Player Matchup

Anubis
Anubis
Beartaste
Anubis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,495 Elo+
Solo
Zeus
Zeus
Dumped75Rounds
Zeus
Level 105
God Stats
14W - 17L
1,524 SR
Queue Stats
107W - 113L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Hunterist
Cthulhu
Level 48
God Stats
0W - 4L
1,270 SR
Queue Stats
109W - 137L
1,440 Elo+
Solo
Ishtar
Ishtar
xTOPxDOGx1
Ishtar
Level 125
God Stats
1W - 3L
1,205 SR
Queue Stats
130W - 149L
1,388 Elo+
Party 2
Arachne
Arachne
zenfrmda5
Arachne
Level 87
God Stats
12W - 7L
1,596 SR
Queue Stats
120W - 134L
1,377 Elo+
Party 2
Team Averages
Level 85
1,419 SR
1,428 Elo+

VS

Team Averages
Level 94
1,534 SR
1,437 Elo+
Horus
Horus
BionicMarmoset
Horus
Level 134
God Stats
21W - 17L
1,482 SR
Queue Stats
116W - 120L
1,408 Elo+
Solo
Arachne
Arachne
Jsandoval408
Arachne
Level 108
God Stats
13W - 6L
1,719 SR
Queue Stats
117W - 123L
1,433 Elo+
Solo
Sol
Sol
RokrRey
Sol
Level 47
God Stats
18W - 27L
1,469 SR
Queue Stats
38W - 55L
1,451 Elo+
Party 1
Janus
Janus
ZachyBoiii
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 48L
1,442 Elo+
Party 1
Rama
Rama
chrisibarra23
Rama
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 323L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beartaste
Anubis
2
0 / 1 / 0
3,350
372
582
1,442
621
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
4,300
478
5,265
6,137
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hunterist
Cthulhu
9
0 / 3 / 0
4,689
521
3,983
7,420
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
xTOPxDOGx1
Ishtar
8
3 / 2 / 0
4,897
544
2,919
5,872
1,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
zenfrmda5
Arachne
6
0 / 3 / 0
4,162
462
969
7,217
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,583
620
3,684
6,716
2,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Jsandoval408
Arachne
10
4 / 1 / 4
5,987
665
2,351
6,174
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
3 / 0 / 2
6,301
700
6,201
5,972
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
8
2 / 1 / 2
5,387
599
2,982
3,498
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 4
5,148
572
3,639
4,956
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Beartaste
Anubis
0
1
0
0
W
2
0
2
3
L
0
2
1
0.25
L
Cthulhu
Hunterist
Cthulhu
0
3
0
0
W
Arachne
Jsandoval408
Arachne
4
1
4
6
W
Sol
3
0
2
4
W
Janus
2
1
2
3
W
0
1
4
2
L
Ishtar
xTOPxDOGx1
Ishtar
3
2
0
1.5
L
Arachne
zenfrmda5
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
18,857
28,088
Taken
27,316
8,845
Mitigated
10,177
6,004
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Beartaste
Anubis
582
38
0
634
1,442
621
0
446
946
4,812
0
W
3,684
1,552
1,368
3,290
6,716
2,800
793
2,288
4,218
0
18,840
L
5,265
876
0
2,726
6,137
1,376
0
199
5,896
22,106
0
L
Cthulhu
Hunterist
Cthulhu
3,983
217
0
1,110
7,420
2,863
0
5,013
2,407
25,640
0
W
Arachne
Jsandoval408
Arachne
2,351
1,624
0
1,999
6,174
2,528
120
924
5,136
0
27,909
W
Sol
6,201
2,649
0
3,644
5,972
2,225
1,356
2,969
2,489
37,828
5,268
W
Janus
2,982
381
0
717
3,498
1,042
0
613
2,841
29,316
0
W
3,639
2,813
272
1,785
4,956
1,582
2,046
1,906
2,802
0
24,365
L
Ishtar
xTOPxDOGx1
Ishtar
2,919
1,637
0
1,087
5,872
1,685
0
1,108
4,650
0
17,026
L
Arachne
zenfrmda5
Arachne
969
624
0
447
7,217
2,300
0
1,203
5,866
0
18,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
28,406
186
Minions Killed
252
0
Camps Cleared
0
690,997
Distance Traveled
839,360
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,350
372
15
2
0
32,957
0
W
Horus
5,583
620
22
2
0
183,455
0
L
Zeus
4,300
478
46
5
0
150,272
1
L
Cthulhu
4,689
521
61
7
0
156,566
0
W
Arachne
5,987
665
49
5
0
194,730
1
W
Sol
6,301
700
69
8
0
134,984
2
W
Janus
5,387
599
65
7
0
178,396
0
W
Rama
5,148
572
47
5
0
147,795
1
L
Ishtar
4,897
544
23
3
0
179,652
1
L
Arachne
4,162
462
41
5
0
171,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role