Player Matchup

Thanatos
Thanatos
Diamond III
BuckeyeJim
Thanatos
Diamond III
Level 104
God Stats
3W - 1L
1,959 SR
Queue Stats
87W - 70L
2,219 MMR
Solo
Lancelot
Lancelot
Diamond III
ChrisChvy
Lancelot
Diamond III
Level 115
God Stats
7W - 7L
1,559 SR
Queue Stats
605W - 603L
2,072 MMR
Party 2
Hou Yi
Hou Yi
Gold III
DOCTORMAGA
Hou Yi
Gold III
Level 108
God Stats
6W - 1L
1,784 SR
Queue Stats
15W - 13L
1,733 MMR
Party 3
Atlas
Atlas
Diamond III
Simplexleo
Atlas
Diamond III
Level 129
God Stats
3W - 7L
1,318 SR
Queue Stats
382W - 396L
2,039 MMR
Party 2
Anubis
Anubis
Platinum V
SporkThe
Anubis
Platinum V
Level 137
God Stats
1W - 0L
1,816 SR
Queue Stats
95W - 103L
1,705 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,687 SR
1,954 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,590 SR
1,951 MMR
Olorun
Olorun
Diamond I
ElsujetoOP
Olorun
Diamond I
Level 105
God Stats
7W - 5L
1,729 SR
Queue Stats
518W - 527L
2,393 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Flakit5Fire
Sun Wukong
Platinum IV
Level 126
God Stats
0W - 1L
1,165 SR
Queue Stats
48W - 41L
1,719 MMR
Solo
Charybdis
Charybdis
Platinum IV
PimpChimp36
Charybdis
Platinum IV
Level 99
God Stats
10W - 10L
1,625 SR
Queue Stats
128W - 117L
1,856 MMR
Party 1
Cliodhna
Cliodhna
Diamond V
bevvs
Cliodhna
Diamond V
Level 88
God Stats
6W - 11L
1,531 SR
Queue Stats
128W - 123L
2,044 MMR
Party 1
Geb
Geb
Platinum III
krillogy
Geb
Platinum III
Level 150
God Stats
17W - 6L
1,901 SR
Queue Stats
133W - 126L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuckeyeJim
Thanatos
20
15 / 2 / 16
17,314
618
47,330
40,839
30,718
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ChrisChvy
Lancelot
20
5 / 3 / 15
16,010
572
24,287
35,771
40,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
DOCTORMAGA
Hou Yi
20
6 / 5 / 14
15,967
570
18,159
24,248
12,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
19
5 / 6 / 16
13,996
500
12,134
34,277
54,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SporkThe
Anubis
20
6 / 8 / 15
14,592
521
30,368
26,862
18,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArtioChronosBellona

VS

Bans
Yu HuangKaliRavanaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElsujetoOP
Olorun
20
8 / 9 / 7
13,642
487
25,370
29,824
10,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Flakit5Fire
Sun Wukong
19
4 / 10 / 9
13,588
485
27,615
40,371
41,777
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
PimpChimp36
Charybdis
20
7 / 7 / 4
15,112
540
18,992
31,659
9,593
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
bevvs
Cliodhna
20
5 / 5 / 10
13,894
496
21,249
30,109
11,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 15
12,060
431
11,186
33,194
38,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
69
37
Kills
24
24
Deaths
37
76
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BuckeyeJim
Thanatos
15
2
16
11.5
W
Lancelot
ChrisChvy
Lancelot
5
3
15
4.17
W
Hou Yi
DOCTORMAGA
Hou Yi
6
5
14
2.6
L
Olorun
ElsujetoOP
Olorun
8
9
7
1.28
L
Sun Wukong
Flakit5Fire
Sun Wukong
4
10
9
0.85
L
Charybdis
PimpChimp36
Charybdis
7
7
4
1.29
W
Atlas
5
6
16
2.17
W
Anubis
SporkThe
Anubis
6
8
15
1.69
L
Cliodhna
bevvs
Cliodhna
5
5
10
2
L
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,278
Damage
104,412
161,997
Taken
165,157
156,010
Mitigated
111,743
89,717
Healing
47,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BuckeyeJim
Thanatos
47,330
19,429
0
46,157
40,839
30,718
892
10,778
29,775
53
218,953
W
Lancelot
ChrisChvy
Lancelot
24,287
4,795
0
15,302
35,771
40,685
2,421
3,831
31,856
343
118,792
W
Hou Yi
DOCTORMAGA
Hou Yi
18,159
9,130
0
9,485
24,248
12,316
6,009
5,704
18,422
42
162,281
L
Olorun
ElsujetoOP
Olorun
25,370
12,210
1,660
11,122
29,824
10,014
891
10,676
19,148
115,488
0
L
Sun Wukong
Flakit5Fire
Sun Wukong
27,615
4,664
0
11,686
40,371
41,777
57
8,358
32,013
107
98,669
L
Charybdis
PimpChimp36
Charybdis
18,992
10,501
0
9,101
31,659
9,593
144
6,113
25,546
0
123,211
W
Atlas
12,134
4,636
834
5,317
34,277
54,185
495
10,704
23,317
37,558
0
W
Anubis
SporkThe
Anubis
30,368
1,267
0
12,622
26,862
18,106
0
7,834
18,730
130,007
0
L
Cliodhna
bevvs
Cliodhna
21,249
5,087
0
9,167
30,109
11,651
0
7,789
22,320
0
124,815
L
11,186
1,947
539
3,775
33,194
38,708
162
10,844
22,350
38,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,879
Gold Earned
68,296
797
Minions Killed
676
0
Camps Cleared
0
2,716,141
Distance Traveled
2,605,973
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,314
618
183
7
0
618,184
3
W
Lancelot
16,010
572
190
7
0
634,671
4
W
Hou Yi
15,967
570
210
8
0
483,875
3
L
Olorun
13,642
487
169
6
0
460,455
6
L
Sun Wukong
13,588
485
146
5
0
477,159
7
L
Charybdis
15,112
540
185
7
0
485,148
6
W
Atlas
13,996
500
34
1
0
536,239
9
W
Anubis
14,592
521
180
6
0
443,172
3
L
Cliodhna
13,894
496
150
5
0
642,395
4
L
Geb
12,060
431
26
1
0
540,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role