Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
Asapalhsxx492xx
Agni
Gold II
Level 128
God Stats
5W - 7L
1,796 SR
Queue Stats
387W - 375L
1,622 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ElRaboDeNyom
Kuzenbo
Gold IV
Level 110
God Stats
13W - 17L
1,617 SR
Queue Stats
29W - 31L
1,535 MMR
Solo
Arachne
Arachne
Gold I
Ferraldino95
Arachne
Gold I
Level 118
God Stats
16W - 9L
1,635 SR
Queue Stats
494W - 497L
1,638 MMR
Party 1
Anhur
Anhur
Gold III
Toby6569
Anhur
Gold III
Level 156
God Stats
2W - 5L
1,412 SR
Queue Stats
117W - 110L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,592 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,487 SR
1,564 MMR
Mulan
Mulan
Silver I
FerMax_11
Mulan
Silver I
Level 102
God Stats
3W - 0L
1,784 SR
Queue Stats
18W - 13L
1,597 MMR
Solo
Artio
Artio
Gold IV
Mole22hd
Artio
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,586 MMR
Solo
Yu Huang
Yu Huang
Gold I
NiMand96
Yu Huang
Gold I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
506W - 498L
1,504 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Oidordal95
Hun Batz
Gold IV
Level 151
God Stats
2W - 3L
1,151 SR
Queue Stats
302W - 308L
1,474 MMR
Solo
Artemis
Artemis
Platinum IV
ULTIMATE_JELLY93
Artemis
Platinum IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 85L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 9 / 3
9,805
426
14,848
25,462
11,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 6 / 1
9,238
402
12,032
15,184
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ElRaboDeNyom
Kuzenbo
13
3 / 3 / 4
9,369
407
9,735
21,136
30,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Ferraldino95
Arachne
15
3 / 10 / 6
9,839
428
9,990
26,399
12,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Toby6569
Anhur
16
4 / 5 / 2
10,460
455
9,587
19,650
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaBastetBakasuraChernobog

VS

Bans
CliodhnaKaliNemesisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FerMax_11
Mulan
20
12 / 2 / 7
14,640
637
23,396
28,082
31,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Mole22hd
Artio
16
2 / 3 / 18
11,600
504
5,944
24,893
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
NiMand96
Yu Huang
18
2 / 3 / 14
12,177
529
12,880
15,837
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Oidordal95
Hun Batz
20
9 / 3 / 12
13,918
605
13,643
20,446
10,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
8 / 3 / 4
13,745
598
19,487
16,552
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
14
Kills
33
33
Deaths
14
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
9
3
0.39
L
2
6
1
0.42
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
3
3
4
1.67
W
Mulan
FerMax_11
Mulan
12
2
7
7.75
L
Arachne
Ferraldino95
Arachne
3
10
6
0.6
W
Artio
Mole22hd
Artio
2
3
18
3.67
W
Yu Huang
NiMand96
Yu Huang
2
3
14
3
W
Hun Batz
Oidordal95
Hun Batz
9
3
12
5
L
Anhur
Toby6569
Anhur
4
5
2
1
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,192
Damage
75,350
107,831
Taken
105,810
67,942
Mitigated
86,530
20,032
Healing
40,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
14,848
2,563
0
5,731
25,462
11,722
0
1,135
24,327
0
79,399
L
12,032
1,105
0
2,292
15,184
6,561
0
3,947
11,237
75,390
0
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
9,735
3,568
2,927
3,166
21,136
30,194
0
8,012
13,124
29,644
0
W
Mulan
FerMax_11
Mulan
23,396
1,994
0
14,639
28,082
31,620
2,160
3,962
24,120
0
117,466
L
Arachne
Ferraldino95
Arachne
9,990
6,246
0
2,592
26,399
12,239
0
3,764
22,635
0
73,450
W
Artio
Mole22hd
Artio
5,944
132
1,565
6,515
24,893
28,244
279
7,131
17,762
21,864
0
W
Yu Huang
NiMand96
Yu Huang
12,880
2,035
301
2,571
15,837
8,915
1,879
6,465
9,372
110,201
0
W
Hun Batz
Oidordal95
Hun Batz
13,643
4,724
0
8,813
20,446
10,880
2,248
4,734
15,712
0
128,079
L
Anhur
Toby6569
Anhur
9,587
5,448
0
3,324
19,650
7,226
0
2,176
17,474
0
73,238
W
19,487
9,115
0
5,860
16,552
6,871
6,573
1,570
14,982
0
113,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
66,080
504
Minions Killed
692
0
Camps Cleared
0
2,008,052
Distance Traveled
2,134,434
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,805
426
120
5
0
382,111
3
L
Agni
9,238
402
134
6
0
354,528
7
L
Kuzenbo
9,369
407
27
1
0
435,361
4
W
Mulan
14,640
637
190
8
0
404,743
3
L
Arachne
9,839
428
104
5
0
471,079
5
W
Artio
11,600
504
17
1
0
449,124
5
W
Yu Huang
12,177
529
159
7
0
410,490
4
W
Hun Batz
13,918
605
173
8
0
478,106
0
L
Anhur
10,460
455
119
5
0
364,973
5
W
Artemis
13,745
598
153
7
0
391,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role