Player Matchup

Fafnir
Fafnir
Claireshin
Fafnir
Level 147
God Stats
0W - 1L
1,222 SR
Queue Stats
58W - 62L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
DarkwraithNick
Ratatoskr
Level 160
God Stats
0W - 3L
1,453 SR
Queue Stats
115W - 104L
1,554 Elo+
Party 2
Chernobog
Chernobog
MaquinaDeMatar20
Chernobog
Level 43
God Stats
3W - 5L
1,364 SR
Queue Stats
75W - 87L
1,405 Elo+
Solo
Agni
Agni
StealthPigeon
Agni
Level 28
God Stats
1W - 2L
1,521 SR
Queue Stats
52W - 32L
1,584 Elo+
Party 2
Achilles
Achilles
s0za
Achilles
Level 82
God Stats
1W - 1L
1,661 SR
Queue Stats
9W - 5L
1,567 Elo+
Party 2
Team Averages
Level 92
1,444 SR
1,529 Elo+

VS

Team Averages
Level 79
1,473 SR
1,479 Elo+
Atlas
Atlas
LouisVonOx
Atlas
Level 90
God Stats
5W - 5L
1,780 SR
Queue Stats
12W - 7L
1,480 Elo+
Party 1
Medusa
Medusa
Oparuz
Medusa
Level 146
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Nemesis
Nemesis
dwade3rockz
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1
Hel
Hel
reenry
Hel
Level 45
God Stats
1W - 1L
1,258 SR
Queue Stats
246W - 249L
1,530 Elo+
Solo
Bastet
Bastet
the_mob366
Bastet
Level 109
God Stats
15W - 17L
1,558 SR
Queue Stats
225W - 283L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Claireshin
Fafnir
19
1 / 4 / 14
12,893
716
10,392
25,069
44,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
DarkwraithNick
Ratatoskr
20
6 / 2 / 5
13,745
764
13,459
23,367
25,731
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
19
2 / 9 / 5
11,835
658
9,069
24,797
13,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 10
12,987
722
25,172
13,534
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
s0za
Achilles
19
4 / 6 / 6
11,921
662
20,330
26,749
28,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
6 / 3 / 13
13,061
726
21,632
24,650
26,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Oparuz
Medusa
20
12 / 1 / 9
14,784
821
16,374
15,446
7,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
dwade3rockz
Nemesis
20
2 / 4 / 17
12,726
707
27,563
21,040
11,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
reenry
Hel
18
2 / 5 / 11
11,676
649
9,815
16,632
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
the_mob366
Bastet
20
3 / 3 / 11
12,951
720
14,009
19,724
17,604
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
16
Kills
25
25
Deaths
16
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Claireshin
Fafnir
1
4
14
2
L
Ratatoskr
DarkwraithNick
Ratatoskr
6
2
5
4.25
W
Atlas
6
3
13
4.17
L
Chernobog
2
9
5
0.5
W
Medusa
Oparuz
Medusa
12
1
9
16.5
L
3
4
10
2
W
Nemesis
dwade3rockz
Nemesis
2
4
17
2.63
W
Hel
reenry
Hel
2
5
11
1.5
L
Achilles
s0za
Achilles
4
6
6
1.17
W
Bastet
the_mob366
Bastet
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,422
Damage
89,393
113,516
Taken
97,492
118,209
Mitigated
70,169
15,290
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Claireshin
Fafnir
10,392
2,405
0
5,041
25,069
44,747
271
5,441
19,174
27,630
0
L
Ratatoskr
DarkwraithNick
Ratatoskr
13,459
2,944
0
3,335
23,367
25,731
657
5,023
17,828
599
66,152
W
Atlas
21,632
5,020
0
1,561
24,650
26,633
223
8,614
16,036
39,333
0
L
Chernobog
9,069
6,080
0
2,990
24,797
13,380
2,387
7,615
16,617
0
41,483
W
Medusa
Oparuz
Medusa
16,374
10,972
408
2,577
15,446
7,613
2,909
6,408
9,038
0
56,684
L
25,172
1,567
0
1,210
13,534
6,267
2,163
1,984
11,202
76,245
0
W
Nemesis
dwade3rockz
Nemesis
27,563
11,764
268
4,513
21,040
11,009
73
9,518
11,522
1,943
57,118
W
Hel
reenry
Hel
9,815
496
7,840
5,748
16,632
7,310
443
6,590
10,042
31,161
0
L
Achilles
s0za
Achilles
20,330
2,766
0
2,714
26,749
28,084
456
10,691
15,346
128
31,497
W
Bastet
the_mob366
Bastet
14,009
3,261
519
2,077
19,724
17,604
2,065
5,161
14,563
0
53,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,381
Gold Earned
65,198
336
Minions Killed
331
0
Camps Cleared
0
1,815,191
Distance Traveled
1,802,469
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,893
716
29
2
0
319,648
2
L
Ratatoskr
13,745
764
100
6
0
416,873
3
W
Atlas
13,061
726
46
3
0
385,555
0
L
Chernobog
11,835
658
73
4
0
298,910
0
W
Medusa
14,784
821
87
5
0
321,032
0
L
Agni
12,987
722
103
6
0
364,358
1
W
Nemesis
12,726
707
74
4
0
372,659
0
W
Hel
11,676
649
56
3
0
349,401
1
L
Achilles
11,921
662
31
2
0
415,402
2
W
Bastet
12,951
720
68
4
0
373,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role