Player Matchup

Tiamat
Tiamat
Gold III
PimpDaddyWolfe
Tiamat
Gold III
Level 107
God Stats
0W - 5L
993 SR
Queue Stats
36W - 44L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
993 SR
1,641 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,500 SR
1,500 MMR
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 0
12,106
807
9,419
15,171
15,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
He BoArachnePoseidonAh Muzen CabHades

VS

Bans
SkadiIzanamiBellonaSolVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
4 / 1 / 0
13,863
924
13,280
16,482
8,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,419
Damage
13,280
15,171
Taken
16,482
15,010
Mitigated
8,542
1,709
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,280
8,215
0
5,239
16,482
8,542
2,660
9,518
6,964
0
92,388
L
9,419
974
0
1,709
15,171
15,010
0
36
12,757
78,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,106
Gold Earned
13,863
158
Minions Killed
194
0
Camps Cleared
0
289,310
Distance Traveled
334,604
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,863
924
194
13
0
334,604
1
L
Tiamat
12,106
807
158
11
0
289,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role