Player Matchup

Kukulkan
Kukulkan
Silver III
ChristKilla
Kukulkan
Silver III
Level 103
God Stats
14W - 10L
1,657 SR
Queue Stats
218W - 232L
932 MMR
Solo
Medusa
Medusa
Gold III
KingGammbit
Medusa
Gold III
Level 98
God Stats
3W - 1L
1,635 SR
Queue Stats
153W - 152L
1,619 MMR
Solo
Lancelot
Lancelot
Platinum IV
VeIuda
Lancelot
Platinum IV
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
392W - 387L
1,715 MMR
Party 1
Aphrodite
Aphrodite
Silver V
deathkiddoom
Aphrodite
Silver V
Level 84
God Stats
8W - 8L
1,449 SR
Queue Stats
57W - 73L
1,034 MMR
Solo
Fenrir
Fenrir
Gold I
xacritty
Fenrir
Gold I
Level 87
God Stats
4W - 3L
1,586 SR
Queue Stats
212W - 208L
1,585 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,565 SR
1,377 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,642 SR
1,323 MMR
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Bedevire
Izanami
Gold I
Level 102
God Stats
131W - 85L
1,686 SR
Queue Stats
359W - 365L
1,680 MMR
Solo
Agni
Agni
Platinum IV
Flakit5Fire
Agni
Platinum IV
Level 126
God Stats
18W - 15L
1,680 SR
Queue Stats
48W - 41L
1,674 MMR
Solo
Arachne
Arachne
Silver II
OriginalJacc
Arachne
Silver II
Level 107
God Stats
56W - 43L
1,654 SR
Queue Stats
157W - 170L
1,016 MMR
Solo
Cerberus
Cerberus
Silver V
xKingPWNx
Cerberus
Silver V
Level 61
God Stats
9W - 5L
1,688 SR
Queue Stats
44W - 59L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChristKilla
Kukulkan
17
1 / 3 / 5
10,688
445
14,696
19,665
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
3 / 5 / 4
11,990
500
15,692
20,803
8,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
VeIuda
Lancelot
20
4 / 7 / 3
12,310
513
17,270
28,151
21,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
deathkiddoom
Aphrodite
17
3 / 3 / 3
11,460
478
5,316
21,475
18,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xacritty
Fenrir
17
3 / 8 / 5
10,669
445
9,682
26,242
13,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliPoseidonFreyaRavana

VS

Bans
He BoKing ArthurYu HuangNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
10 / 1 / 7
15,916
663
28,899
22,582
21,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Bedevire
Izanami
20
2 / 2 / 5
14,748
615
10,086
18,518
10,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 4 / 9
13,415
559
25,937
13,280
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
OriginalJacc
Arachne
20
8 / 3 / 12
14,102
588
16,564
25,605
14,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
xKingPWNx
Cerberus
17
0 / 4 / 11
12,475
520
5,829
28,899
37,083
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
14
Kills
25
26
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
1
7
13.5
W
Izanami
Bedevire
Izanami
2
2
5
2.25
L
Kukulkan
ChristKilla
Kukulkan
1
3
5
1.17
W
5
4
9
2.38
L
Medusa
3
5
4
1
W
Arachne
OriginalJacc
Arachne
8
3
12
4.67
L
Lancelot
VeIuda
Lancelot
4
7
3
0.79
L
Aphrodite
deathkiddoom
Aphrodite
3
3
3
1.5
W
Cerberus
xKingPWNx
Cerberus
0
4
11
1.38
L
Fenrir
xacritty
Fenrir
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
87,315
116,336
Taken
108,884
72,659
Mitigated
89,020
44,401
Healing
47,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
28,899
6,587
0
13,898
22,582
21,085
1,470
2,991
19,591
0
125,188
W
Izanami
Bedevire
Izanami
10,086
7,265
0
10,652
18,518
10,401
11,884
2,694
15,824
0
174,857
L
Kukulkan
ChristKilla
Kukulkan
14,696
897
0
2,854
19,665
9,775
0
9,633
9,587
108,473
0
W
25,937
1,395
0
2,641
13,280
6,303
3,089
3,996
9,284
103,399
0
L
Medusa
15,692
8,148
0
4,920
20,803
8,850
0
5,633
14,947
0
118,524
W
Arachne
OriginalJacc
Arachne
16,564
10,741
0
8,410
25,605
14,148
993
4,776
20,829
0
106,172
L
Lancelot
VeIuda
Lancelot
17,270
2,255
0
10,126
28,151
21,757
0
3,110
24,955
0
101,759
L
Aphrodite
deathkiddoom
Aphrodite
5,316
722
7,165
13,271
21,475
18,741
0
9,080
11,996
43,930
0
W
Cerberus
xKingPWNx
Cerberus
5,829
519
662
11,405
28,899
37,083
162
11,423
17,476
41,825
0
L
Fenrir
xacritty
Fenrir
9,682
1,945
0
6,065
26,242
13,536
0
3,462
22,570
0
93,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
70,656
730
Minions Killed
768
0
Camps Cleared
0
2,316,398
Distance Traveled
2,411,628
29
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,916
663
195
8
0
492,308
8
W
Izanami
14,748
615
251
10
0
440,558
7
L
Kukulkan
10,688
445
191
8
0
495,518
14
W
Agni
13,415
559
154
6
0
464,184
10
L
Medusa
11,990
500
188
8
0
415,251
3
W
Arachne
14,102
588
114
5
0
552,974
7
L
Lancelot
12,310
513
158
7
0
447,524
0
L
Aphrodite
11,460
478
65
3
0
483,802
3
W
Cerberus
12,475
520
54
2
0
461,604
9
L
Fenrir
10,669
445
128
5
0
474,303
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role