Player Matchup

Awilix
Awilix
Gold IV
Hiersen
Awilix
Gold IV
Level 160
God Stats
4W - 0L
1,984 SR
Queue Stats
150W - 142L
1,444 MMR
Solo
Charybdis
Charybdis
Platinum III
SiCija
Charybdis
Platinum III
Level 123
God Stats
4W - 6L
1,504 SR
Queue Stats
117W - 114L
1,548 MMR
Party 1
Yu Huang
Yu Huang
Silver III
Smiigg
Yu Huang
Silver III
Level 158
God Stats
2W - 1L
1,590 SR
Queue Stats
33W - 33L
1,418 MMR
Solo
Geb
Geb
Gold IV
WaPiiiix
Geb
Gold IV
Level 141
God Stats
47W - 39L
1,581 SR
Queue Stats
355W - 343L
1,322 MMR
Party 1
Chaac
Chaac
Silver IV
ney1982
Chaac
Silver IV
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,425 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,632 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,514 SR
1,452 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze V
 
Agni
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
Leetlive
Jing Wei
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,412 MMR
Solo
Aphrodite
Aphrodite
Silver IV
SIipknot
Aphrodite
Silver IV
Level 119
God Stats
4W - 3L
1,568 SR
Queue Stats
15W - 18L
1,433 MMR
Solo
Arachne
Arachne
Silver I
sackmadeek
Arachne
Silver I
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 123L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hiersen
Awilix
11
5 / 1 / 4
6,492
649
6,279
6,703
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SiCija
Charybdis
9
3 / 1 / 2
5,593
559
8,705
8,017
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Smiigg
Yu Huang
11
3 / 0 / 1
6,174
617
2,876
3,644
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 4
5,581
558
3,026
7,484
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
ney1982
Chaac
11
4 / 1 / 1
6,709
671
9,194
8,062
5,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HeraPersephoneSun Wukong

VS

Bans
LancelotBakasuraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 5 / 1
5,214
521
3,814
10,619
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
 
Agni
9
1 / 3 / 0
5,102
510
2,833
4,752
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Leetlive
Jing Wei
9
1 / 3 / 0
5,118
512
5,289
9,140
2,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
SIipknot
Aphrodite
7
0 / 3 / 1
4,640
464
1,555
7,695
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
sackmadeek
Arachne
10
1 / 2 / 1
5,583
558
2,746
8,629
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
L
Agni
 
Agni
1
3
0
0.33
W
Awilix
Hiersen
Awilix
5
1
4
7
L
Jing Wei
Leetlive
Jing Wei
1
3
0
0.33
L
Aphrodite
SIipknot
Aphrodite
0
3
1
0.17
W
Charybdis
SiCija
Charybdis
3
1
2
4
W
Yu Huang
Smiigg
Yu Huang
3
0
1
3.5
W
1
0
4
3
W
Chaac
ney1982
Chaac
4
1
1
4.5
L
Arachne
sackmadeek
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
16,237
33,910
Taken
40,835
16,040
Mitigated
16,293
16,416
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,814
691
0
3,460
10,619
5,730
0
0
10,619
28,341
0
L
Agni
 
Agni
2,833
257
0
770
4,752
1,669
206
2,373
2,379
32,973
0
W
Awilix
Hiersen
Awilix
6,279
2,082
0
2,702
6,703
2,495
0
776
5,927
0
40,037
L
Jing Wei
Leetlive
Jing Wei
5,289
3,333
0
1,330
9,140
2,223
0
784
8,356
0
32,433
L
Aphrodite
SIipknot
Aphrodite
1,555
398
971
2,854
7,695
3,649
0
2,152
5,543
10,383
0
W
Charybdis
SiCija
Charybdis
8,705
5,947
0
3,416
8,017
2,543
220
809
7,208
0
53,481
W
Yu Huang
Smiigg
Yu Huang
2,876
584
0
568
3,644
1,522
0
1,786
1,858
45,348
0
W
3,026
686
1,980
2,800
7,484
3,510
0
1,048
6,436
12,230
0
W
Chaac
ney1982
Chaac
9,194
3,338
0
4,950
8,062
5,970
0
3,783
4,279
0
43,850
L
Arachne
sackmadeek
Arachne
2,746
2,048
0
2,659
8,629
3,022
0
593
8,036
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
25,657
320
Minions Killed
256
0
Camps Cleared
0
1,007,239
Distance Traveled
948,889
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,214
521
57
6
0
164,372
2
L
Agni
5,102
510
50
5
0
190,406
3
W
Awilix
6,492
649
75
8
0
246,052
1
L
Jing Wei
5,118
512
58
6
0
198,530
1
L
Aphrodite
4,640
464
17
2
0
181,973
2
W
Charybdis
5,593
559
88
9
0
161,939
2
W
Yu Huang
6,174
617
71
7
0
202,610
3
W
Geb
5,581
558
8
1
0
209,011
2
W
Chaac
6,709
671
78
8
0
187,627
2
L
Arachne
5,583
558
74
7
0
213,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role