Player Matchup

Ra
Ra
Andynatorzzz
Ra
Level 114
God Stats
3W - 5L
1,429 SR
Queue Stats
271W - 293L
1,408 Elo+
Solo
Fenrir
Fenrir
Skotiniaka
Fenrir
Level 59
God Stats
2W - 9L
1,350 SR
Queue Stats
255W - 274L
1,481 Elo+
Solo
Nu Wa
Nu Wa
SleepingMoon
Nu Wa
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
217W - 211L
1,342 Elo+
Solo
Ares
Ares
Vectura8822
Ares
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 209L
1,354 Elo+
Party 1
Pele
Pele
xParya
Pele
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 160L
1,337 Elo+
Party 1
Team Averages
Level 80
1,456 SR
1,384 Elo+

VS

Team Averages
Level 80
1,708 SR
1,422 Elo+
Medusa
Medusa
Dreasen5999
Medusa
Level 67
God Stats
3W - 0L
1,692 SR
Queue Stats
136W - 126L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
Grudgekeeper
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,358 Elo+
Solo
Tyr
Tyr
KusseNusse
Tyr
Level 102
God Stats
4W - 1L
1,915 SR
Queue Stats
143W - 124L
1,565 Elo+
Party 2
Terra
Terra
milamber3869
Terra
Level 101
God Stats
2W - 0L
1,824 SR
Queue Stats
9W - 7L
1,312 Elo+
Solo
Baba Yaga
Baba Yaga
yngve_hardRock
Baba Yaga
Level 105
God Stats
16W - 9L
1,609 SR
Queue Stats
1,074W - 1,107L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 5
10,852
723
11,230
18,002
16,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Skotiniaka
Fenrir
14
4 / 13 / 8
10,199
680
13,593
24,031
13,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 4
12,368
825
34,734
17,626
11,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 6 / 10
9,973
665
4,967
24,461
32,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
xParya
Pele
16
2 / 12 / 9
9,868
658
13,332
23,385
12,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 5 / 16
13,573
905
27,884
19,870
10,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Grudgekeeper
Ah Puch
19
6 / 2 / 18
11,770
785
17,346
14,946
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 4 / 17
12,697
846
23,417
30,176
41,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
1 / 3 / 32
11,314
754
7,178
22,916
25,374
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
yngve_hardRock
Baba Yaga
20
7 / 4 / 23
12,536
836
25,806
20,181
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
149
17
Kills
43
43
Deaths
18
36
Assists
106
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Medusa
17
5
16
5
W
Ah Puch
Grudgekeeper
Ah Puch
6
2
18
7.5
W
12
4
17
5.13
L
Fenrir
Skotiniaka
Fenrir
4
13
8
0.62
L
9
5
4
2.2
L
0
6
10
0.83
W
1
3
32
5.67
L
Pele
xParya
Pele
2
12
9
0.54
W
Baba Yaga
yngve_hardRock
Baba Yaga
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,856
Damage
101,631
107,505
Taken
108,089
85,764
Mitigated
95,257
26,483
Healing
47,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,230
632
5,711
4,523
18,002
16,074
0
8,866
9,136
31,070
0
W
Medusa
27,884
13,954
2,589
5,035
19,870
10,504
5,074
8,529
11,341
0
49,355
W
Ah Puch
Grudgekeeper
Ah Puch
17,346
907
1,014
3,583
14,946
6,775
1,517
9,206
5,740
49,879
0
W
23,417
2,155
845
8,347
30,176
41,931
0
12,578
17,598
0
47,140
L
Fenrir
Skotiniaka
Fenrir
13,593
3,826
2,195
3,370
24,031
13,053
0
10,233
13,798
0
15,571
L
34,734
8,782
1,478
2,761
17,626
11,641
0
9,157
8,469
67,159
0
L
4,967
396
1,134
1,365
24,461
32,209
0
12,621
11,840
7,700
0
W
7,178
1,056
10,131
7,463
22,916
25,374
270
7,445
15,471
17,763
0
L
Pele
xParya
Pele
13,332
2,975
716
3,230
23,385
12,787
0
9,453
13,932
0
19,945
W
Baba Yaga
yngve_hardRock
Baba Yaga
25,806
1,048
2,095
6,218
20,181
10,673
1,008
13,173
7,008
66,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
61,890
157
Minions Killed
216
0
Camps Cleared
0
1,195,741
Distance Traveled
1,459,609
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,852
723
65
4
0
237,563
4
W
Medusa
13,573
905
40
3
0
272,275
0
W
Ah Puch
11,770
785
56
4
0
279,048
0
W
Tyr
12,697
846
39
3
0
297,051
0
L
Fenrir
10,199
680
4
0
0
254,285
2
L
Nu Wa
12,368
825
53
4
0
259,330
0
L
Ares
9,973
665
20
1
0
236,332
1
W
Terra
11,314
754
17
1
0
309,015
1
L
Pele
9,868
658
15
1
0
208,231
0
W
Baba Yaga
12,536
836
64
4
0
302,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role