Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold V
Dizma
Charybdis
Gold V
Level 100
God Stats
3W - 2L
1,324 SR
Queue Stats
81W - 62L
1,674 MMR
Party 3
Amaterasu
Amaterasu
Platinum V
KeenoJ
Amaterasu
Platinum V
Level 159
God Stats
1W - 1L
1,278 SR
Queue Stats
71W - 54L
1,821 MMR
Solo
Poseidon
Poseidon
Gold I
PanarchEvolved
Poseidon
Gold I
Level 96
God Stats
153W - 129L
1,610 SR
Queue Stats
417W - 417L
1,733 MMR
Party 3
Artemis
Artemis
Platinum V
smhiybt
Artemis
Platinum V
Level 158
God Stats
5W - 8L
1,668 SR
Queue Stats
403W - 398L
1,632 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,476 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,536 SR
1,714 MMR
Kukulkan
Kukulkan
Platinum I
DRÀG0N
Kukulkan
Platinum I
Level 160
God Stats
3W - 11L
1,420 SR
Queue Stats
291W - 275L
1,939 MMR
Solo
Cupid
Cupid
Gold I
EnchantedArrow5
Cupid
Gold I
Level 125
God Stats
2W - 1L
1,933 SR
Queue Stats
94W - 102L
1,717 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
SketchyNoodles
Zhong Kui
Gold II
Level 129
God Stats
2W - 2L
1,329 SR
Queue Stats
272W - 260L
1,551 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
ValeFPS
Tsukuyomi
Platinum V
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 254L
1,708 MMR
Party 1
Yemoja
Yemoja
Gold III
Zeronknight
Yemoja
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
1 / 7 / 10
14,739
546
8,445
39,356
63,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Dizma
Charybdis
20
8 / 5 / 9
17,417
645
28,868
23,891
11,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
KeenoJ
Amaterasu
20
9 / 2 / 10
18,185
674
30,438
55,161
63,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
20
8 / 2 / 5
18,422
682
21,027
28,787
12,789
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
smhiybt
Artemis
20
9 / 5 / 4
17,834
661
28,147
23,078
11,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
LokiMercuryTiamatKaliFreya

VS

Bans
AtlasCabrakanHadesArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRÀG0N
Kukulkan
20
7 / 1 / 9
14,753
546
32,445
13,095
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 7 / 3
12,776
473
16,866
29,215
13,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
SketchyNoodles
Zhong Kui
18
2 / 10 / 4
12,543
465
24,655
36,772
37,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ValeFPS
Tsukuyomi
19
5 / 12 / 5
12,747
472
14,452
34,397
16,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
3 / 5 / 9
11,858
439
8,654
26,456
32,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
35
Kills
21
21
Deaths
35
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
7
10
0.86
L
Kukulkan
DRÀG0N
Kukulkan
7
1
9
11.5
W
Charybdis
Dizma
Charybdis
8
5
9
2.5
L
4
7
3
0.79
W
Amaterasu
KeenoJ
Amaterasu
9
2
10
7
W
Poseidon
8
2
5
5.25
L
Zhong Kui
SketchyNoodles
Zhong Kui
2
10
4
0.4
L
Tsukuyomi
ValeFPS
Tsukuyomi
5
12
5
0.63
L
Yemoja
3
5
9
1.5
W
Artemis
smhiybt
Artemis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,925
Damage
97,072
170,273
Taken
139,935
161,622
Mitigated
106,608
88,525
Healing
33,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,445
1,204
0
10,744
39,356
63,255
0
16,569
22,288
46,072
0
L
Kukulkan
DRÀG0N
Kukulkan
32,445
4,010
0
1,074
13,095
6,886
0
2,517
10,578
152,119
0
W
Charybdis
Dizma
Charybdis
28,868
14,587
0
7,707
23,891
11,502
6,097
9,196
14,513
0
171,075
L
16,866
10,267
153
7,640
29,215
13,811
1,668
4,615
24,600
0
107,556
W
Amaterasu
KeenoJ
Amaterasu
30,438
17,739
0
39,895
55,161
63,013
2,538
23,168
31,822
0
138,693
W
Poseidon
21,027
4,270
0
22,102
28,787
12,789
3,470
11,412
17,331
228,395
0
L
Zhong Kui
SketchyNoodles
Zhong Kui
24,655
4,161
0
10,839
36,772
37,149
0
6,518
30,254
101,734
0
L
Tsukuyomi
ValeFPS
Tsukuyomi
14,452
2,469
0
9,056
34,397
16,602
0
8,726
25,671
0
86,095
L
Yemoja
8,654
2,363
1,731
3,121
26,456
32,160
0
7,096
19,360
46,408
0
W
Artemis
smhiybt
Artemis
28,147
16,652
0
8,077
23,078
11,063
11,364
7,822
15,100
0
187,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,597
Gold Earned
64,677
928
Minions Killed
781
0
Camps Cleared
0
2,610,097
Distance Traveled
2,370,026
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,739
546
54
2
0
500,643
13
L
Kukulkan
14,753
546
260
10
0
573,490
9
W
Charybdis
17,417
645
219
8
0
480,883
2
L
Cupid
12,776
473
187
7
0
443,342
3
W
Amaterasu
18,185
674
177
7
0
551,176
3
W
Poseidon
18,422
682
254
9
0
604,870
3
L
Zhong Kui
12,543
465
158
6
0
384,464
7
L
Tsukuyomi
12,747
472
117
4
0
502,158
2
L
Yemoja
11,858
439
59
2
0
466,572
3
W
Artemis
17,834
661
224
8
0
472,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role