Player Matchup

Kukulkan
Kukulkan
BlastwaveDKing
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,686 Elo+
Party 3
Medusa
Medusa
FocussedCash757
Medusa
Level 68
God Stats
15W - 13L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 1
Thanatos
Thanatos
HowbootCanada
Thanatos
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,305 Elo+
Party 1
Ymir
Ymir
Shark Republic
Ymir
Level 17
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 1
Nemesis
Nemesis
nochokilla
Nemesis
Level 107
God Stats
13W - 16L
1,484 SR
Queue Stats
71W - 73L
1,519 Elo+
Party 3
Team Averages
Level 58
1,537 SR
1,463 Elo+

VS

Team Averages
Level 74
1,488 SR
1,419 Elo+
Lancelot
Lancelot
FORCE_15_RECON
Lancelot
Level 111
God Stats
3W - 3L
1,734 SR
Queue Stats
160W - 140L
1,496 Elo+
Party 2
Rama
Rama
FakeTerra
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,336 Elo+
Solo
Khepri
Khepri
MookiePanda
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,273 Elo+
Solo
Ishtar
Ishtar
SSG-BRAWLER
Ishtar
Level 124
God Stats
6W - 1L
1,569 SR
Queue Stats
430W - 394L
1,508 Elo+
Party 2
Bellona
Bellona
SSG_JLO101
Bellona
Level 44
God Stats
2W - 3L
1,139 SR
Queue Stats
119W - 110L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 8 / 1
6,086
468
5,381
9,824
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 1
5,859
451
6,672
6,899
2,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
HowbootCanada
Thanatos
9
1 / 4 / 0
5,891
453
4,589
9,517
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 2
6,201
477
4,578
7,315
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
nochokilla
Nemesis
12
2 / 0 / 1
7,120
548
5,545
9,608
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
6 / 0 / 2
7,777
598
6,406
9,764
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
9
0 / 2 / 3
5,735
441
5,107
7,326
2,677
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
10
2 / 1 / 0
6,218
478
2,642
7,944
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
14
4 / 3 / 5
8,460
651
7,832
9,288
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SSG_JLO101
Bellona
12
3 / 1 / 1
7,133
549
5,228
7,950
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
15
15
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
1
0.19
W
Lancelot
6
0
2
7
W
Rama
0
2
3
0.75
L
2
3
1
0.83
L
Thanatos
HowbootCanada
Thanatos
1
4
0
0.25
W
Khepri
2
1
0
2
W
Ishtar
4
3
5
2.17
W
Bellona
SSG_JLO101
Bellona
3
1
1
3.5
L
1
0
2
2
L
Nemesis
nochokilla
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
27,215
43,163
Taken
42,272
21,538
Mitigated
26,456
9,972
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,381
1,314
0
677
9,824
3,775
0
0
9,824
35,011
0
W
Lancelot
6,406
1,515
0
5,397
9,764
6,136
0
926
8,838
0
44,348
W
Rama
5,107
4,471
175
1,633
7,326
2,677
12
2,023
5,303
0
27,012
L
6,672
3,804
0
1,089
6,899
2,868
542
1,312
5,587
0
43,858
L
Thanatos
HowbootCanada
Thanatos
4,589
1,352
0
5,231
9,517
4,601
0
0
9,517
0
28,533
W
Khepri
2,642
632
0
1,744
7,944
6,456
0
2,434
5,510
15,655
0
W
Ishtar
7,832
3,723
0
2,620
9,288
4,116
1,647
3,902
5,386
0
64,502
W
Bellona
SSG_JLO101
Bellona
5,228
2,046
0
2,644
7,950
7,071
1,074
674
7,276
0
40,207
L
4,578
2,060
0
961
7,315
5,918
214
1,330
5,985
12,688
0
L
Nemesis
nochokilla
Nemesis
5,545
2,868
0
2,014
9,608
4,376
0
0
9,608
0
52,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
35,323
261
Minions Killed
322
0
Camps Cleared
0
1,268,371
Distance Traveled
1,206,179
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,086
468
58
4
0
201,397
0
W
Lancelot
7,777
598
80
6
0
288,164
3
W
Rama
5,735
441
47
4
0
196,693
0
L
Medusa
5,859
451
57
4
0
242,709
2
L
Thanatos
5,891
453
51
4
0
256,996
2
W
Khepri
6,218
478
14
1
0
234,719
6
W
Ishtar
8,460
651
109
8
0
213,888
1
W
Bellona
7,133
549
72
6
0
272,715
0
L
Ymir
6,201
477
10
1
0
259,796
0
L
Nemesis
7,120
548
85
7
0
307,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role