6
0.83
W
Kukulkan
6
3
4
2.67
W
Ymir
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,212
Damage
81,419
118,779
Taken
88,265
109,790
Mitigated
53,948
54,573
Healing
26,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,224
8,164
444
3,450
16,157
7,472
0
12,643
3,010
0
41,049
W
Kali
Endolie
Kali
13,406
6,331
4,045
10,709
27,761
19,974
1,631
10,547
17,214
0
32,260
L
Kukulkan
GRnikol85
Kukulkan
19,314
1,706
1,036
809
12,208
5,273
0
10,407
1,640
33,671
0
W
Ao Kuang
19,411
5,555
2,868
10,242
24,595
15,362
2,981
11,042
13,553
29,759
0
L
Erlang Shen
HudsonSquad
Erlang Shen
7,672
3,060
623
5,293
21,871
22,112
0
16,456
4,925
108
16,164
W
Cthulhu
ITsnow
Cthulhu
24,747
685
7,656
6,665
26,232
35,294
530
11,940
14,292
48,396
0
L
Chronos
Matya01
Chronos
16,817
7,004
1,654
5,333
19,192
9,432
0
14,506
4,267
29,078
0
L
Baba Yaga
Smartlinks
Baba Yaga
17,392
716
718
6,968
18,837
9,659
0
15,910
2,617
35,994
0
W
Kukulkan
21,242
1,383
4,903
1,841
13,564
7,985
1,183
7,207
6,357
52,695
0
W
Ymir
6,406
1,008
1,987
3,657
26,627
31,175
448
12,895
13,732
12,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
52,185
176
Minions Killed
160
0
Camps Cleared
0
1,719,019
Distance Traveled
1,271,504
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,991
611
41
2
0
226,148
2
W
Kali
12,030
668
30
2
0
318,570
0
L
Kukulkan
9,857
548
36
2
0
189,047
0
W
Ao Kuang
13,495
750
20
1
0
360,775
3
L
Erlang Shen
10,441
580
21
1
0
300,297
0
W
Cthulhu
12,058
670
37
2
0
381,003
4
L
Chronos
10,308
573
28
2
0
289,410
2
L
Baba Yaga
10,588
588
34
2
0
266,602
0
W
Kukulkan
12,185
677
82
5
0
310,960
1
W
Ymir
12,576
699
7
0
0
347,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role