Player Matchup

Anubis
Anubis
SoulHunterTM
Anubis
Level 89
God Stats
120W - 123L
1,532 SR
Queue Stats
140W - 149L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
Wintry17
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,386 Elo+
Party 2
Loki
Loki
YuNgMaEstRo-_-
Loki
Level 120
God Stats
17W - 23L
1,469 SR
Queue Stats
155W - 206L
1,411 Elo+
Solo
Skadi
Skadi
crosti774
Skadi
Level 52
God Stats
15W - 19L
1,496 SR
Queue Stats
49W - 67L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
strongkeepre
Morgan Le Fay
Level 61
God Stats
2W - 6L
1,546 SR
Queue Stats
48W - 64L
1,414 Elo+
Party 2
Team Averages
Level 77
1,509 SR
1,413 Elo+

VS

Team Averages
Level 114
1,480 SR
1,440 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BDB x SOL
Kukulkan
Level 81
God Stats
4W - 4L
1,470 SR
Queue Stats
63W - 89L
1,417 Elo+
Party 1
Fenrir
Fenrir
New York Sebb
Fenrir
Level 87
God Stats
25W - 15L
1,611 SR
Queue Stats
65W - 80L
1,439 Elo+
Party 1
Sobek
Sobek
OnoiTzJoe
Sobek
Level 89
God Stats
8W - 16L
1,317 SR
Queue Stats
32W - 57L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 0
6,160
560
3,281
7,542
3,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Wintry17
Cabrakan
8
1 / 5 / 1
5,425
493
4,874
11,290
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 3 / 0
5,929
539
2,220
7,884
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
crosti774
Skadi
8
1 / 1 / 2
5,127
466
6,791
6,306
2,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
strongkeepre
Morgan Le Fay
10
0 / 2 / 0
5,750
523
2,805
6,480
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 3
6,533
594
5,459
7,948
4,363
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
 
Xbalanque
10
1 / 1 / 4
5,914
538
7,738
7,042
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
BDB x SOL
Kukulkan
11
1 / 2 / 2
6,124
557
3,882
3,982
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 0 / 2
7,145
650
6,702
7,536
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
OnoiTzJoe
Sobek
9
2 / 2 / 2
5,286
481
4,171
8,570
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
W
Xbalanque
 
Xbalanque
1
1
4
3
W
Kukulkan
BDB x SOL
Kukulkan
1
2
2
1
W
8
0
2
9
W
Sobek
OnoiTzJoe
Sobek
2
2
2
1.5
L
Anubis
0
4
0
0
L
Cabrakan
Wintry17
Cabrakan
1
5
1
0.3
L
2
3
0
0.67
L
Skadi
crosti774
Skadi
1
1
2
2
L
Morgan Le Fay
strongkeepre
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
27,952
39,502
Taken
35,078
18,963
Mitigated
15,597
7,869
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,459
1,043
0
1,929
7,948
4,363
0
3,567
4,325
0
37,312
W
Xbalanque
 
Xbalanque
7,738
3,303
0
1,742
7,042
2,524
0
1,730
5,312
0
45,942
W
Kukulkan
BDB x SOL
Kukulkan
3,882
317
0
801
3,982
1,515
468
1,752
2,094
45,834
0
W
6,702
1,510
0
4,323
7,536
2,964
0
1,378
6,126
0
39,516
W
Sobek
OnoiTzJoe
Sobek
4,171
187
278
1,540
8,570
4,231
0
2,309
6,261
12,059
0
L
Anubis
3,281
698
0
2,441
7,542
3,760
455
0
7,542
45,029
0
L
Cabrakan
Wintry17
Cabrakan
4,874
699
0
2,132
11,290
7,763
0
1,669
9,339
22,311
0
L
2,220
378
0
0
7,884
2,627
0
846
7,025
0
43,135
L
Skadi
crosti774
Skadi
6,791
2,835
0
2,284
6,306
2,074
31
1,722
4,261
0
31,619
L
Morgan Le Fay
strongkeepre
Morgan Le Fay
2,805
644
0
1,012
6,480
2,739
90
3,198
3,282
32,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
31,002
302
Minions Killed
314
0
Camps Cleared
0
991,618
Distance Traveled
1,100,822
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,533
594
75
7
0
222,300
3
W
Xbalanque
5,914
538
70
6
0
182,733
0
W
Kukulkan
6,124
557
78
7
0
209,932
2
W
Fenrir
7,145
650
71
6
0
265,967
1
W
Sobek
5,286
481
20
2
0
219,890
3
L
Anubis
6,160
560
81
7
0
182,944
2
L
Cabrakan
5,425
493
31
3
0
186,421
1
L
Loki
5,929
539
80
7
0
242,129
0
L
Skadi
5,127
466
41
4
0
195,061
0
L
Morgan Le Fay
5,750
523
69
6
0
185,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role