Player Matchup

Chiron
Chiron
Blue__ZirCoN54
Chiron
Level 67
God Stats
2W - 1L
1,164 SR
Queue Stats
95W - 88L
1,439 Elo+
Solo
Hera
Hera
Neptunos85
Hera
Level 66
God Stats
23W - 20L
1,391 SR
Queue Stats
153W - 171L
1,367 Elo+
Solo
Da Ji
Da Ji
VFede21
Da Ji
Level 84
God Stats
16W - 14L
1,805 SR
Queue Stats
308W - 345L
1,386 Elo+
Solo
King Arthur
King Arthur
klohilde86
King Arthur
Level 124
God Stats
24W - 17L
1,562 SR
Queue Stats
462W - 466L
1,435 Elo+
Solo
Sylvanus
Sylvanus
muffinmamman
Sylvanus
Level 62
God Stats
8W - 15L
1,275 SR
Queue Stats
202W - 214L
1,363 Elo+
Solo
Team Averages
Level 81
1,439 SR
1,398 Elo+

VS

Team Averages
Level 93
1,442 SR
1,361 Elo+
Chang'e
Chang'e
FuSioNx_Storm
Chang'e
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 173L
1,303 Elo+
Solo
Da Ji
Da Ji
WEEDMANbcn
Da Ji
Level 67
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Hou Yi
Hou Yi
bolchniek
Hou Yi
Level 122
God Stats
2W - 2L
1,374 SR
Queue Stats
139W - 151L
1,445 Elo+
Solo
Nu Wa
Nu Wa
king_Marriot
Nu Wa
Level 75
God Stats
246W - 272L
1,504 SR
Queue Stats
272W - 313L
1,443 Elo+
Solo
Fafnir
Fafnir
mansong1989-dima
Fafnir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 281L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,618
544
6,171
5,986
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 4
7,286
520
8,574
4,078
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
VFede21
Da Ji
12
7 / 0 / 1
7,832
559
5,169
10,787
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
klohilde86
King Arthur
14
0 / 0 / 0
8,509
608
3,637
7,977
5,347
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
muffinmamman
Sylvanus
12
2 / 0 / 3
7,226
516
4,695
8,333
5,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 5 / 0
5,832
417
3,005
12,777
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
7
0 / 4 / 0
5,359
383
1,724
7,771
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hou Yi
bolchniek
Hou Yi
11
1 / 2 / 0
6,509
465
4,366
7,554
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
7,722
552
5,213
4,947
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,240
446
2,429
14,332
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Chang'e
0
5
0
0
W
1
0
4
3
W
Da Ji
VFede21
Da Ji
7
0
1
7.5
L
Da Ji
0
4
0
0
L
Hou Yi
bolchniek
Hou Yi
1
2
0
0.5
L
0
0
0
0
W
King Arthur
klohilde86
King Arthur
0
0
0
0
L
0
1
0
0
W
Sylvanus
muffinmamman
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
16,737
37,161
Taken
47,381
19,150
Mitigated
22,815
17,676
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
2,791
715
1,680
5,986
2,261
1,650
451
5,519
0
62,015
L
Chang'e
3,005
577
749
3,545
12,777
5,009
0
5,446
7,331
37,487
0
W
8,574
3,486
0
1,303
4,078
1,654
0
1,893
2,185
54,751
0
W
Da Ji
VFede21
Da Ji
5,169
1,002
0
5,608
10,787
4,037
0
1,201
9,520
0
43,096
L
Da Ji
1,724
554
0
2,311
7,771
2,749
0
956
6,815
0
22,996
L
Hou Yi
bolchniek
Hou Yi
4,366
1,693
0
1,845
7,554
2,714
0
381
7,173
0
45,427
L
5,213
1,639
0
2,206
4,947
1,801
0
0
4,947
56,839
0
W
King Arthur
klohilde86
King Arthur
3,637
116
0
1,630
7,977
5,347
0
3,998
3,685
0
70,615
L
2,429
1,007
1,508
3,957
14,332
10,542
0
6,486
7,846
21,137
0
W
Sylvanus
muffinmamman
Sylvanus
4,695
1,339
2,130
4,610
8,333
5,851
0
2,702
5,605
27,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
31,662
457
Minions Killed
358
0
Camps Cleared
0
1,364,273
Distance Traveled
1,141,973
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,618
544
105
8
0
239,683
2
L
Chang'e
5,832
417
64
5
0
212,569
1
W
Hera
7,286
520
88
6
0
271,810
7
W
Da Ji
7,832
559
79
6
0
327,014
0
L
Da Ji
5,359
383
43
3
0
204,146
1
L
Hou Yi
6,509
465
86
6
0
241,111
4
L
Nu Wa
7,722
552
133
10
0
223,466
7
W
King Arthur
8,509
608
141
10
0
277,768
8
L
Fafnir
6,240
446
32
2
0
260,681
4
W
Sylvanus
7,226
516
44
3
0
247,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role