Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AgrimFatetfk
Hachiman
Level 125
God Stats
4W - 2L
1,874 SR
Queue Stats
184W - 194L
1,366 Elo+
Party 2
Achilles
Achilles
REYNALDO_Vzla
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,495 Elo+
Party 1
Ganesha
Ganesha
purplejesus7
Ganesha
Level 86
God Stats
1W - 1L
1,691 SR
Queue Stats
78W - 72L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
serfino
Kukulkan
Level 126
God Stats
0W - 3L
1,211 SR
Queue Stats
137W - 125L
1,420 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,447 Elo+

VS

Team Averages
Level 113
1,532 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
ChaChaSuracha
Kali
Level 109
God Stats
1W - 0L
1,598 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 4
Ratatoskr
Ratatoskr
Fury Stride
Ratatoskr
Level 129
God Stats
2W - 2L
1,297 SR
Queue Stats
68W - 60L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
KAPao23
Kukulkan
Level 120
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 25L
1,383 Elo+
Solo
Vulcan
Vulcan
ikeelu4cash
Vulcan
Level 138
God Stats
1W - 0L
1,763 SR
Queue Stats
17W - 12L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 8 / 11
14,119
672
34,361
55,191
53,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
AgrimFatetfk
Hachiman
18
2 / 8 / 8
12,357
588
18,473
21,277
10,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Achilles
REYNALDO_Vzla
Achilles
20
9 / 10 / 7
15,465
736
17,907
31,305
42,012
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
purplejesus7
Ganesha
19
0 / 9 / 17
12,258
584
13,796
24,093
14,041
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
serfino
Kukulkan
20
5 / 10 / 11
14,970
713
24,875
20,388
10,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 5 / 17
13,971
665
21,550
27,877
27,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 4 / 15
17,588
838
23,841
31,470
17,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Fury Stride
Ratatoskr
20
11 / 4 / 18
15,056
717
24,366
33,383
30,528
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
KAPao23
Kukulkan
20
0 / 6 / 17
13,112
624
19,103
18,753
10,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
10 / 3 / 12
16,305
776
44,913
16,990
10,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
123
22
Kills
44
45
Deaths
22
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
8
11
1.44
W
Sun Wukong
 
Sun Wukong
6
5
17
2.9
L
Hachiman
AgrimFatetfk
Hachiman
2
8
8
0.75
W
17
4
15
6.13
W
Ratatoskr
Fury Stride
Ratatoskr
11
4
18
5
W
Kukulkan
KAPao23
Kukulkan
0
6
17
1.42
L
Achilles
REYNALDO_Vzla
Achilles
9
10
7
1.25
W
Vulcan
10
3
12
5.33
L
Ganesha
purplejesus7
Ganesha
0
9
17
0.94
L
Kukulkan
serfino
Kukulkan
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,412
Damage
133,773
152,254
Taken
128,473
129,829
Mitigated
95,353
41,087
Healing
64,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
34,361
4,683
945
21,129
55,191
53,013
816
25,158
30,033
0
64,935
W
Sun Wukong
 
Sun Wukong
21,550
4,902
1,685
7,159
27,877
27,221
702
10,568
17,099
0
35,838
L
Hachiman
AgrimFatetfk
Hachiman
18,473
10,332
890
2,014
21,277
10,019
1,866
7,713
13,564
0
40,140
W
23,841
7,554
3,711
15,101
31,470
17,429
2,334
8,010
23,243
3,223
30,634
W
Ratatoskr
Fury Stride
Ratatoskr
24,366
5,599
4,464
16,597
33,383
30,528
1,691
10,189
22,915
0
46,409
W
Kukulkan
KAPao23
Kukulkan
19,103
1,793
2,616
3,177
18,753
10,053
1,150
7,640
10,915
49,803
0
L
Achilles
REYNALDO_Vzla
Achilles
17,907
4,603
989
6,110
31,305
42,012
740
12,933
18,372
521
26,520
W
Vulcan
44,913
9,648
2,880
6,956
16,990
10,122
2,000
2,785
13,727
83,789
0
L
Ganesha
purplejesus7
Ganesha
13,796
1,188
1,607
1,989
24,093
14,041
0
11,774
12,319
22,143
0
L
Kukulkan
serfino
Kukulkan
24,875
2,079
2,720
2,694
20,388
10,744
1,326
7,636
12,752
64,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,169
Gold Earned
76,032
229
Minions Killed
224
0
Camps Cleared
0
1,700,229
Distance Traveled
2,048,629
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,119
672
50
2
0
392,415
1
W
Sun Wukong
13,971
665
24
1
0
392,981
1
L
Hachiman
12,357
588
51
2
0
308,175
2
W
Kali
17,588
838
13
1
0
427,911
0
W
Ratatoskr
15,056
717
27
1
0
442,339
0
W
Kukulkan
13,112
624
69
3
0
365,663
0
L
Achilles
15,465
736
21
1
0
343,715
1
W
Vulcan
16,305
776
91
4
0
419,735
0
L
Ganesha
12,258
584
1
0
0
354,840
0
L
Kukulkan
14,970
713
106
5
0
301,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role