Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CelestialCandy
Ah Muzen Cab
Level 129
God Stats
17W - 10L
1,734 SR
Queue Stats
149W - 79L
1,777 Elo+
Party 2
Ao Kuang
Ao Kuang
DivineDrone
Ao Kuang
Level 156
God Stats
4W - 1L
1,631 SR
Queue Stats
109W - 54L
1,795 Elo+
Party 2
Team Averages
Level 136
1,622 SR
1,690 Elo+

VS

Team Averages
Level 99
1,496 SR
1,552 Elo+
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Misfortune127
Vulcan
Level 108
God Stats
7W - 6L
1,484 SR
Queue Stats
174W - 148L
1,538 Elo+
Party 1
Arachne
Arachne
PWNArmageddon
Arachne
Level 128
God Stats
0W - 2L
1,503 SR
Queue Stats
107W - 88L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
10 / 1 / 15
15,958
798
28,673
29,603
52,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
CelestialCandy
Ah Muzen Cab
20
10 / 2 / 16
16,649
832
43,188
22,805
13,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
DivineDrone
Ao Kuang
18
11 / 7 / 13
16,403
820
20,705
35,928
34,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 7 / 2
13,113
656
22,446
40,478
47,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 14 / 5
11,807
590
12,023
24,036
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
19
4 / 10 / 6
14,090
705
25,196
36,003
26,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
31
Kills
10
10
Deaths
31
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
15
17.5
L
Mulan
 
Mulan
6
7
2
1
W
Ah Muzen Cab
CelestialCandy
Ah Muzen Cab
10
2
16
9
W
Ao Kuang
DivineDrone
Ao Kuang
11
7
13
2.5
L
0
14
5
0.18
L
Arachne
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,566
Damage
59,665
88,336
Taken
100,517
100,266
Mitigated
82,923
39,259
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
28,673
3,537
1,345
9,470
29,603
52,156
475
4,778
24,589
0
72,977
L
Mulan
 
Mulan
22,446
2,499
0
8,249
40,478
47,138
0
6,160
34,318
0
39,943
W
Ah Muzen Cab
CelestialCandy
Ah Muzen Cab
43,188
11,235
0
9,716
22,805
13,524
1,751
3,340
19,465
0
120,022
W
Ao Kuang
DivineDrone
Ao Kuang
20,705
4,333
3,261
15,467
35,928
34,586
0
5,225
29,678
60,283
0
L
12,023
3,970
56
730
24,036
9,700
0
5,648
18,388
54,547
0
L
Arachne
25,196
11,944
0
7,556
36,003
26,085
0
8,897
27,106
0
51,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
39,010
323
Minions Killed
199
15
Camps Cleared
2
1,169,548
Distance Traveled
894,248
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,958
798
105
5
2
430,561
4
L
Mulan
13,113
656
50
3
0
269,457
0
W
Ah Muzen Cab
16,649
832
155
8
2
395,472
0
W
Ao Kuang
16,403
820
63
3
11
343,515
4
L
Vulcan
11,807
590
88
4
1
292,161
1
L
Arachne
14,090
705
61
3
1
332,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role