Player Matchup

Gilgamesh
Gilgamesh
Buduwu
Gilgamesh
Level 28
God Stats
2W - 4L
1,461 SR
Queue Stats
3W - 18L
1,170 Elo+
Party 1
Khepri
Khepri
CaptalnWalrus
Khepri
Level 102
God Stats
0W - 1L
1,226 SR
Queue Stats
9W - 31L
1,204 Elo+
Party 1
Skadi
Skadi
MooCow4201
Skadi
Level 56
God Stats
2W - 6L
1,411 SR
Queue Stats
12W - 31L
1,236 Elo+
Party 1
Team Averages
Level 62
1,366 SR
1,203 Elo+

VS

Team Averages
Level 71
1,553 SR
1,333 Elo+
Kukulkan
Kukulkan
DrTouka
Kukulkan
Level 106
God Stats
6W - 1L
1,770 SR
Queue Stats
208W - 294L
1,377 Elo+
Party 2
Shiva
Shiva
hypnoticsteak68
Shiva
Level 24
God Stats
47W - 56L
1,463 SR
Queue Stats
74W - 128L
1,342 Elo+
Party 2
Apollo
Apollo
mathu185
Apollo
Level 82
God Stats
16W - 19L
1,426 SR
Queue Stats
293W - 489L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buduwu
Gilgamesh
13
3 / 2 / 2
9,350
623
10,069
15,258
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
9,707
647
7,290
12,142
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
2 / 4 / 4
9,399
627
10,204
14,245
6,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrTouka
Kukulkan
16
5 / 3 / 3
11,110
741
21,355
8,787
4,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 6
9,869
658
8,732
17,392
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
mathu185
Apollo
14
1 / 1 / 5
9,693
646
5,174
12,013
5,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
8
8
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buduwu
Gilgamesh
3
2
2
2
L
1
2
4
1.5
W
Kukulkan
DrTouka
Kukulkan
5
3
3
2.17
L
Skadi
2
4
4
1
W
2
2
6
2.5
W
Apollo
mathu185
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
35,261
41,645
Taken
38,192
32,558
Mitigated
23,707
7,981
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buduwu
Gilgamesh
10,069
2,344
444
1,632
15,258
11,186
0
9,395
5,863
0
22,165
L
7,290
1,045
826
1,616
12,142
14,824
159
5,040
7,102
24,187
0
W
Kukulkan
DrTouka
Kukulkan
21,355
1,969
0
1,628
8,787
4,585
611
1,835
6,858
62,271
0
L
Skadi
10,204
4,891
582
2,881
14,245
6,548
105
7,008
7,237
0
33,890
W
8,732
1,142
882
5,474
17,392
13,627
482
3,084
14,001
0
25,170
W
Apollo
mathu185
Apollo
5,174
2,770
0
2,394
12,013
5,495
1,199
2,995
8,844
0
27,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
30,672
111
Minions Killed
175
4
Camps Cleared
7
789,108
Distance Traveled
796,892
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,350
623
35
2
1
271,537
1
L
Khepri
9,707
647
17
1
2
273,257
7
W
Kukulkan
11,110
741
96
6
2
218,114
0
L
Skadi
9,399
627
59
4
1
244,314
3
W
Shiva
9,869
658
22
1
3
289,110
0
W
Apollo
9,693
646
57
4
2
289,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role