Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Deathtaker 702
Xing Tian
Level 158
God Stats
0W - 1L
1,669 SR
Queue Stats
21W - 36L
1,308 Elo+
Party 2
Anhur
Anhur
IlCrxpticlI
Anhur
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 201L
1,470 Elo+
Solo
Chang'e
Chang'e
LC Anarchy
Chang'e
Level 123
God Stats
0W - 1L
1,747 SR
Queue Stats
249W - 277L
1,459 Elo+
Party 4
Heimdallr
Heimdallr
TheG8Dreamer
Heimdallr
Level 28
God Stats
0W - 2L
1,768 SR
Queue Stats
41W - 58L
1,430 Elo+
Party 4
Team Averages
Level 103
1,637 SR
1,433 Elo+

VS

Team Averages
Level 70
1,580 SR
1,445 Elo+
Neith
Neith
Mantis sorrow
Neith
Level 110
God Stats
4W - 3L
1,582 SR
Queue Stats
225W - 236L
1,378 Elo+
Solo
Sol
Sol
RokrRey
Sol
Level 47
God Stats
18W - 27L
1,451 SR
Queue Stats
38W - 55L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZachyBoiii
Tsukuyomi
Level 28
God Stats
9W - 10L
1,632 SR
Queue Stats
30W - 48L
1,430 Elo+
Party 3
Hel
Hel
mercymoto
Hel
Level 125
God Stats
3W - 3L
1,481 SR
Queue Stats
81W - 75L
1,488 Elo+
Party 1
Bacchus
Bacchus
sm2ke
Bacchus
Level 40
God Stats
1W - 1L
1,756 SR
Queue Stats
33W - 39L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 3 / 0
4,306
431
1,659
8,802
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Deathtaker 702
Xing Tian
6
0 / 4 / 0
3,955
396
366
7,321
3,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,459
446
1,321
8,039
2,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LC Anarchy
Chang'e
8
0 / 4 / 0
4,690
469
3,112
8,460
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheG8Dreamer
Heimdallr
9
0 / 0 / 0
4,989
499
4,114
5,390
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,378
538
5,564
4,072
1,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
3 / 0 / 0
6,259
626
6,770
5,702
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ZachyBoiii
Tsukuyomi
9
3 / 0 / 2
5,747
575
2,373
7,110
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 2
6,279
628
6,995
5,508
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
sm2ke
Bacchus
9
2 / 0 / 3
5,615
562
2,289
6,393
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Xing Tian
Deathtaker 702
Xing Tian
0
4
0
0
L
0
1
0
0
L
Chang'e
LC Anarchy
Chang'e
0
4
0
0
W
1
0
3
2.5
W
Sol
3
0
0
3
L
Heimdallr
TheG8Dreamer
Heimdallr
0
0
0
0
W
Tsukuyomi
ZachyBoiii
Tsukuyomi
3
0
2
4
W
3
0
2
4
W
Bacchus
sm2ke
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,572
Damage
23,991
38,012
Taken
28,785
16,672
Mitigated
12,135
10,386
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,659
581
0
2,707
8,802
5,769
0
5,010
3,792
0
15,958
L
Xing Tian
Deathtaker 702
Xing Tian
366
24
96
299
7,321
3,429
254
1,154
6,167
6,202
0
L
1,321
735
0
1,110
8,039
2,594
0
3,820
4,219
0
22,957
L
Chang'e
LC Anarchy
Chang'e
3,112
194
323
2,536
8,460
3,133
0
4,827
3,633
29,529
0
W
5,564
2,290
112
1,869
4,072
1,310
0
37
4,035
0
36,797
W
Sol
6,770
2,603
0
3,815
5,702
2,118
1,797
572
5,130
38,016
4,320
L
Heimdallr
TheG8Dreamer
Heimdallr
4,114
2,106
0
3,315
5,390
1,747
0
281
5,109
0
38,785
W
Tsukuyomi
ZachyBoiii
Tsukuyomi
2,373
957
0
3,983
7,110
2,306
56
324
6,786
0
29,787
W
6,995
592
1,100
3,672
5,508
2,005
127
1,960
3,548
45,349
0
W
Bacchus
sm2ke
Bacchus
2,289
487
0
889
6,393
4,396
90
585
5,808
13,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
29,278
211
Minions Killed
303
0
Camps Cleared
0
875,306
Distance Traveled
999,972
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,306
431
24
2
0
158,363
0
L
Xing Tian
3,955
396
9
1
0
168,349
0
L
Anhur
4,459
446
50
5
0
187,575
0
L
Chang'e
4,690
469
55
6
0
188,710
0
W
Neith
5,378
538
64
6
0
165,771
2
W
Sol
6,259
626
75
8
0
169,382
2
L
Heimdallr
4,989
499
73
7
0
172,309
3
W
Tsukuyomi
5,747
575
67
7
0
260,316
1
W
Hel
6,279
628
74
7
0
199,343
4
W
Bacchus
5,615
562
23
2
0
205,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role