Player Matchup

King Arthur
King Arthur
Fiz Carry
King Arthur
Level 17
God Stats
1W - 0L
1,744 SR
Queue Stats
5W - 0L
1,752 Elo+
Party 3
Chernobog
Chernobog
Fiz Illusionz
Chernobog
Level 143
God Stats
5W - 1L
1,855 SR
Queue Stats
303W - 230L
1,650 Elo+
Party 3
Baron Samedi
Baron Samedi
I bIank l
Baron Samedi
Level 128
God Stats
6W - 4L
1,861 SR
Queue Stats
314W - 227L
1,610 Elo+
Party 3
Lancelot
Lancelot
JoeyDemon
Lancelot
Level 145
God Stats
3W - 1L
1,569 SR
Queue Stats
10W - 8L
1,411 Elo+
Solo
Anubis
Anubis
UnicornNinja754
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,734 Elo+
Party 3
Team Averages
Level 92
1,706 SR
1,631 Elo+

VS

Team Averages
Level 121
1,287 SR
1,413 Elo+
Pele
Pele
ED113 OBDC
Pele
Level 105
God Stats
17W - 34L
1,340 SR
Queue Stats
527W - 668L
1,394 Elo+
Party 2
Anubis
Anubis
Poloncin
Anubis
Level 116
God Stats
1W - 6L
1,220 SR
Queue Stats
232W - 253L
1,410 Elo+
Party 1
Hel
Hel
UrielLl14
Hel
Level 116
God Stats
1W - 2L
1,225 SR
Queue Stats
810W - 992L
1,406 Elo+
Party 2
Charybdis
Charybdis
WolfOBDC
Charybdis
Level 158
God Stats
2W - 11L
1,194 SR
Queue Stats
655W - 811L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
efeseo
Heimdallr
Level 109
God Stats
4W - 15L
1,457 SR
Queue Stats
310W - 344L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fiz Carry
King Arthur
17
1 / 1 / 9
11,589
579
12,772
24,213
29,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Fiz Illusionz
Chernobog
20
12 / 0 / 4
13,524
676
17,599
18,253
9,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
I bIank l
Baron Samedi
16
3 / 0 / 13
11,380
569
11,106
13,856
14,867
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
JoeyDemon
Lancelot
17
5 / 2 / 9
11,099
555
9,152
18,294
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 8
10,371
519
10,530
16,454
8,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,533
427
9,241
14,454
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Poloncin
Anubis
14
2 / 4 / 2
8,341
417
9,547
15,917
8,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,418
371
3,520
14,459
14,341
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
WolfOBDC
Charybdis
16
1 / 6 / 0
9,897
495
8,687
18,708
11,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
efeseo
Heimdallr
15
1 / 6 / 1
9,037
452
9,517
14,880
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
24
Kills
6
6
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
King Arthur
Fiz Carry
King Arthur
1
1
9
5.5
W
Chernobog
Fiz Illusionz
Chernobog
12
0
4
14
W
Baron Samedi
I bIank l
Baron Samedi
3
0
13
9.5
W
Lancelot
JoeyDemon
Lancelot
5
2
9
4.75
L
Anubis
Poloncin
Anubis
2
4
2
0.75
W
3
3
8
2.33
L
0
5
2
0.2
L
Charybdis
WolfOBDC
Charybdis
1
6
0
0.17
L
Heimdallr
efeseo
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
40,512
91,070
Taken
78,418
71,382
Mitigated
46,915
44,033
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,241
2,386
441
2,219
14,454
6,225
0
1,914
12,540
0
64,666
W
King Arthur
Fiz Carry
King Arthur
12,772
1,475
0
6,891
24,213
29,622
299
669
23,544
0
83,055
W
Chernobog
Fiz Illusionz
Chernobog
17,599
10,921
0
9,557
18,253
9,654
7,933
1,961
16,292
0
148,908
W
Baron Samedi
I bIank l
Baron Samedi
11,106
509
1,559
7,077
13,856
14,867
523
3,563
10,293
35,318
0
W
Lancelot
JoeyDemon
Lancelot
9,152
1,299
0
9,945
18,294
8,917
1,698
931
17,363
0
87,146
L
Anubis
Poloncin
Anubis
9,547
638
148
5,425
15,917
8,471
0
9,566
6,351
51,054
0
W
10,530
835
88
8,916
16,454
8,322
2,275
8,001
8,453
65,180
0
L
3,520
726
895
2,887
14,459
14,341
0
6,904
7,555
23,222
0
L
Charybdis
WolfOBDC
Charybdis
8,687
4,905
0
5,530
18,708
11,062
1,554
301
18,407
0
82,549
L
Heimdallr
efeseo
Heimdallr
9,517
3,295
538
2,847
14,880
6,816
0
3,521
11,359
0
77,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
43,226
593
Minions Killed
496
0
Camps Cleared
0
2,001,616
Distance Traveled
1,620,828
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,533
427
104
5
0
400,217
5
W
King Arthur
11,589
579
145
7
0
381,888
7
W
Chernobog
13,524
676
208
10
0
421,987
5
W
Baron Samedi
11,380
569
30
2
0
382,349
2
W
Lancelot
11,099
555
120
6
0
488,975
3
L
Anubis
8,341
417
70
4
0
285,558
4
W
Anubis
10,371
519
90
5
0
326,417
1
L
Hel
7,418
371
36
2
0
307,488
0
L
Charybdis
9,897
495
162
8
0
271,280
2
L
Heimdallr
9,037
452
124
6
0
356,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role