Player Matchup

Ishtar
Ishtar
CAFEkatArt
Ishtar
Level 153
God Stats
14W - 6L
1,602 SR
Queue Stats
209W - 118L
1,660 Elo+
Party 1
Hercules
Hercules
DopamineTM
Hercules
Level 148
God Stats
2W - 1L
1,658 SR
Queue Stats
195W - 106L
1,703 Elo+
Party 1
Bacchus
Bacchus
Gabriel2x
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 9L
1,678 Elo+
Party 1
Chaac
Chaac
JinxLine
Chaac
Level 118
God Stats
3W - 0L
1,642 SR
Queue Stats
141W - 98L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
Marѕ
Kukulkan
Level 159
God Stats
2W - 1L
1,450 SR
Queue Stats
238W - 126L
1,739 Elo+
Party 1
Team Averages
Level 120
1,570 SR
1,687 Elo+

VS

Team Averages
Level 24
1,475 SR
1,442 Elo+
Fenrir
Fenrir
EdubLopez17
Fenrir
Level 36
God Stats
5W - 7L
1,494 SR
Queue Stats
19W - 37L
1,331 Elo+
Solo
Chang'e
Chang'e
GioDoom
Chang'e
Level 4
God Stats
6W - 8L
1,419 SR
Queue Stats
28W - 26L
1,487 Elo+
Solo
Guan Yu
Guan Yu
a sushi bee
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
angel ep
Cthulhu
Level 47
God Stats
0W - 2L
1,460 SR
Queue Stats
10W - 14L
1,390 Elo+
Party 2
Hades
Hades
jamesmiller195
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CAFEkatArt
Ishtar
19
12 / 2 / 8
12,398
827
18,908
15,154
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
DopamineTM
Hercules
18
6 / 3 / 23
11,586
772
18,761
23,905
26,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Gabriel2x
Bacchus
16
1 / 2 / 24
10,965
731
6,947
18,089
26,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
JinxLine
Chaac
18
5 / 2 / 19
11,897
793
21,737
22,251
15,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Marѕ
Kukulkan
20
11 / 1 / 12
13,970
931
38,345
10,265
5,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 11 / 2
9,134
609
5,989
23,024
11,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GioDoom
Chang'e
17
2 / 6 / 3
9,935
662
10,658
16,096
7,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
a sushi bee
Guan Yu
17
6 / 2 / 2
10,482
699
16,416
26,901
30,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
angel ep
Cthulhu
15
0 / 6 / 6
9,004
600
12,985
31,831
32,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 10 / 5
9,090
606
10,669
19,688
12,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
35
Kills
10
10
Deaths
35
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CAFEkatArt
Ishtar
12
2
8
8
W
Hercules
DopamineTM
Hercules
6
3
23
5.83
L
Fenrir
2
11
2
0.27
W
Bacchus
Gabriel2x
Bacchus
1
2
24
6.5
L
Chang'e
GioDoom
Chang'e
2
6
3
0.58
W
Chaac
JinxLine
Chaac
5
2
19
7.25
W
Kukulkan
Marѕ
Kukulkan
11
1
12
17
L
Guan Yu
a sushi bee
Guan Yu
6
2
2
3.5
L
Cthulhu
angel ep
Cthulhu
0
6
6
0.5
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,698
Damage
56,717
89,664
Taken
117,540
82,165
Mitigated
95,135
30,957
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CAFEkatArt
Ishtar
18,908
10,777
0
6,498
15,154
7,693
2,908
5,741
9,313
0
72,450
W
Hercules
DopamineTM
Hercules
18,761
5,450
0
8,359
23,905
26,637
664
10,126
13,221
0
31,939
L
Fenrir
5,989
1,702
0
2,140
23,024
11,435
0
5,153
17,808
0
19,231
W
Bacchus
Gabriel2x
Bacchus
6,947
712
956
3,572
18,089
26,305
535
5,099
12,380
11,032
0
L
Chang'e
GioDoom
Chang'e
10,658
399
1,346
2,397
16,096
7,762
0
6,270
9,666
36,156
0
W
Chaac
JinxLine
Chaac
21,737
5,245
0
8,983
22,251
15,650
1,728
8,213
13,794
55
53,141
W
Kukulkan
Marѕ
Kukulkan
38,345
4,820
0
2,589
10,265
5,880
5,586
4,005
6,042
107,009
0
L
Guan Yu
a sushi bee
Guan Yu
16,416
1,397
2,887
5,307
26,901
30,880
0
10,681
15,678
0
31,065
L
Cthulhu
angel ep
Cthulhu
12,985
935
827
2,213
31,831
32,301
0
15,999
15,425
29,068
0
L
10,669
427
798
1,731
19,688
12,757
18
6,516
12,972
21,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
47,645
315
Minions Killed
200
0
Camps Cleared
0
1,577,496
Distance Traveled
1,396,188
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,398
827
67
4
0
283,259
3
W
Hercules
11,586
772
21
1
0
305,631
0
L
Fenrir
9,134
609
20
1
0
264,512
0
W
Bacchus
10,965
731
8
1
0
312,627
2
L
Chang'e
9,935
662
69
5
0
268,094
0
W
Chaac
11,897
793
71
5
0
366,721
4
W
Kukulkan
13,970
931
148
10
0
309,258
1
L
Guan Yu
10,482
699
44
3
0
294,990
3
L
Cthulhu
9,004
600
38
3
0
304,681
1
L
Hades
9,090
606
29
2
0
263,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role