Player Matchup

Hel
Hel
FaykeJunki
Hel
Level 60
God Stats
1W - 2L
1,470 SR
Queue Stats
63W - 62L
1,439 Elo+
Party 1
Chaac
Chaac
NOEEZYY
Chaac
Level 125
God Stats
9W - 8L
1,588 SR
Queue Stats
352W - 398L
1,536 Elo+
Solo
Thanatos
Thanatos
TheKneeah87
Thanatos
Level 117
God Stats
22W - 13L
1,639 SR
Queue Stats
235W - 231L
1,431 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,469 Elo+

VS

Team Averages
Level 128
1,611 SR
1,475 Elo+
Chaac
Chaac
EliteDesperadO
Chaac
Level 126
God Stats
2W - 0L
1,575 SR
Queue Stats
199W - 172L
1,444 Elo+
Party 2
Janus
Janus
Micoo 2013
Janus
Level 150
God Stats
13W - 11L
1,470 SR
Queue Stats
409W - 356L
1,531 Elo+
Party 2
Awilix
Awilix
deadted12345
Awilix
Level 108
God Stats
2W - 1L
1,786 SR
Queue Stats
74W - 103L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,997
636
2,863
11,821
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
NOEEZYY
Chaac
9
0 / 1 / 2
7,114
647
3,065
5,066
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
TheKneeah87
Thanatos
10
1 / 9 / 1
7,637
694
7,328
21,977
14,137
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 15
8,503
773
11,604
9,245
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
14
7 / 0 / 11
9,478
862
12,634
6,125
3,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
12
9 / 2 / 6
9,230
839
7,149
10,277
3,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
1
8
1
0.19
W
Janus
7
0
11
12.5
L
Chaac
NOEEZYY
Chaac
0
1
2
1
L
Thanatos
TheKneeah87
Thanatos
1
9
1
0.17
W
Awilix
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,256
Damage
31,387
38,864
Taken
25,647
23,079
Mitigated
14,734
11,876
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,604
2,676
642
5,672
9,245
7,982
488
1,806
7,439
0
20,779
L
2,863
63
1,688
1,807
11,821
4,781
0
4,906
6,820
17,315
0
W
Janus
12,634
1,208
0
3,612
6,125
3,071
1,145
1,153
4,972
48,008
0
L
Chaac
NOEEZYY
Chaac
3,065
280
281
1,026
5,066
4,161
0
2,134
2,884
0
15,198
L
Thanatos
TheKneeah87
Thanatos
7,328
1,253
132
6,942
21,977
14,137
0
5,660
15,668
0
9,829
W
Awilix
7,149
2,109
0
844
10,277
3,681
777
1,322
8,955
0
26,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,748
Gold Earned
27,211
55
Minions Killed
120
0
Camps Cleared
8
537,353
Distance Traveled
641,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,503
773
13
1
2
210,119
0
L
Hel
6,997
636
32
3
0
178,380
0
W
Janus
9,478
862
85
8
2
220,919
1
L
Chaac
7,114
647
19
2
0
149,530
3
L
Thanatos
7,637
694
4
0
0
209,443
1
W
Awilix
9,230
839
22
2
4
210,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role