Player Matchup

Pele
Pele
Benkei78
Pele
Level 68
God Stats
3W - 7L
1,491 SR
Queue Stats
34W - 44L
1,435 Elo+
Party 1
Apollo
Apollo
CosmicWafer
Apollo
Level 106
God Stats
6W - 9L
1,436 SR
Queue Stats
94W - 93L
1,514 Elo+
Solo
Shiva
Shiva
ElmirAZE
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Salesian
Xing Tian
Level 99
God Stats
16W - 8L
1,735 SR
Queue Stats
171W - 153L
1,489 Elo+
Party 1
Merlin
Merlin
TheArrguss
Merlin
Level 105
God Stats
4W - 6L
1,503 SR
Queue Stats
494W - 518L
1,515 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,485 Elo+

VS

Team Averages
Level 97
1,555 SR
1,532 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Pandaiii2
Tiamat
Level 121
God Stats
11W - 12L
1,457 SR
Queue Stats
170W - 164L
1,512 Elo+
Solo
Ares
Ares
Xrenka
Ares
Level 66
God Stats
10W - 5L
1,702 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 2
Izanami
Izanami
borroda4
Izanami
Level 59
God Stats
3W - 0L
1,696 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 2
Ravana
Ravana
weednasnoches
Ravana
Level 97
God Stats
9W - 9L
1,421 SR
Queue Stats
455W - 482L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 4 / 6
10,109
505
11,393
17,371
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
15
1 / 6 / 3
8,610
431
6,555
15,296
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
ElmirAZE
Shiva
15
1 / 8 / 1
9,613
481
10,818
25,176
19,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Salesian
Xing Tian
13
2 / 4 / 4
8,853
443
6,924
22,592
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
TheArrguss
Merlin
17
4 / 5 / 4
10,514
526
8,014
12,492
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 1 / 8
11,151
558
16,117
20,398
26,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Pandaiii2
Tiamat
17
6 / 4 / 2
11,500
575
15,123
14,889
10,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Xrenka
Ares
15
0 / 3 / 9
10,007
500
8,355
22,493
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
borroda4
Izanami
16
7 / 4 / 4
10,659
533
14,734
13,776
7,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 3
12,897
645
11,694
7,235
4,285
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
27
27
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
8
7
L
Pele
3
4
6
1.5
L
Apollo
1
6
3
0.42
L
Shiva
ElmirAZE
Shiva
1
8
1
0.19
W
Tiamat
Pandaiii2
Tiamat
6
4
2
1.75
L
Xing Tian
Salesian
Xing Tian
2
4
4
1
L
Merlin
TheArrguss
Merlin
4
5
4
1.2
W
Ares
Xrenka
Ares
0
3
9
1.5
W
Izanami
borroda4
Izanami
7
4
4
2.25
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
66,023
92,927
Taken
78,791
62,819
Mitigated
69,883
17,930
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,117
1,447
0
2,840
20,398
26,673
240
2,517
17,758
343
79,985
L
Pele
11,393
2,988
0
3,302
17,371
7,372
0
4,328
13,043
0
74,916
L
Apollo
6,555
4,155
0
2,905
15,296
6,078
0
4,073
11,223
0
73,857
L
Shiva
ElmirAZE
Shiva
10,818
3,142
114
7,098
25,176
19,035
0
3,386
21,790
0
72,069
W
Tiamat
Pandaiii2
Tiamat
15,123
1,872
0
3,047
14,889
10,936
1,418
3,603
11,087
85,951
0
L
Xing Tian
Salesian
Xing Tian
6,924
657
0
3,593
22,592
25,162
0
7,051
15,541
30,781
0
L
Merlin
TheArrguss
Merlin
8,014
535
0
918
12,492
5,172
396
4,983
7,509
68,986
0
W
Ares
Xrenka
Ares
8,355
1,039
0
6,337
22,493
20,666
1,060
4,461
16,571
20,497
0
W
Izanami
borroda4
Izanami
14,734
13,126
0
3,145
13,776
7,323
6,692
2,587
11,133
0
105,093
W
11,694
2,522
0
3,514
7,235
4,285
0
1,155
6,017
0
129,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
56,214
514
Minions Killed
653
0
Camps Cleared
0
1,783,107
Distance Traveled
1,873,096
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,151
558
123
6
0
387,314
2
L
Pele
10,109
505
106
5
0
391,488
1
L
Apollo
8,610
431
105
5
0
327,248
5
L
Shiva
9,613
481
115
6
0
311,061
0
W
Tiamat
11,500
575
154
8
0
362,894
7
L
Xing Tian
8,853
443
40
2
0
398,568
4
L
Merlin
10,514
526
148
7
0
354,742
5
W
Ares
10,007
500
16
1
0
354,127
6
W
Izanami
10,659
533
184
9
0
292,761
3
W
Ravana
12,897
645
176
9
0
476,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role