Player Matchup

Set
Set
Kr4sh3d
Set
Level 68
God Stats
3W - 0L
1,477 SR
Queue Stats
193W - 128L
1,616 Elo+
Party 2
Chang'e
Chang'e
Menon836
Chang'e
Level 122
God Stats
8W - 5L
1,679 SR
Queue Stats
267W - 141L
1,638 Elo+
Party 2
Mulan
Mulan
NoGameNoLife42
Mulan
Level 47
God Stats
8W - 3L
1,788 SR
Queue Stats
27W - 17L
1,640 Elo+
Party 2
Apollo
Apollo
OcularEnvisions
Apollo
Level 124
God Stats
2W - 0L
1,779 SR
Queue Stats
30W - 20L
1,648 Elo+
Party 2
Yemoja
Yemoja
TheMLGCawky
Yemoja
Level 28
God Stats
3W - 4L
1,563 SR
Queue Stats
96W - 46L
1,649 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,638 Elo+

VS

Team Averages
Level 142
1,682 SR
1,472 Elo+
Sol
Sol
PhoenixAnthem
Sol
Level 160
God Stats
24W - 16L
1,578 SR
Queue Stats
157W - 147L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
TOXIC NEMESIS13
Kukulkan
Level 139
God Stats
60W - 44L
1,573 SR
Queue Stats
115W - 117L
1,456 Elo+
Solo
Danzaburou
Danzaburou
balla23-rock
Danzaburou
Level 98
God Stats
2W - 1L
1,793 SR
Queue Stats
28W - 36L
1,412 Elo+
Solo
Khepri
Khepri
xTFxBraats
Khepri
Level 157
God Stats
6W - 3L
1,760 SR
Queue Stats
141W - 127L
1,515 Elo+
Party 1
Odin
Odin
xTFxGod
Odin
Level 157
God Stats
2W - 4L
1,707 SR
Queue Stats
97W - 97L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
2 / 3 / 15
9,201
767
9,600
16,950
16,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Menon836
Chang'e
18
8 / 2 / 11
10,508
876
13,761
15,459
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 12
9,636
803
9,346
17,649
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 1 / 9
11,179
932
21,098
15,455
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
17
3 / 1 / 17
10,417
868
7,243
16,354
13,951
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,098
758
14,052
15,030
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
15
1 / 6 / 4
8,512
709
11,354
11,752
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
balla23-rock
Danzaburou
15
1 / 8 / 2
8,250
688
8,851
15,350
9,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
xTFxBraats
Khepri
15
0 / 6 / 4
9,140
762
5,518
16,585
23,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
xTFxGod
Odin
16
4 / 4 / 0
9,431
786
13,347
14,578
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
28
Kills
8
9
Deaths
28
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
2
3
15
3.17
W
Chang'e
Menon836
Chang'e
8
2
11
6.75
W
3
2
12
4.5
W
12
1
9
16.5
L
2
4
2
0.75
L
Kukulkan
1
6
4
0.5
W
Yemoja
3
1
17
11.5
L
Danzaburou
balla23-rock
Danzaburou
1
8
2
0.25
L
Khepri
xTFxBraats
Khepri
0
6
4
0.33
L
Odin
xTFxGod
Odin
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,048
Damage
53,122
81,867
Taken
73,295
62,697
Mitigated
62,754
31,479
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
9,600
3,860
0
1,451
16,950
16,855
297
5,934
10,988
47
17,977
W
Chang'e
Menon836
Chang'e
13,761
993
5,418
5,740
15,459
7,139
2,898
4,872
10,483
40,115
0
W
9,346
1,455
0
3,834
17,649
16,869
1,449
6,393
11,060
0
30,796
W
21,098
14,393
0
5,722
15,455
7,883
892
5,930
9,315
0
54,021
L
14,052
5,544
0
4,292
15,030
7,847
2,575
4,264
10,599
45,168
4,754
L
Kukulkan
11,354
1,564
0
506
11,752
6,785
196
5,381
6,371
36,215
0
W
Yemoja
7,243
3,049
4,475
4,839
16,354
13,951
0
6,173
9,850
22,189
0
L
Danzaburou
balla23-rock
Danzaburou
8,851
1,459
0
1,013
15,350
9,916
260
3,442
11,782
0
24,703
L
Khepri
xTFxBraats
Khepri
5,518
548
122
1,363
16,585
23,192
0
4,229
12,122
14,383
0
L
Odin
xTFxGod
Odin
13,347
2,066
0
912
14,578
15,014
0
3,735
10,634
0
30,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
44,431
254
Minions Killed
218
0
Camps Cleared
0
1,307,354
Distance Traveled
1,133,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,201
767
22
2
0
256,911
0
W
Chang'e
10,508
876
80
7
0
278,594
2
W
Mulan
9,636
803
49
4
0
260,967
0
W
Apollo
11,179
932
73
6
0
250,171
1
L
Sol
9,098
758
76
6
0
203,780
0
L
Kukulkan
8,512
709
64
5
0
218,186
2
W
Yemoja
10,417
868
30
3
0
260,711
0
L
Danzaburou
8,250
688
23
2
0
213,624
2
L
Khepri
9,140
762
8
1
0
244,990
1
L
Odin
9,431
786
47
4
0
252,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role