Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FrostyD0Ge
Bellona
Level 44
God Stats
24W - 16L
1,549 SR
Queue Stats
64W - 46L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
PP2Smoll
Sylvanus
Level 21
God Stats
34W - 11L
1,734 SR
Queue Stats
42W - 15L
1,682 Elo+
Party 1
Team Averages
Level 64
1,594 SR
1,571 Elo+

VS

Team Averages
Level 32
1,602 SR
1,542 Elo+
Thanatos
Thanatos
CavsGotBanned-_-
Thanatos
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
54W - 32L
1,576 Elo+
Party 2
Cerberus
Cerberus
ghost-style9
Cerberus
Level 29
God Stats
3W - 2L
1,565 SR
Queue Stats
46W - 35L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
procoptodonlover
Ao Kuang
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 25L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 4 / 7
8,890
889
16,387
10,424
4,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
FrostyD0Ge
Bellona
11
2 / 5 / 13
8,410
841
6,491
12,961
12,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
PP2Smoll
Sylvanus
12
6 / 5 / 7
8,555
856
12,879
14,814
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 9
8,138
814
6,622
14,446
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ghost-style9
Cerberus
12
1 / 3 / 11
8,180
818
4,023
14,491
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 5 / 3
9,857
986
14,320
15,198
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
16
Kills
14
14
Deaths
16
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
7
2.88
L
2
8
9
0.81
W
Bellona
FrostyD0Ge
Bellona
2
5
13
1.7
W
Sylvanus
PP2Smoll
Sylvanus
6
5
7
1.9
L
Cerberus
ghost-style9
Cerberus
1
3
11
2.17
L
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
24,965
38,199
Taken
44,135
25,090
Mitigated
21,520
11,086
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,387
7,628
547
1,595
10,424
4,351
1,584
5,771
4,653
0
36,772
L
6,622
1,725
0
5,726
14,446
4,560
0
3,246
11,200
0
18,659
W
Bellona
FrostyD0Ge
Bellona
6,491
1,691
525
1,359
12,961
12,241
392
4,873
8,088
0
16,039
W
Sylvanus
PP2Smoll
Sylvanus
12,879
3,089
2,484
4,576
14,814
8,498
766
8,143
6,671
24,560
4,352
L
Cerberus
ghost-style9
Cerberus
4,023
328
0
4,512
14,491
10,894
148
3,218
11,273
14,583
0
L
14,320
4,725
0
5,855
15,198
6,066
802
5,671
9,527
28,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
26,175
91
Minions Killed
70
5
Camps Cleared
3
535,108
Distance Traveled
536,661
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,890
889
52
5
2
177,750
2
L
Thanatos
8,138
814
26
3
1
166,977
3
W
Bellona
8,410
841
15
2
0
205,225
0
W
Sylvanus
8,555
856
24
2
3
152,133
2
L
Cerberus
8,180
818
18
2
0
201,283
0
L
Ao Kuang
9,857
986
26
3
2
168,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role