Player Matchup

Cerberus
Cerberus
Dnalon03
Cerberus
Level 107
God Stats
11W - 7L
1,385 SR
Queue Stats
260W - 256L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
Level 147
God Stats
14W - 4L
1,775 SR
Queue Stats
31W - 42L
1,365 Elo+
Solo
Hercules
Hercules
MystGreen
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,477 Elo+
Solo
Amaterasu
Amaterasu
vPrinceCj
Amaterasu
Level 66
God Stats
11W - 2L
1,536 SR
Queue Stats
184W - 203L
1,367 Elo+
Solo
Chang'e
Chang'e
zawib
Chang'e
Level 49
God Stats
75W - 47L
1,514 SR
Queue Stats
265W - 261L
1,304 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,398 Elo+

VS

Team Averages
Level 116
1,347 SR
1,448 Elo+
Ganesha
Ganesha
CRANDUS
Ganesha
Level 125
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 18L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
LeekyMeats
Gilgamesh
Level 113
God Stats
0W - 1L
1,171 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 1
Vulcan
Vulcan
MATIASTRONCHA
Vulcan
Level 155
God Stats
1W - 1L
1,354 SR
Queue Stats
51W - 62L
1,453 Elo+
Solo
Chiron
Chiron
POOedMYself4U
Chiron
Level 129
God Stats
2W - 5L
1,439 SR
Queue Stats
114W - 165L
1,359 Elo+
Solo
Loki
Loki
XGN Recondaddy
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dnalon03
Cerberus
19
4 / 1 / 11
13,271
1,021
26,597
24,909
21,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
19
3 / 0 / 9
13,397
1,031
17,603
10,949
4,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
MystGreen
Hercules
19
2 / 1 / 10
12,604
970
9,348
21,733
22,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
vPrinceCj
Amaterasu
19
3 / 0 / 11
13,558
1,043
14,789
22,733
26,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chang'e
zawib
Chang'e
19
3 / 0 / 7
13,084
1,006
13,544
14,854
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

239

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CRANDUS
Ganesha
18
0 / 5 / 2
11,799
908
18,679
31,045
24,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
LeekyMeats
Gilgamesh
17
2 / 5 / 0
12,442
957
14,481
25,581
26,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 2
12,204
939
29,071
8,351
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 2
11,668
898
18,516
15,771
6,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 0 / 1
11,264
866
3,757
4,888
3,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
15
Kills
2
2
Deaths
15
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CRANDUS
Ganesha
0
5
2
0.2
W
Cerberus
Dnalon03
Cerberus
4
1
11
9.5
W
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
3
0
9
7.5
L
Gilgamesh
LeekyMeats
Gilgamesh
2
5
0
0.4
L
0
2
2
0.5
W
Hercules
MystGreen
Hercules
2
1
10
7
L
0
3
2
0.33
L
0
0
1
0.5
W
Amaterasu
vPrinceCj
Amaterasu
3
0
11
8.5
W
Chang'e
zawib
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,881
Damage
84,504
95,178
Taken
85,636
81,435
Mitigated
64,629
51,188
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CRANDUS
Ganesha
18,679
1,126
347
4,205
31,045
24,985
0
14,283
16,233
28,732
0
W
Cerberus
Dnalon03
Cerberus
26,597
1,400
0
9,024
24,909
21,498
0
10,096
14,813
53,053
0
W
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
17,603
9,551
1,021
4,251
10,949
4,841
0
5,579
5,370
0
56,985
L
Gilgamesh
LeekyMeats
Gilgamesh
14,481
2,728
1,818
1,850
25,581
26,925
0
12,289
12,994
0
26,654
L
29,071
13,899
439
269
8,351
3,057
0
4,450
3,901
83,234
0
W
Hercules
MystGreen
Hercules
9,348
2,078
1,103
9,761
21,733
22,551
0
13,291
8,442
0
30,317
L
18,516
6,206
1,525
2,238
15,771
6,621
0
7,431
8,225
0
32,484
L
3,757
752
0
0
4,888
3,041
0
1,688
3,092
0
12,823
W
Amaterasu
vPrinceCj
Amaterasu
14,789
9,978
1,122
5,535
22,733
26,485
0
10,138
12,595
0
23,737
W
Chang'e
zawib
Chang'e
13,544
1,208
10,052
9,319
14,854
6,060
0
8,646
6,208
45,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,914
Gold Earned
59,377
325
Minions Killed
257
10
Camps Cleared
5
1,390,627
Distance Traveled
1,219,696
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,799
908
7
1
0
237,393
2
W
Cerberus
13,271
1,021
93
7
1
270,868
0
W
Ah Muzen Cab
13,397
1,031
89
7
5
268,816
1
L
Gilgamesh
12,442
957
33
3
0
209,702
0
L
Vulcan
12,204
939
146
11
3
270,362
4
W
Hercules
12,604
970
37
3
0
278,193
0
L
Chiron
11,668
898
56
4
1
220,222
0
L
Loki
11,264
866
15
1
1
282,017
0
W
Amaterasu
13,558
1,043
21
2
1
289,344
1
W
Chang'e
13,084
1,006
85
7
3
283,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role