Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Ken Savage79
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,245 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MCane19
Morgan Le Fay
Level 141
God Stats
2W - 2L
1,649 SR
Queue Stats
183W - 202L
1,397 Elo+
Solo
Thoth
Thoth
MrStone204
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 114L
1,356 Elo+
Solo
Chiron
Chiron
MrsMeeseeks84
Chiron
Level 104
God Stats
8W - 14L
1,521 SR
Queue Stats
576W - 604L
1,425 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,385 Elo+

VS

Team Averages
Level 125
1,431 SR
1,338 Elo+
Xbalanque
Xbalanque
Doing Work O24
Xbalanque
Level 128
God Stats
3W - 2L
1,501 SR
Queue Stats
189W - 231L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
FLOGGY DEE
Ao Kuang
Level 94
God Stats
5W - 5L
1,481 SR
Queue Stats
244W - 273L
1,346 Elo+
Solo
Izanami
Izanami
HEAVYTHRUST O24
Izanami
Level 125
God Stats
6W - 4L
1,361 SR
Queue Stats
349W - 422L
1,353 Elo+
Party 2
Set
Set
Sickpup67
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
xXSincity907Xx
Kukulkan
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
21W - 35L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 4 / 0
7,509
751
3,082
6,657
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,481
648
2,878
8,203
7,611
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MCane19
Morgan Le Fay
13
0 / 3 / 4
7,210
721
5,829
7,325
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
12
0 / 5 / 3
6,578
658
5,116
10,692
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 2
7,433
743
5,287
9,707
4,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doing Work O24
Xbalanque
15
4 / 2 / 10
8,517
852
9,591
8,148
3,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
FLOGGY DEE
Ao Kuang
15
8 / 2 / 7
9,236
924
9,419
8,058
3,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 6
7,515
752
4,964
5,300
2,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 8
8,223
822
6,675
6,667
3,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
17
3 / 0 / 5
9,433
943
7,338
2,780
1,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
18
18
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
W
Xbalanque
Doing Work O24
Xbalanque
4
2
10
4.5
W
Ao Kuang
FLOGGY DEE
Ao Kuang
8
2
7
5.75
W
1
1
6
4
L
1
2
1
0.75
L
Morgan Le Fay
MCane19
Morgan Le Fay
0
3
4
0.67
L
Thoth
0
5
3
0.3
L
1
4
2
0.5
W
2
2
8
3
W
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
37,987
42,584
Taken
30,953
22,002
Mitigated
14,537
13,821
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,082
211
247
524
6,657
2,750
0
3,001
3,656
9,965
0
W
Xbalanque
Doing Work O24
Xbalanque
9,591
2,877
1,144
2,249
8,148
3,646
950
4,124
4,024
0
21,319
W
Ao Kuang
FLOGGY DEE
Ao Kuang
9,419
3,463
2,189
2,418
8,058
3,771
244
2,650
5,408
12,902
0
W
4,964
2,447
1,132
906
5,300
2,097
2,164
2,055
3,245
0
9,843
L
2,878
341
703
2,649
8,203
7,611
0
2,255
5,948
0
2,980
L
Morgan Le Fay
MCane19
Morgan Le Fay
5,829
692
1,186
1,767
7,325
3,239
0
2,656
4,669
15,963
0
L
Thoth
5,116
914
158
2,565
10,692
4,256
0
4,321
6,371
12,013
0
L
5,287
1,586
1,725
2,297
9,707
4,146
0
4,524
5,183
0
20,113
W
6,675
2,071
1,014
1,423
6,667
3,727
180
3,149
3,518
0
16,678
W
Kukulkan
7,338
212
436
195
2,780
1,296
892
2,049
731
24,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
42,924
87
Minions Killed
110
0
Camps Cleared
0
859,198
Distance Traveled
1,006,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,509
751
22
2
0
154,080
0
W
Xbalanque
8,517
852
25
3
0
171,800
0
W
Ao Kuang
9,236
924
4
0
0
212,025
1
W
Izanami
7,515
752
10
1
0
205,046
0
L
Tyr
6,481
648
1
0
0
189,668
0
L
Morgan Le Fay
7,210
721
20
2
0
203,768
0
L
Thoth
6,578
658
16
2
0
151,245
0
L
Chiron
7,433
743
28
3
0
160,437
0
W
Set
8,223
822
22
2
0
200,200
3
W
Kukulkan
9,433
943
49
5
0
217,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role