Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
TheUnkindness
Baba Yaga
Level 39
God Stats
5W - 5L
1,525 SR
Queue Stats
535W - 539L
1,549 Elo+
Solo
Raijin
Raijin
Treason1
Raijin
Level 155
God Stats
2W - 2L
1,457 SR
Queue Stats
472W - 365L
1,494 Elo+
Solo
Bastet
Bastet
aLuuN LooNy
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 120L
1,594 Elo+
Solo
Thor
Thor
sparton jorge
Thor
Level 145
God Stats
2W - 3L
1,313 SR
Queue Stats
217W - 230L
1,494 Elo+
Solo
Team Averages
Level 132
1,459 SR
1,526 Elo+

VS

Team Averages
Level 112
1,706 SR
1,577 Elo+
Merlin
Merlin
Captaincox96
Merlin
Level 69
God Stats
4W - 1L
1,925 SR
Queue Stats
123W - 116L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
LeftUnconscious
Sun Wukong
Level 149
God Stats
2W - 3L
1,316 SR
Queue Stats
238W - 224L
1,608 Elo+
Solo
Chernobog
Chernobog
Moipascommentoi
Chernobog
Level 149
God Stats
0W - 1L
1,738 SR
Queue Stats
29W - 24L
1,532 Elo+
Solo
Janus
Janus
Obséquio
Janus
Level 46
God Stats
1W - 1L
1,843 SR
Queue Stats
36W - 30L
1,584 Elo+
Solo
Apollo
Apollo
okiewan
Apollo
Level 148
God Stats
4W - 2L
1,707 SR
Queue Stats
313W - 289L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 3 / 18
10,838
774
8,556
22,057
21,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
TheUnkindness
Baba Yaga
20
9 / 2 / 17
12,255
875
24,372
15,564
9,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Treason1
Raijin
17
3 / 6 / 14
10,807
772
11,157
16,052
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
16
4 / 3 / 9
9,937
710
11,565
18,959
10,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 4 / 10
12,776
913
14,225
19,562
11,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 6 / 7
9,952
711
16,347
11,856
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LeftUnconscious
Sun Wukong
20
10 / 3 / 7
11,623
830
19,393
19,810
18,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Moipascommentoi
Chernobog
13
0 / 9 / 12
8,302
593
12,341
16,251
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Obséquio
Janus
17
3 / 5 / 10
9,791
699
14,446
11,105
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
okiewan
Apollo
16
1 / 7 / 12
9,345
668
10,068
16,174
7,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
30
Kills
17
18
Deaths
30
68
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
18
3.33
L
Merlin
3
6
7
1.08
L
Sun Wukong
LeftUnconscious
Sun Wukong
10
3
7
4.5
L
Chernobog
Moipascommentoi
Chernobog
0
9
12
0.67
L
Janus
Obséquio
Janus
3
5
10
1.6
W
Baba Yaga
TheUnkindness
Baba Yaga
9
2
17
8.75
W
Raijin
Treason1
Raijin
3
6
14
1.67
W
Bastet
4
3
9
2.83
L
Apollo
okiewan
Apollo
1
7
12
1
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,875
Damage
72,595
92,194
Taken
75,196
61,018
Mitigated
42,071
34,182
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,556
1,914
3,829
4,870
22,057
21,328
1,107
8,542
13,515
0
15,874
L
Merlin
16,347
478
1,162
1,691
11,856
4,870
0
5,135
6,627
39,762
0
L
Sun Wukong
LeftUnconscious
Sun Wukong
19,393
3,912
1,915
8,267
19,810
18,359
119
7,333
12,335
0
32,263
L
Chernobog
Moipascommentoi
Chernobog
12,341
8,183
0
1,983
16,251
7,156
240
10,251
5,866
0
19,721
L
Janus
Obséquio
Janus
14,446
595
1,098
1,944
11,105
4,489
156
5,015
5,962
23,801
0
W
Baba Yaga
TheUnkindness
Baba Yaga
24,372
938
2,810
5,832
15,564
9,598
1,750
3,567
11,997
47,123
0
W
Raijin
Treason1
Raijin
11,157
1,007
1,861
1,207
16,052
8,163
930
5,566
10,486
28,069
0
W
Bastet
11,565
1,351
2,185
4,505
18,959
10,245
2,210
6,250
12,709
0
21,881
L
Apollo
okiewan
Apollo
10,068
5,024
1,238
2,533
16,174
7,197
587
7,227
8,877
0
19,297
W
14,225
1,826
3,708
3,375
19,562
11,684
2,044
6,868
12,694
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
49,013
152
Minions Killed
158
0
Camps Cleared
0
1,309,029
Distance Traveled
1,237,364
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,838
774
13
1
0
277,066
5
L
Merlin
9,952
711
58
4
0
254,923
4
L
Sun Wukong
11,623
830
35
3
0
275,067
0
L
Chernobog
8,302
593
19
1
0
236,515
0
L
Janus
9,791
699
20
1
0
237,098
1
W
Baba Yaga
12,255
875
50
4
0
280,170
0
W
Raijin
10,807
772
50
4
0
217,883
1
W
Bastet
9,937
710
16
1
0
289,052
0
L
Apollo
9,345
668
26
2
0
233,761
0
W
Thor
12,776
913
23
2
0
244,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role