Player Matchup

Jing Wei
Jing Wei
FaykeJunki
Jing Wei
Level 61
God Stats
0W - 5L
1,170 SR
Queue Stats
63W - 62L
1,429 Elo+
Party 2
Scylla
Scylla
TheKneeah87
Scylla
Level 117
God Stats
62W - 43L
1,604 SR
Queue Stats
235W - 231L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sleepei2
Kumbhakarna
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 6L
1,448 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,433 Elo+

VS

Team Averages
Level 55
1,656 SR
1,757 Elo+
Jormungandr
Jormungandr
ZizZiz626
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 26L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
ZuIsland
Baron Samedi
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
120W - 39L
1,797 Elo+
Party 1
Horus
Horus
trey808hi
Horus
Level 100
God Stats
51W - 18L
1,753 SR
Queue Stats
272W - 137L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FaykeJunki
Jing Wei
13
2 / 12 / 2
9,046
696
9,637
23,015
9,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
4 / 10 / 3
10,481
806
11,947
26,880
18,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
sleepei2
Kumbhakarna
12
1 / 8 / 6
9,200
708
5,117
23,193
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ZizZiz626
Jormungandr
15
11 / 4 / 16
11,633
895
18,555
17,533
20,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ZuIsland
Baron Samedi
16
5 / 1 / 22
10,869
836
21,071
9,773
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
trey808hi
Horus
15
14 / 3 / 14
11,448
881
19,347
17,158
6,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
30
30
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FaykeJunki
Jing Wei
2
12
2
0.25
L
Scylla
4
10
3
0.55
W
Jormungandr
ZizZiz626
Jormungandr
11
4
16
4.75
W
Baron Samedi
ZuIsland
Baron Samedi
5
1
22
16
L
Kumbhakarna
sleepei2
Kumbhakarna
1
8
6
0.5
W
Horus
trey808hi
Horus
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
58,973
73,088
Taken
44,464
47,168
Mitigated
32,344
9,847
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FaykeJunki
Jing Wei
9,637
7,196
0
1,851
23,015
9,065
0
13,555
9,460
0
29,832
L
Scylla
11,947
1,427
363
6,949
26,880
18,970
0
14,648
12,232
32,743
0
W
Jormungandr
ZizZiz626
Jormungandr
18,555
7,047
0
0
17,533
20,308
691
6,109
11,424
47,508
0
W
Baron Samedi
ZuIsland
Baron Samedi
21,071
2,986
4,801
4,477
9,773
5,103
455
5,319
4,454
41,734
0
L
Kumbhakarna
sleepei2
Kumbhakarna
5,117
528
0
684
23,193
19,133
0
11,909
11,284
14,863
0
W
Horus
trey808hi
Horus
19,347
9,355
1,924
5,268
17,158
6,933
1,013
5,987
11,171
40
26,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
33,950
79
Minions Killed
116
3
Camps Cleared
5
614,629
Distance Traveled
662,776
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,046
696
40
3
0
201,372
0
L
Scylla
10,481
806
27
2
2
206,546
2
W
Jormungandr
11,633
895
56
4
4
216,816
2
W
Baron Samedi
10,869
836
47
4
1
220,236
1
L
Kumbhakarna
9,200
708
12
1
1
206,711
0
W
Horus
11,448
881
13
1
0
225,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role